RPCS3 Git (2025/10/06) is the latest version of an open-source PlayStation 3 emulator for Windows and Linux, developed since 2011. It supports modern rendering technologies like DirectX 12, Vulkan, and OpenGL and can boot many commercial games and SDK samples. Recent updates include language priority adjustments, PSID randomization, and updates to SDL and FAudio. The emulator continues to improve with contributor efforts, enhancing its ability to run a wider range …
Read More »ShadPS4 Pre-Release (October 6, 2025)
ShadPS4 Pre (2025/10/06) is an early PS4 emulator for Windows and Linux, developed in C++. The latest release includes significant updates such as improved amdgpu with register management, expanded address space limits, fixes for trophy folder issues, and enhancements to Vulkan validation. Other notable changes involve the correction of image guest size calculations, adding missing function exports, and the restoration of removed code. Users can download the emulator from various …
Read More »FB Neo Git Release (October 6, 2025)
FB Neo Git (2025/10/06) is an emulator for arcade games and select consoles, utilizing elements from FinalBurn and earlier MAME versions. Recent updates include enhancements for SNES/Super Famicom, ZX Spectrum, and NES/Famicom, alongside various fixes and features, such as improved support for European games and the repair of CPS2 input-macro buttons. The changelog highlights updates from multiple contributors, including gab75, addressing different platform emulations. The updated emulator can be downloaded …
Read More »ShadPS4 Pre-release (October 2, 2025)
ShadPS4 Pre (2025/10/02) has been released as an early PS4 emulator for Windows and Linux, developed in C++. The latest update includes several improvements: a CLI argument for launching with global or default settings, mutex locking for imports, removal of maximum audio delay, restoration of CPU buffer caching, clean-up of device files, adjustment of HDR configuration, changes to audio data handling, a Qt update to version 6.9.3, and enhancements to …
Read More »mGBA Repository Update (October 2, 2025)
mGBA Git (2025/10/02) is an advanced Game Boy Advance emulator designed for speed and accuracy. It supports Game Boy and Game Boy Color, running smoothly on low-end devices. Key features include local link cable support, save type detection, motion sensor and rumble support, and real-time clock functionality. It offers a built-in BIOS, configurable controls, and various recording formats. Additional capabilities include an integrated command-line debugger, cheat code support, savestates, and …
Read More »FB Neo Git (October 2, 2025)
FB Neo Git (2025/10/02) is an emulator for arcade games and select consoles, derived from FinalBurn and older MAME versions. The latest update includes enhancements for NES and ZX Spectrum with the addition of “Hammerin’ Harry 2,” as well as fixes to some typos in the SG-1000 code. The changelog features contributions from various developers, including an NES update by gab75. Users can download the updated version from multiple sources, …
Read More »VisualBoyAdvance-M Git Update (October 2, 2025)
VisualBoyAdvance-M Git (2025/10/02) is the latest version of the VisualBoyAdvance-M (VBA-M) emulator, supporting Super Game Boy, Game Boy Color, and Game Boy Advance for Windows, Linux, and Mac. The latest build includes a fix for pause functionality when the emulator is inactive, utilizing new wxWidgets. Users can download the Windows x64 version from various sources, including 1cloudfile, gofile, and others. For more information and updates, refer to the provided source. …
Read More »DOSBox-Staging Git Update (October 2, 2025)
DOSBox-Staging Git (2025/10/02) aims to modernize the DOSBox project by implementing current development practices, fixing bugs, and enhancing features for contemporary systems. Key updates include the use of an unpackaged application manifest to set UTF-8 as the active code page, employing CMake to configure files for building, and relocating windres.rc and unistd.h to a new directory for Windows platform support. Download options for the x64 version are available on various …
Read More »Dolphin Git Model 2509-102
Dolphin Git 2509-102 is the latest build of the Dolphin Project, the first Gamecube emulator capable of running commercial games. Supporting Gamecube, Wii, and Triforce (arcade) titles, Dolphin offers features not found on the original consoles, with partial Wii support and compatibility for most Gamecube games. The recent changelog includes a fix for the dcbz regression in Jit64. Downloads are available for the x64 and Android versions through various file-sharing …
Read More »BizHawk Git Update (October 2, 2025)
BizHawk Git (2025/10/02) is a multi-system emulator developed in C# offering features such as full-screen mode, joypad support, and advanced rerecording and debugging tools. It supports a wide range of systems, including various Atari, Nintendo, Sega, and arcade machines, among others. Recent updates in the changelog include adjustments to state loading and tool updates, optimizing performance. Download options are available through multiple platforms. BizHawk continues to expand its capabilities with …
Read More »PPSSPP Git Version Update (October 1, 2025)
PPSSPP Git (2025/10/01) has been compiled, offering a fast and portable PSP emulator for various platforms, including Android, Windows, Mac, and Linux, written in C++. The latest changelog includes a fix for the OnClick behavior of checkboxes, which also resolves issues with cheats. Users can download the emulator from multiple sources like 1cloudfile, gofile, and more. Sure! Hereโs the rewritten content while keeping the HTML tags intact: PPSSPP Git (2025/10/01) …
Read More »rpcs3 Git Update (October 1, 2025)
RPCS3 Git (2025/10/01) is an open-source emulator and debugger for the Sony PlayStation 3, developed in C++ for Windows and Linux since early 2011. It supports modern graphics APIs like DirectX 12, Vulkan, and OpenGL, enabling it to boot and run many commercial games along with PlayStation 3 SDK samples. Recent updates include a version bump to 0.0.38 and various UI fixes and enhancements, such as styling improvements for QScrollbar …
Read More »ShadPS4 Preliminary (October 1, 2025)
ShadPS4 Pre (2025/10/01) is an early PS4 emulator for Windows and Linux, developed in C++. The latest update includes several changes: fixed VK Wayland RenderDoc log incompatibility, addressed image copy and buffer offset validation errors, and improved handling of image copies with DmaData. Users can download the emulator from multiple sources. ShadPS4 Pre (2025/10/01) has been launched. It’s an early PS4 emulator for Windows and Linux developed in C++. ShadPS4 …
Read More »Ares Git Release (October 1, 2025)
Ares Git (2025/10/01) is a multi-system emulator that has been in development since October 14, 2004. Descended from higan and bsnes, it emphasizes accuracy and preservation, currently emulating 27 hardware devices including Famicom, Super Famicom, Nintendo 64 (under development), Game Boy, Mega Drive, and ColecoVision, among others. Recent updates in the changelog include raising the minimum macOS target from 10.15 to 11.0, fixing build errors related to missing includes, and …
Read More »BizHawk Git (October 1, 2025)
BizHawk Git (2025/10/01) is a multi-system emulator developed in C#, offering features for casual gamers such as full-screen support and joypad compatibility. It also includes advanced rerecording and debugging tools for various system cores. Supported platforms range from Apple II, Atari, and Commodore systems to modern consoles like Nintendo DS, Xbox, and PlayStation. Recent updates in the changelog address improvements like nearly fixing analog flylook and enhancing trail settings. Download …
Read More »DuckStation Git Version (September 30, 2025)
DuckStation Git (2025/09/30) is an emulator for the Sony PlayStation, prioritizing playability and performance, even on low-end devices. It aims for accuracy without relying on “hack” options. Key features include a CPU recompiler (JIT), various rendering methods (D3D11, OpenGL, Vulkan), upscaling, PGXP for improved geometry, and “Fast boot” for quick startup. It supports multiple image formats, homebrew executables, and digital/analog controllers, including lightgun and multitap support. The emulator allows for …
Read More »FB Neo Git Release (September 30, 2025)
FB Neo Git (2025/09/30) is a compiled update of FinalBurn Neo, an emulator for arcade games and select consoles, derived from older versions of FinalBurn and MAME. The latest changelog includes updates to the ZX Spectrum (d_spectrum.cpp) and contributions from user Gab75 related to the Neo Geo Pocket (ngp). The emulator can be downloaded from various sites, including 1cloudfile, gofile, and others. For more details, the source is provided. FB …
Read More »DOSBox-Staging Repository Update (2025/09/30)
DOSBox-Staging Git (2025/09/30) has been compiled, aiming to modernize the DOSBox project with current development practices. Key updates include improvements to the internal Unicode engine, removal of legacy translation file formats, and the conversion of translations to gettext format. It ensures consistent number of arguments in translated format strings and enhances .gitattributes usage. The repository focuses on fixing issues and adding features to better support modern systems while also sending …
Read More »ShadPS4 Pre-release (September 29, 2025)
ShadPS4 Pre (2025/09/29) is an early emulator designed for PlayStation 4 on Windows and Linux, developed in C++. This release allows users to run PS4 games on their PCs, showcasing significant progress in PS4 emulation. The project aims to improve compatibility and performance over time as updates are released. ShadPS4 Pre (2025/09/29) has been released. This is an early PS4 emulator for Windows and Linux developed in C++. …More
Read More »FB Neo Git Release (September 29, 2025)
FB Neo Git (2025/09/29) is an emulator for arcade games and select consoles, based on FinalBurn and older MAME versions. The latest changelog includes updates like setting default lives in “crimfght,” fixing inputs for “ffightae” in CPS1, and various typo corrections. It also adds support for several “Jurl” game versions and includes updates to specific gaming systems such as Megadrive/Genesis and the Spectrum. Notable new game additions include “Blue Hawk” …
Read More »melonDS Git Update (September 29, 2025)
melonDS Git (2025/09/19) is an open-source Nintendo DS emulator part of a burgeoning wave of DS emulators. It features a nearly complete core for CPU, video, and audio, alongside a JIT recompiler for fast emulation and OpenGL rendering with 3D upscaling. Other features include RTC support, microphone input, joystick compatibility, savestates, and various display modes. Current work in progress includes Wifi for multiplayer, DSi emulation, and GBA slot add-ons. A …
Read More »ShadPS4 Preview (September 28, 2025)
ShadPS4 Pre (2025/09/28) has been released as an early PS4 emulator for Windows and Linux, developed in C++. The update includes a changelog highlighting improvements to core functionality, specifically addressing various edge cases related to executable permissions. The emulator is available for download from multiple sources, including 1cloudfile, gofile, and usersdrive. Certainly! Here’s a rewritten version of the content while keeping the HTML tags intact: ShadPS4 Pre (2025/09/28) has been …
Read More »DuckStation Git Update (September 28, 2025)
DuckStation Git (2025/09/28) is a simulator/emulator for the Sony PlayStation, emphasizing playability, speed, and maintainability. It aims for high accuracy while performing well on low-end devices, with minimal configuration needed for compatibility. Key features include CPU Recompiler/JIT support, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and save state functionality. It supports various file formats, homebrew executables, and controller configurations, including lightgun and multitap support. Recent updates focus on translations, …
Read More »FB Neo Git (September 28, 2025)
FB Neo Git (2025/09/28) has been compiled, offering an emulator for arcade games and select consoles, based on FinalBurn and older MAME versions. The latest changelog highlights adjustments in d_snes.cpp, including support for various SNES/Super Famicom games and an update to existing SNES functionalities. Users can download the update from multiple sources, including 1cloudfile, gofile, koramaup, mirrored, ranoz, send, and usersdrive. For more information, refer to the provided source. FB …
Read More »ShadPS4 Preview (September 27, 2025)
ShadPS4 Pre (2025/09/27) is a newly released early PS4 emulator for Windows and Linux, developed in C++. Key updates include a stub for sceNpSnsFacebookDialogUpdateStatus and a configurable sys_modules folder. The emulator is available for download from several sources, including 1cloudfile, gofile, koramaup, ranoz, send, and usersdrive. ShadPS4 Pre (2025/09/27) has been released. This is an early PS4 emulator for Windows and Linux, developed in C++. ShadPS4 Update Log:* np: implemented …
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