Tag Archives: Deecy

Deecy Version 0.6.0

Deecy v0.6.0, an experimental Dreamcast emulator written in Zig, has been released with several updates. Key improvements include enhanced timing logic, optional frame limiting for smoother gameplay, and support for the Vibration Pack and 240p titles. It now accommodates Zstd compressed CHD files and offers better compatibility with older CPUs. The rendering includes an experimental pipeline cache to reduce shader compilation pop-in, along with new scaling options and texture filtering …

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Deecy Version 0.6.0

Deecy v0.6.0 has been released, featuring improvements to its experimental Dreamcast emulator written in Zig. Key updates include enhanced timing logic, optional frame limiter, and support for vibration packs and 240p titles. It also supports Zstd compressed hunks in CHD files and offers better compatibility with older CPUs. New rendering features include an experimental pipeline cache, nearest-neighbor scaling, and texture filtering options. The user interface now allows customizable shortcuts and …

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Deecy Version 0.5.4

Deecy v0.5.4 has been released, featuring improvements to this experimental Dreamcast emulator developed in Zig. The release showcases ongoing enhancements and optimizations, continuing the project’s evolution in emulation technology. Users can expect updates that aim to improve performance and compatibility, making it an exciting option for Dreamcast enthusiasts. As the project progresses, developers are focused on refining its capabilities to provide a better gaming experience on modern systems. Deecy v0.5.4 …

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