Tag Archives: Gearboy

Gearboy Git Update (February 15, 2026)

Gearboy Git (2026/02/15) is a Nintendo Game Boy emulator developed in C++ that prioritizes readability while maintaining good compatibility. It features accurate CPU emulation and instruction timing, supports various Memory Bank Controllers, and replicates the Game Boy’s LCD ghosting effect. Additionally, it includes sound emulation via SDL Audio, Game Boy Color support, an integrated disassembler, and save options for battery-powered RAM cartridges. Gearboy is multi-platform, functioning on Windows, Linux, Mac …

Read More »

Gearboy Git Update (February 9, 2026)

Gearboy Git (2026/02/09) is a C++ Nintendo Game Boy emulator emphasizing source code readability and good compatibility. It features highly accurate CPU and memory timing, supports multiple Memory Bank Controllers, and replicates the original LCD’s ghosting effect. The sound is emulated using SDL Audio, with Game Boy Color support included. Additional features are an integrated disassembler, save states, compressed ROM support (ZIP), and cheat support through Game Genie/GameShark. Gearboy runs …

Read More »

Gearboy Git Update (February 6, 2026)

Gearboy Git (2026/02/06) is a C++ Nintendo Game Boy emulator emphasizing readability and compatibility. It features highly accurate CPU emulation with successful tests, precise instruction and memory timing, and support for various Memory Bank Controllers. Additional features include accurate LCD controller emulation, sound emulation via SDL Audio, Game Boy Color support, an integrated disassembler, save state functionality, and cheat support. Gearboy is multi-platform, compatible with Windows, Linux, Mac OS X, …

Read More »

Gearboy Version Control (February 4, 2026)

Gearboy Git (2026/02/04) is a C++ Nintendo Game Boy emulator emphasizing source code readability and good compatibility. Key features include highly accurate CPU and memory emulation, support for various Memory Bank Controllers (MBCs), precise LCD controller emulation, and sound emulation via SDL Audio. It offers Game Boy Color support, an integrated disassembler, save states, and game cheat support. Gearboy is multi-platform, compatible with Windows, Linux, Mac OS X, Raspberry Pi, …

Read More »

Gearboy Git (February 3, 2026)

Gearboy Git (2026/02/03) is a C++ Nintendo Game Boy emulator that emphasizes source code readability while maintaining good compatibility. Key features include highly accurate CPU emulation, precise instruction and memory timing, support for various Memory Bank Controllers, and realistic LCD emulation with effects like ghosting. It also includes sound emulation via SDL Audio, Game Boy Color support, an integrated disassembler, battery-saving functionality, save states, and cheat code support. Gearboy runs …

Read More »

Gearboy Git Update (February 2, 2026)

Gearboy Git (2026/02/02) is a Nintendo Game Boy emulator written in C++, prioritizing readable source code while ensuring good compatibility. Key features include accurate CPU and memory timing, support for various Memory Bank Controllers, and precise LCD emulation that mimics the original Game Boy’s ghosting effect. It also offers sound emulation, Game Boy Color support, and an integrated disassembler. Gearboy allows for saving battery-powered RAM, save states, and utilizes ZIP …

Read More »

Gearboy Git (January 6, 2026)

Gearboy Git (2026/01/06) is a Nintendo Game Boy emulator developed in C++ that emphasizes code readability while maintaining compatibility. It features highly accurate CPU emulation, precise instruction and memory timing, and supports various Memory Bank Controllers (MBC1-5). Additional capabilities include accurate LCD emulation, sound via SDL Audio, Game Boy Color support, and an integrated disassembler for real-time access. It also offers save states, battery-powered RAM cartridge support, compressed ROM support, …

Read More »

Gearboy Git Release (December 30, 2025)

Gearboy Git (2025/12/30) is a C++ Nintendo Game Boy emulator, prioritizing source code readability and simplicity while ensuring high compatibility. Key features include precise CPU and instruction timing, support for various Memory Bank Controllers, and accurate LCD emulation. It generates the original LCD ghosting effect and incorporates sound emulation through SDL Audio. Game Boy Color support, an integrated disassembler, and save state functionality are also included. The emulator is multi-platform, …

Read More »

Gearboy Git Release (December 22, 2025)

Gearboy Git (2025/12/22) is a Nintendo Game Boy emulator written in C++, emphasizing source code readability while ensuring strong compatibility. Key features include highly accurate CPU emulation, precise instruction and memory timing, support for various Memory Bank Controllers, and accurate LCD emulation. It also offers Game Boy Color support, sound emulation via SDL Audio, integrated disassembler functionality, save states, and cheat support. The emulator runs across multiple platforms including Windows, …

Read More »

Gearboy Version 3.7.5

Gearboy v3.7.5, a C++ Nintendo Game Boy emulator, emphasizes source code readability while offering excellent compatibility. Key features include accurate CPU and memory emulation, support for various Memory Bank Controllers (MBCs), and precise LCD controller emulation. The emulator mimics the original Game Boyโ€™s LCD ghosting and provides sound emulation via SDL Audio. It supports Game Boy Color, includes a real-time disassembler, and offers save states and Game Genie/GameShark cheat support. …

Read More »

Gearboy Version 3.7.4

Gearboy v3.7.4, a Nintendo Game Boy emulator written in C++, prioritizes code readability alongside strong compatibility. It features accurate CPU, instruction, and memory timing, passing tests from blargg. Support for various Memory Bank Controllers and accurate LCD emulation are included, along with sound emulation and Game Boy Color compatibility. Users can access an integrated disassembler, save battery-powered RAM to files, and use save states, as well as cheat support. The …

Read More »

Gearboy Version 3.7.2

Gearboy v3.7.2, a Nintendo Game Boy emulator written in C++, prioritizes code readability while ensuring good compatibility. Key features include highly accurate CPU emulation, precise instruction and memory timing, support for various Memory Bank Controllers, and accurate LCD emulation with ghosting effects. It offers sound emulation via SDL Audio, Game Boy Color support, and integrated disassembly capabilities. The latest release improves game controller selection and fullscreen mode on Mac, enhances …

Read More »