Marioâs Mustache Was a Hardware Trick Marioâs iconic mustache wasnât added for style â it was added because the technology of the time demanded it. When Shigeru Miyamoto designed Mario for Donkey Kong in 1981, he was limited to a tiny 16x16 sprite on arcade hardware. There simply werenât enough pixels to draw a clear mouth and nose. The solution? A bold mustache that visually separated the nose from the rest of⌠Read more
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