ARCADE v0.279 has been released, featuring enhancements derived from the MAMEUIFX source code, which offers more improvements than standard MAME. This unofficial build aims to enhance the gaming experience with additional features and optimizations. The release of ARCADE v0.279 is now available. ARCADE is an unofficial version developed from the MAMEUIFX source code, offering enhancements compared to standard MAME.…More
Read More »Mameinfo.dat Version 0.279
Mameinfo.dat v0.279 has been released, offering detailed game information including version, player count, game status, CPU/audio chips, display details, and MAWS Hall of Fame ratings. It also provides recommended games for GameEx. Users can download Mameinfo v0.279 and MAMEUI v0.279, along with category, version, and all-time INI files. Mameinfo.dat v0.279 has been released, providing comprehensive mame game details such as version updates, player counts, game status, CPU and audio chips, …
Read More »MAME Version 0.279
PayloadTooLargeError: request entity too large at readStream (/var/app/current/node_modules/raw-body/index.js:163:17) at getRawBody (/var/app/current/node_modules/raw-body/index.js:116:12) at read (/var/app/current/node_modules/body-parser/lib/read.js:79:3) at jsonParser (/var/app/current/node_modules/body-parser/lib/types/json.js:138:5) at Layer.handle [as handle_request] (/var/app/current/node_modules/express/lib/router/layer.js:95:5) at trim_prefix (/var/app/current/node_modules/express/lib/router/index.js:328:13) at /var/app/current/node_modules/express/lib/router/index.js:286:9 at Function.process_params (/var/app/current/node_modules/express/lib/router/index.js:346:12) at next (/var/app/current/node_modules/express/lib/router/index.js:280:10) at expressInit (/var/app/current/node_modules/express/lib/middleware/init.js:40:5) PayloadTooLargeError: request entity too large at readStream (/var/app/current/node_modules/raw-body/index.js:163:17) at getRawBody (/var/app/current/node_modules/raw-body/index.js:116:12) at read (/var/app/current/node_modules/body-parser/lib/read.js:79:3) at jsonParser (/var/app/current/node_modules/body-parser/lib/types/json.js:138:5) at Layer.handle …
Read More »Alien vs. Predator [arcade] Review and Longplay [1994]
Alien vs. Predator Arcade Review – A Netplay Cooperative Triumph Capcom’s “Alien vs. Predator” arcade game is one of those rare gems in the arcade world that managed to capture the essence of both franchises beautifully. Playing through the game via netplay with my Australian Discord friend, Hyrule13, was an exhilarating experience that showcased how well classic arcade action translates into the world of online multiplayer. Engrossing Storyline Set in …
Read More »Battle Circuit [Arcade] Longplay (1997)
What a fun game that I just can’t seem remember. it was late in Capcom’s beat em up run. A four-player simultaneous side-scrolling fighter. Collect coins in each level to purchase new moves. Battle Circuit is the last of the Capcom 2-D “beat-em-up” side-scroller games. This game is unique in that characters could collect coins and buy upgrades for existing moves after each level. The campy presentation and wacky character …
Read More »Crime Fighters 2 / Vendetta [Arcade] Longplay (1991) #guide #walkthrough #tutorial
This game was a lot of fun until I was literally humped by some flamboyant thug. Wtf was that? I’ll time stamp it later. The Dead End gang, who dominate Dead End city, are looking to expand their territory. Only their rival gang, The Cobras, stand in their way. The Dead End gang kidnaps Kate, a protegee of Hawk to trap the others into trying to rescue her. Are you …
Read More »Oriental legend [arcade] 1997 (Long play) #guide #walkthrough #tutorial
So this is by far the worst game I’ve ever played in my life. Don’t even watch this, just go watch something else. The game, developed by IGS, was incredibly long and glitchy. the characters appeared well thought out, outside of them I can’t say anything positive about the game. I am however hopeful for its sequel, released 10 years later, which I will be playing in its entirety sometime …
Read More »Gamers don’t want short and easy games?
I’m not too sure if I agree with the following abstract, this doesn’t really explain the success of Bejeweled and other popular short term games. Arcade games have been around for quite a while, and those can be very short term. Any thoughts? Let’s have a conversation 🙂 “Good computer and video games like System Shock 2, Deus Ex, Pikmin, Rise of Nations, Neverwinter Nights, and Xenosaga: Episode 1 are …
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