Tag Archives: Play!

Game On! Git (December 29, 2025)

Play! Git (2025/12/29) is a PlayStation 2 emulator for Windows, developed in C/C++. It utilizes instruction caching and recompilation for enhanced CPU performance. Recent updates include a CodeGen submodule update and an idle loop configuration for Fushigi no Umi no Nadia games. The emulator aims to improve gaming experiences by allowing players to run PS2 titles on modern systems. Download the x64 version and source from the provided link. Play! …

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Game On! Git (December 24, 2025)

Play! Git (2025/12/24) is a PlayStation 2 emulator for Windows, developed in C/C++. It employs instruction caching and recompilation to enhance CPU emulation performance. The latest changelog includes various code cleanups and the addition of line feeds to log strings. Users can download the x64 version and access the source from the provided link. Play! Git (2025/12/24) has been compiled. Play! aims to create an emulator for the PlayStation 2 …

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Play! Git (December 23, 2025)

Play! Git (2025/12/23) is an emulator for the PlayStation 2 on Windows, written in C/C++. It enhances performance through an instruction caching/recompilation method. Recent updates include merging pull requests to reduce GPIO output threshold for recoil events, adding an idle skip patch for Burnout, and fixing clang-format errors. Additionally, it sets the JPN version MIU-I/O board ID for TC3 to eliminate screen flashing during trigger pulls and swaps the R2 …

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Play! Git – December 11, 2025

Play! Git (2025/12/11) is an emulator for the PlayStation 2 (PS2) on Windows, written in C/C++. It enhances performance through instruction caching and recompilation. Recent updates include preventing write access to the z buffer if it shares an address with the frame buffer, using alpha expansion for PSMZ16 types, fixing various warnings, disabling Qt6โ€™s Metal Layer transaction system, and updating the Framework submodule. Users can download the latest version of …

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Play! Git (November 4, 2025)

Play! Git (2025/11/04) is an emulator for the PlayStation 2 (PS2), developed for Windows in C/C++. It enhances performance through instruction caching and recompilation. Recent updates include fixes for recoil server shutdown issues, debug logging improvements, and clang-format corrections. The emulator now processes sound input as interleaved stereo in S/PDIF bypass mode and adjusts the effective sample rate when in use. Additionally, C_SPDIF_PROTECT has been removed due to lack of …

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Git in Action! (October 25, 2025)

Play! Git (2025/10/25) is an emulator for the PlayStation 2 (PS2), designed for Windows and written in C/C++. It enhances CPU emulation performance using an instruction caching and recompilation approach. Recent updates include improvements to JVS GPIOW, fixes for thread lifetime and non-Windows build issues, and corrections for clang-format errors. Network output has been refined, with a MAME-compatible implementation for System 2×6 lightgun recoil added. Additionally, GPIO writes for lightgun …

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