Tag Archives: PS4

ShadPS4 Preview (February 18, 2026)

ShadPS4 Pre (2026/02/18) is an early PS4 emulator developed for Windows and Linux, using C++. This release aims to enable users to play PlayStation 4 games on their PCs, showcasing ongoing advancements in emulator technology. The project highlights the growing interest in video game emulation and provides gamers with new opportunities to experience console titles in a different environment. As a pre-release version, it may still have limited features and …

Read More »

ShadPS4-QtLauncher (February 16, 2026)

ShadPS4-QtLauncher (2026/02/16) has been released as the official launcher for shadPS4, an early PS4 emulator for Windows and Linux developed in C++. The latest update includes new Crowdin updates (#247). For more details and to download, visit the provided source link. ShadPS4-QtLauncher (2026/02/16) has been released. QtLauncher serves as the official launcher for shadPS4, an early PS4 emulator compatible with Windows and Linux and developed in C++. ShadPS4-QtLauncher Changelog:* Updated …

Read More »

ShadPS4 Preview (February 17, 2026)

ShadPS4 Pre (2026/02/17) is an early PS4 emulator for Windows and Linux, developed in C++. The latest update includes a fix for crashes related to returning pointers from an std::vector, and it resolves the pending flips limit in Lib.VideoOut. Users can download the emulator from the provided source link. ShadPS4 Pre (2026/02/17) has been released. It is an early PS4 emulator for Windows and Linux developed in C++. ShadPS4 Changelog:* …

Read More »

ShadPS4 Preview (February 16, 2026)

ShadPS4 Pre (2026/02/16) is an early PS4 emulator for Windows and Linux, developed in C++. Key changes in this release include a fix for the flip argument in the sceGnmSubmitAndFlipCommandBuffers function and improvements to CMake dependencies for system libraries. Users can download the latest version and access the source code through the provided link. ShadPS4 Pre (2026/02/16) has been released. This is an early PS4 emulator for Windows and Linux …

Read More »

ShadPS4 Pre-Release (February 15, 2026)

ShadPS4 Pre (2026/02/15) is an early PS4 emulator for Windows and Linux, developed in C++. The recent changelog includes a fix for a GR2-related crash (#4033), additional hotfixes (#4036), and improvements to log compactness (#4035). The emulator can be downloaded from the provided source. ShadPS4 Pre (2026/02/15) has been launched. This is an early PS4 emulator for Windows and Linux developed in C++. ShadPS4 Changelog:* Fixed GR2 crash on Windows …

Read More »

ShadPS4 Pre-release (February 14, 2026)

ShadPS4 Pre (2026/02/14) is an early PlayStation 4 emulator developed for Windows and Linux, utilizing C++. It aims to provide users with the ability to play PS4 games on their PCs. This initial release is part of ongoing efforts to improve compatibility and performance, allowing gamers to experience console games in a different environment. Further updates and enhancements are expected as the project evolves. ShadPS4 Pre (2026/02/14) has been launched. …

Read More »

ShadPS4 Preview (February 13, 2026)

ShadPS4 Pre (2026/02/13) is an early PS4 emulator for Windows and Linux, developed in C++. The recent changelog includes fixes such as addressing issues with button mappings, improving core functionalities like font mounting, enhancing error handling during unmaps, and refining motion controls emulation. It also features updates to various submodules and internal APIs. Users can download ShadPS4 Pre via the provided source link. ShadPS4 Pre (2026/02/13) has been released. This …

Read More »

ShadPS4 Pre-Release (February 11, 2026)

ShadPS4 Pre (2026/02/11) is an early PlayStation 4 emulator for Windows and Linux, developed in C++. The latest update includes various improvements such as refactoring of the pad, fixes for log errors, and enhancements to internal library functions like file operations and mutex implementations. Notable updates also address issues with NpTus functions, optimize SDL3 audio output, and improve logging by grouping similar lines. Additionally, a deadlock issue caused by a …

Read More »

ShadPS4-QtLauncher (February 10, 2026)

The ShadPS4-QtLauncher (2026/02/10) has been released as the official launcher for ShadPS4, an early PS4 emulator for Windows and Linux written in C++. The latest update includes a key feature allowing the file picker to select executables on macOS. Users can download the ShadPS4-QtLauncher and access the source through the provided link. ShadPS4-QtLauncher (2026/02/10) has been released. QtLauncher serves as the official launcher for shadPS4, an early PS4 emulator developed …

Read More »

ShadPS4 Preliminary Release (February 8, 2026)

ShadPS4 Pre (2026/02/08) has been released as an early PS4 emulator for Windows and Linux, developed in C++. Recent updates in the changelog include an update to the Qt GUI translation, new Crowdin updates, and the addition of volume control hotkeys in the GUI. For more information and to download, visit the provided source. ShadPS4 Pre (2026/02/08) has been released. This is an early PS4 emulator for Windows and Linux …

Read More »

ShadPS4 Preview (February 8, 2026)

ShadPS4 Pre (2026/02/08) is an early PS4 emulator for Windows and Linux, developed in C++. The update includes enhancements such as an updated configuration file, automatic addition of missing hotkeys, and various bug fixes. Improvements were made to the sceAudioOut feature and the SDL3 backend. The emulator now prefers the system cli11 library and is tagged for version 0.14.0, with ongoing work for version 0.14.1. A specific bug fix in …

Read More »

ShadPS4 Version 0.14.0

ShadPS4 v0.14.0, an early PS4 emulator for Windows and Linux, has been released, featuring enhanced game compatibility and various bug fixes. Key updates include the addition of core libraries (libSceRtc, libSceJpegDec, etc.), improved memory handling, a new CLI parser, and fixes for audio and video processing. Compatibility improvements address issues with socket operations and thread logging, while optimizations have been made in memory management and shader recompilation. The release aims …

Read More »

DS4Windows Version 3.9.9

DS4Windows v3.9.9 has been released, enhancing the experience of using a DualShock 4 controller on PCs by emulating an Xbox 360 controller, which broadens game compatibility. Key requirements include Microsoft .NET 4.5, DS4 Driver, and Microsoft 360 Driver. The application supports a Sony DualShock 4, with options for micro USB or Bluetooth connectivity. The latest update introduces the ability to correctly invert rumble motors. Users can download the new version …

Read More »

ShadPS4 Preview (February 6, 2026)

ShadPS4 Pre (2026/02/06) is an early PS4 emulator compatible with Windows and Linux, developed in C++. Recent updates in the changelog include improvements to MP3 frame size checks and enhancements to filesystem time specifications. Users can download the emulator through the provided source link. ShadPS4 Pre (2026/02/06) has been released. This is an early PS4 emulator for Windows and Linux developed in C++. ShadPS4 Changelog:* ajm mp3: verify frame size …

Read More »

ShadPS4 Preliminary Report (February 4, 2026)

ShadPS4 Pre (2026/02/04) is an early PS4 emulator for Windows and Linux, developed in C++. The latest changes include various miscellaneous fixes (issue #3993) and a correction to prevent the posix_pthread_mutexattr_settype function from setting invalid mutex types (issue #3991). For more details and to download, visit the project source. ShadPS4 Pre (2026/02/04) has been released. This is an early PS4 emulator for Windows and Linux, developed in C++. ShadPS4 Changelog:* …

Read More »

ShadPS4 Preview (February 3, 2026)

ShadPS4 Pre (2026/02/03) is an early PS4 emulator designed for Windows and Linux, developed in C++. The recent changelog includes fixes for thread names that were previously displaying incorrect information and an adjustment to prevent Rasterizer::IsMapped from inaccurately returning true for certain memory ranges. Users can download the updated emulator version. ShadPS4 Pre (2026/02/03) has been released. This is an early PS4 emulator for Windows and Linux developed in C++. …

Read More »

ShadPS4 Preliminary (February 2, 2026)

ShadPS4 Pre (2026/02/02) has been released as an early PS4 emulator for Windows and Linux, developed in C++. The update includes fixes for default pthread attributes and an issue with the shader recompiler that incorrectly outputted attributes when cdist emulation is unnecessary. For more details and to download, visit the provided source link. ShadPS4 Pre (2026/02/02) has been released. It is an early PS4 emulator for Windows and Linux developed …

Read More »

ShadPS4-QtLauncher (February 2, 2026)

ShadPS4-QtLauncher (released on February 2, 2026) is the official launcher for ShadPS4, an early PS4 emulator for Windows and Linux developed in C++. The latest update includes new Crowdin translations. Users can download the launcher and view the source through the provided link. ShadPS4-QtLauncher (2026/02/02) has been released. QtLauncher serves as the official launcher for shadPS4. ShadPS4 is an early PS4 emulator developed for Windows and Linux using C++. ShadPS4-QtLauncher …

Read More »

ShadPS4 Pre-release (February 1, 2026)

ShadPS4 Pre (2026/02/01) has been released as an early PS4 emulator for Windows and Linux, developed in C++. Notable changes in the update include skipping stdin file descriptor for want_read in select, ignoring .md and documents/ from the workflow, and reworking the Windows builder documentation. The emulator can be downloaded from the provided source. ShadPS4 Pre (2026/02/01) has been released. This is an early PS4 emulator for Windows and Linux, …

Read More »

ShadPS4 Preview (January 31, 2026)

ShadPS4 Pre, an early PS4 emulator for Windows and Linux, was released on January 31, 2026. Written in C++, the update includes notable changes such as Fake Matching2 (#3959) and various miscellaneous updates (#3979). Users are reminded to avoid pushing local changes. The emulator can be downloaded through the provided source link. Sure! Here’s a rewritten version of the content while retaining the HTML tags: ShadPS4 Pre (2026/01/31) has been …

Read More »

ShadPS4 Preliminary Release (January 30, 2026)

ShadPS4 Pre (2026/01/30), an early PS4 emulator for Windows and Linux, has been released, developed in C++. Key updates in the changelog include enhancements like pngenc hle, a fix for a race condition in the Kernel.Vmm, deletion of unused file descriptors in certain functions, inclusion of an NpTus stub, and improvements to formatting tools for Eclipse and Visual Studio Code. The new version aims to enhance functionality and performance for …

Read More »

ShadPS4 Preview (January 29, 2026)

ShadPS4 Pre (2026/01/29) has been released as an early PS4 emulator for Windows and Linux, developed in C++. The latest version includes updates such as stubs for libSceNpPartner001 and a fix for thread names not updating correctly. Users can download the emulator from the provided source link. ShadPS4 Pre (2026/01/29) has been launched. It is an early PS4 emulator for Windows and Linux, developed in C++. ShadPS4 Changelog:* Np: libSceNpPartner001 …

Read More »

ShadPS4 Pre-Release (January 28, 2026)

ShadPS4 Pre (2026/01/28) is a new early PS4 emulator for Windows and Linux, developed in C++. Recent updates include an external MoltenVK fix for the primitive restart disable issue, the implementation of V_FFBH_I32 and V_CMP_OP_F64, and resolution of various VSCode problems. The project has transitioned to Arch for improved stability. For more details and downloads, visit the source. ShadPS4 Pre (2026/01/28) has been released. This is an early PS4 emulator …

Read More »

ShadPS4 Pre-Release (January 27, 2026)

ShadPS4 Pre (2026/01/27) is an early PS4 emulator for Windows and Linux, developed in C++. Key updates include the implementation of V_LSHR_B64, attempts to resolve race conditions in the Kernel.Vmm, and the addition of Docker build support and documentation. The shader_recompiler now features VS clip distance emulation for NVIDIA GPUs. The emulator is available for download. ShadPS4 Pre (2026/01/27) has been released. This is an early PS4 emulator for both …

Read More »

ShadPS4-QtLauncher (January 26, 2026)

ShadPS4-QtLauncher (2026/01/26) has been released as the official launcher for the shadPS4, an early PS4 emulator for Windows and Linux developed in C++. The latest update includes a changelog item: the play button is now reshown after the game closes (#238) and features new Crowdin updates (#237). Users can download the new version through the provided source link. ShadPS4-QtLauncher (2026/01/26) has been released. QtLauncher serves as the official launcher for …

Read More »