Tag Archives: DauckStation

DuckStation Git Update (September 6, 2025)

DuckStation Git (2025/09/06) is an emulator for the Sony PlayStation™ focused on playability, speed, and compatibility with low-end devices. It aims for accuracy while providing a broad feature set, including CPU recompiler/JIT for multiple architectures, various rendering options, and enhancements like upscaling and texture filtering. Key features include save state support, direct loading of various file formats, and support for multiple controllers. The latest update includes several fixes and improvements, …

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DuckStation Git Update (September 5, 2025)

DuckStation Git (2025/09/05) is a Sony PlayStation™ emulator prioritizing playability, speed, and maintainability. It aims for accuracy while being suitable for low-end devices. Key features include CPU recompiler/JIT support, hardware rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and PGXP for improved graphics. It supports save states, multiple file formats, and direct homebrew booting. Additionally, it has input support for various controllers, automatic updates, and cheats management. Recent changelog updates include …

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DuckStation Git Update (September 3, 2025)

DuckStation Git (2025/09/03) is an emulator for the Sony PlayStation, prioritizing playability, speed, and maintainability while aiming for accuracy on low-end devices. It features a CPU recompiler/JIT, hardware/software rendering options, upscaling, texture filtering, and PGXP for enhanced graphics. The emulator supports various file formats and input methods, including digital and analog controllers, as well as lightgun simulations. Key functionalities include save states, game title scanning, automatic updates, and a memory …

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DuckStation Git Update (August 31, 2025)

DuckStation Git (2025/08/31) is an emulator for the Sony PlayStation, emphasizing playability and speed while ensuring compatibility even on low-end devices. The emulator includes a CPU recompiler, various rendering options (D3D11, OpenGL, Vulkan), and enhancements such as upscaling and texture filtering. It supports a range of formats (bin/cue, PBP) and features “fast boot,” save state options, and automatic updates. New updates address multiple bugs, improve GameDatabase functionality, and enhance the …

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DuckStation Git Update (August 28, 2025)

DuckStation Git (2025/08/28) is a Sony PlayStation emulator focusing on playability, speed, and maintainability, designed for optimal performance on low-end devices. It features a CPU recompiler, various rendering options (D3D11, D3D12, OpenGL, Vulkan), and support for upscaling, true color, and PGXP for improved graphics. Additional functionalities include save state support, multiple file format compatibility, automatic updates, and support for various controllers, including lightgun simulation. The latest changelog includes enhancements like …

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DuckStation Git Update (August 24, 2025)

DuckStation Git (2025/08/24) is a PlayStation(TM) emulator prioritizing speed, playability, and long-term maintainability. It aims for high accuracy while remaining performant on low-end devices. Key features include JIT recompiler, various rendering options (D3D11, Vulkan), upscaling, PGXP for improved visuals, and “Fast boot” options. It supports multiple file formats, including bin/cue and PBP, and offers advanced input features, including support for various controllers and multitap connections. Automatic updates and memory card …

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DuckStation Git Update (August 23, 2025)

DuckStation Git (2025/08/23) is a PlayStation(TM) emulator focusing on playability, speed, and compatibility, ideal for low-end devices. It employs features like a CPU Recompiler/JIT for multiple architectures, hardware and software rendering options, and enhancements like upscaling and texture filtering. DuckStation supports various file formats, including bin/cue and MAME CHD, and offers capabilities like save state support, automatic updates, and integrated debugging. The latest changelog includes improvements to the debugger, CPU …

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DuckStation Git Update (August 20, 2025)

DuckStation Git (2025/08/20) is a PlayStation emulator focusing on playability, speed, and maintainability, compatible with low-end devices. It aims for high accuracy without unnecessary hacks. Key features include CPU recompiler/JIT, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), and enhancements like upscaling and PGXP. It supports various file formats, including bin/cue and PBP, and features save states, automatic updates, and multitap controllers. Recent updates include changes to compatibility ratings, game speed …

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DuckStation Git Update (August 15, 2025)

DuckStation Git (2025/08/15) is a versatile emulator for the Sony PlayStation, designed for high playability and performance on low-end devices. It features CPU recompilation, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and various enhancements like PGXP for precision and post-processing filters. The emulator supports various file formats and allows direct booting of homebrew executables. Key functionalities include save states, automatic updates, a memory card editor, integrated debugging, and multiplayer …

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DuckStation Git Update (August 12, 2025)

DuckStation Git (2025/08/12) is a PlayStation emulator designed for optimal playability and speed on low-end devices. It aims for accuracy with features like CPU recompiler/JIT support, diverse rendering options (D3D11, OpenGL, Vulkan), and enhancements such as upscaling and texture filtering. Key functionalities include save state support, compatibility with various file formats, and automatic updates. Additional features involve multitap support, debugging tools, and achievements. Recent changelog fixes include screenshot size adjustments …

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