Tag Archives: Dev_Build

ShadPS4-QtLauncher (February 2, 2026)

ShadPS4-QtLauncher (released on February 2, 2026) is the official launcher for ShadPS4, an early PS4 emulator for Windows and Linux developed in C++. The latest update includes new Crowdin translations. Users can download the launcher and view the source through the provided link. ShadPS4-QtLauncher (2026/02/02) has been released. QtLauncher serves as the official launcher for shadPS4. ShadPS4 is an early PS4 emulator developed for Windows and Linux using C++. ShadPS4-QtLauncher …

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RPCS3 Git Update (February 2, 2026)

rpcs3 Git (2026/02/02) is an open-source PlayStation 3 emulator and debugger developed in C++ for Windows and Linux since 2011. It supports DirectX 12, Vulkan, and OpenGL renderers, allowing it to boot and play many commercial games and PlayStation 3 SDK samples. Ongoing development continues to improve compatibility with additional titles. Notable updates in this version include the addition of mouse-based gyro emulation. Interested users can download the latest version …

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mGBA Repository Update (February 2, 2026)

mGBA is an advanced emulator for Game Boy Advance games, designed for speed and accuracy. It features support for Game Boy and Game Boy Color, with fast performance even on low-end devices. Notable functions include local link cable support, save type detection, and compatibility with motion sensor cartridges and real-time clocks. Users benefit from seamless control remapping, external BIOS loading, and various recording options. The emulator allows for cheat codes, …

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melonDS Git Update (February 2, 2026)

melonDS Git (2026/02/02) is an open-source Nintendo DS emulator, part of a new wave of DS emulator projects. Features include a nearly complete core for CPU, video, and audio, a JIT recompiler for fast performance, an OpenGL renderer with 3D upscaling, joystick support, savestates, and various display options. Work is ongoing for online multiplayer, DSi emulation, and GBA slot add-ons. Recent updates include changes in the source code related to …

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GearSystem Version Control (February 2, 2026)

GearSystem Git (2026/02/02) is an open-source Sega Master System/Game Gear emulator developed in C++. It is designed for various platforms, including iOS, Raspberry Pi, Mac, Windows, and Linux, prioritizing source code readability and compatibility. Key features include an accurate Z80 core, multi-mapper support, external RAM with save files, automatic region detection, SMS2 224 mode support, an internal ROM detection database, sound emulation via SDL Audio, and an integrated disassembler for …

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Gearcoleco Version Control (February 2, 2026)

Gearcoleco Git (2026/02/02) is an advanced cross-platform ColecoVision emulator developed in C++, compatible with Windows, macOS, Linux, BSD, Raspberry Pi, and RetroArch. It is an open-source project, featuring an accurate Z80 core, TMS9918 emulation, SDL Audio sound support, save states, and compressed ROM (ZIP) support. It supports various platforms, including mobile and classic systems via libretro. Users benefit from a full debugger with multiple utilities like memory editing and breakpoints. …

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Gearboy Git Update (February 2, 2026)

Gearboy Git (2026/02/02) is a Nintendo Game Boy emulator written in C++, prioritizing readable source code while ensuring good compatibility. Key features include accurate CPU and memory timing, support for various Memory Bank Controllers, and precise LCD emulation that mimics the original Game Boy’s ghosting effect. It also offers sound emulation, Game Boy Color support, and an integrated disassembler. Gearboy allows for saving battery-powered RAM, save states, and utilizes ZIP …

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FB Neo Git Update (February 2, 2026)

FB Neo Git (2026/02/02) is an updated version of the FinalBurn Neo emulator, designed for arcade games and select consoles, leveraging technology from earlier FinalBurn and MAME versions. The latest changelog includes a Spectrum update from gab75 and fixes for the coin-up sound in flstory. Users can download the new version from the provided source link. FB Neo Git (2026/02/02) has been compiled. FinalBurn Neo serves as an Emulator for …

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DOSBox-Staging Git Update (February 2, 2026)

DOSBox-Staging Git (2026/02/02) has been compiled to modernize the DOSBox project using up-to-date development practices. Recent updates include the Dutch translation, removal of the ‘lerp’ helper function in favor of ‘std::lerp’, and various improvements across multiple source files, such as using ‘std::erase_if’ and ‘nullptr’ for null pointers. Additionally, iterator types have been standardized with ‘auto’, while unnecessary code and warnings have been addressed. These enhancements aim to better support contemporary …

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DuckStation Git Update (February 2, 2026)

DuckStation Git (2026/02/02) is an emulator for the Sony PlayStation, emphasizing playability, speed, and compatibility with low-end devices. It features a CPU recompiler for various architectures, along with hardware/software rendering, upscaling, and texture filtering. Notable capabilities include PGXP for enhanced graphics accuracy, save state support, and direct loading of various file formats. The emulator supports automatic updates, memory card management, and input from multiple controller types, including lightgun emulation. Recent …

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PPSSPP Git Update (February 2, 2026)

PPSSPP Git (2026/02/02) is a fast, portable PSP emulator available for Android, Windows, Mac, and Linux, developed in C++. Recent updates include various cleanups, build fixes, and enhancements to user interface elements. Notable changes consist of replacing the “ForceFullScreen” setting, improving the display layout and rendering of hold-overlay for main buttons, and adjusting touch screen control layout for better comfort in portrait mode. Additionally, the actions/cache was updated from version …

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BizHawk Git Update (February 2, 2026)

BizHawk Git (2026/02/02) is a multi-system emulator written in C# that offers features for casual gamers, including fullscreen, joypad support, and advanced debugging tools for various system cores. Supported systems include Apple II, Atari consoles, Commodore systems, Nintendo handhelds and consoles, Sega machines, and more. Recent updates include the removal of IMainFormForApiInit, restoration of an assert in CellList.Add, and enhanced axis editing in TAStudio. The latest version is available for …

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ShadPS4 Pre-release (February 1, 2026)

ShadPS4 Pre (2026/02/01) has been released as an early PS4 emulator for Windows and Linux, developed in C++. Notable changes in the update include skipping stdin file descriptor for want_read in select, ignoring .md and documents/ from the workflow, and reworking the Windows builder documentation. The emulator can be downloaded from the provided source. ShadPS4 Pre (2026/02/01) has been released. This is an early PS4 emulator for Windows and Linux, …

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RPCS3 Git Update (February 1, 2026)

RPCS3 Git (2026/02/01) is an open-source emulator for the Sony PlayStation 3, developed in C++ for Windows and Linux since 2011. It supports DirectX 12, Vulkan, and OpenGL renderers, allowing it to boot and play many commercial games and SDK samples. Development is ongoing, increasing the number of playable titles. Recent changes include disabling RPCN IPv6 support and fixing thread handling in the generic_async_transaction_context. The latest version can be downloaded …

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Engage with Git! (February 1, 2026)

Play! Git (2026/02/01) is an emulator for the PlayStation 2, designed for Windows and written in C/C++. It enhances performance through an instruction caching and recompilation scheme. The latest update includes a significant addition to the GameConfig, allowing idle skip for the game Sled Storm. Download the x64 version of Play! Git and access the source code for further exploration. Play! Git (2026/02/01) has been compiled. Play! aims to develop …

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melonDS Git Update (February 1, 2026)

melonDS Git (2026/02/01) is an open-source Nintendo DS emulator that is part of a second wave of DS emulator projects. Key features include a nearly complete core (CPU, video, audio), fast JIT recompiler, OpenGL renderer with 3D upscaling, and support for RTC, microphone, joystick, and savestates. Additional functionalities include various display modes and ongoing works for Wi-Fi connectivity, DSi emulation, and GBA slot add-ons. The latest changelog highlights a new …

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mGBA Git Update (February 1, 2026)

mGBA Git (2026/02/01) is a versatile emulator for Game Boy Advance games, offering enhanced speed and accuracy compared to existing options. It supports Game Boy/Game Boy Color hardware and can run on low-end devices. Features include local link cable support, save type detection, and built-in support for cartridges with motion sensors. Users can enjoy fast-forward and rewind functions, configurable frameskip, and screenshot capabilities. Additionally, it supports various file formats, cheat …

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FB Neo Git (February 1, 2026)

FB Neo Git (2026/02/01) has been compiled, serving as an emulator for arcade games and select consoles. It is derived from the FinalBurn and earlier MAME emulators. The latest update includes a Super Nintendo (snes) enhancement from gab75. Users can download the latest version from the provided source. FB Neo Git (2026/02/01) has been released. FinalBurn Neo serves as an emulator for arcade games and various consoles, built upon the …

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Dolphin Git Version 2512-263

Dolphin Git 2512-263 is the latest version of the Dolphin Project, the first emulator capable of running commercial GameCube games. It also supports Wii and Triforce arcade games, offering features beyond the original consoles. The emulator has partial Wii support and plays most GameCube titles. Recent updates include merging pull requests to enhance hardware comments and correcting the loading of the wglDestroyPbufferARB extension. The emulator is available for both x64 …

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DOSBox-Staging Repository Update (February 1, 2026)

DOSBox-Staging Git (2026/02/01) has been compiled to modernize the DOSBox project, enhancing compatibility with current systems. The changelog highlights updates including the implementation of warning log levels for serial port issues and the usage of functions like has_true() and has_false() for parsing various settings. These settings include vsync, builtin_dos_mouse_driver, and other filters and configurations related to sound and joystick types. The updates aim to improve overall functionality and address existing …

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DuckStation Git Update (February 1, 2026)

DuckStation Git (2026/02/01) is a PlayStation emulator designed for accuracy, performance, and compatibility, especially on low-end devices. It features a CPU recompiler, supports various rendering methods (D3D11, OpenGL, Vulkan), and offers enhancements like upscaling and texture filtering. The emulator supports multiple file formats, direct booting of homebrew, and compatible controllers, including lightgun and multitap support. Key updates include bug fixes for HTTPDownloader, OpenGLDevice, and improved input management. Additional features include …

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PPSSPP Git Update (February 1, 2026)

PPSSPP Git (2026/02/01) has been compiled as a fast and portable PSP emulator for Android, Windows, Mac, and Linux, developed in C++. Recent updates include a merge of pull requests, typo fixes, enhanced notification filtering for Android, a new unit test for matrix operations, and D3D11 cleanup with unnecessary workarounds removed. Additionally, the Brazilian Portuguese translation has been updated. Download links for the x64 and Android versions are provided. Sure! …

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BizHawk Git Update (February 1, 2026)

BizHawk Git (2026/02/01) is a multi-system emulator developed in C#. It offers features for casual gamers, including full-screen mode, joypad support, and comprehensive rerecording and debugging tools. Supported systems range from classic consoles like Atari 2600 and Commodore 64 to modern systems such as Nintendo 3DS and Sony PlayStation. The latest update includes a new TAStudio settings dialog. BizHawk continues to expand its system compatibility, promising additional enhancements in the …

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ShadPS4 Preview (January 31, 2026)

ShadPS4 Pre, an early PS4 emulator for Windows and Linux, was released on January 31, 2026. Written in C++, the update includes notable changes such as Fake Matching2 (#3959) and various miscellaneous updates (#3979). Users are reminded to avoid pushing local changes. The emulator can be downloaded through the provided source link. Sure! Here’s a rewritten version of the content while retaining the HTML tags: ShadPS4 Pre (2026/01/31) has been …

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RPCS3 Git Update (January 31, 2026)

RPCS3 is an open-source PlayStation 3 emulator and debugger written in C++ for Windows and Linux, compiled on January 31, 2026. Development began in early 2011, and it currently supports modern graphics APIs like DirectX 12, Vulkan, and OpenGL. The emulator can boot and play many commercial games and PS3 SDK samples, with ongoing contributions increasing compatibility for more titles. Recent updates include changes to features such as sceNpMatching2GetRoomMemberDataExternalList. Downloads …

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