ShadPS4 Preview (February 17, 2026)

ShadPS4 Pre (2026/02/17) is an early PS4 emulator for Windows and Linux, developed in C++. The latest update includes a fix for crashes related to returning pointers from an std::vector, and it resolves the pending flips limit in Lib.VideoOut. Users can download the emulator from the provided source link.

(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on ๐Ÿ‘)

ShadPS4 Pre (2026/02/17) has been released. It is an early PS4 emulator for Windows and Linux developed in C++.

ShadPS4 Changelog:
* Filesystem: resolved crashes caused by returning a pointer from an std::vector (#4043)
* Lib.VideoOut: Corrected pending flips limit (#4039)

Download:
ShadPS4 Pre (2026/02/17)

Source: Here

About dadmin

I love it all!! ๐Ÿ˜ ๐Ÿ˜

Check Also

ShadPS4 Preview (February 18, 2026)

ShadPS4 Pre (2026/02/18) is an early PS4 emulator developed for Windows and Linux, using C++. …

Leave a Reply

Your email address will not be published. Required fields are marked *