A Forgotten Genesis Oddity There are some Genesis games you remember the instant you hear their names. Sonic spins into view, Streets of Rage echoes with its iconic soundtrack, and Golden Axe still makes you feel like you are clutching an arcade joystick in a smoky pizza parlor. Then there are the other cartridges, the ones that did not get their own TV commercials or full-page spreads in Electronic Gaming …
Read More »Christianity Was Once Canon in Mario, And Peach’s “Prayer Power” Sticker Proves It
Peach is Christian too? The Mario franchise has always been a cultural touchstone, carefully managed by Nintendo to avoid controversy. For decades, the Mushroom Kingdom has relied on fantasy imagery like mushrooms, stars, and fire flowers rather than religious symbols. Yet in 1987, one of the strangest and rarest pieces of Mario merchandise slipped through: a sticker called Prayer Power, showing Princess Peach clutching a Christian cross to repel a …
Read More »Sega CD, Night Trap, and the Birth of the Ratings Era
Introduction In the early 1990s a red book sized disc promised to change everything about home gaming. The Sega CD arrived with glossy full motion video, big stereo sound, and enough storage to make cartridges look quaint. It was marketed as the bridge between arcade energy and living room cinema. For a moment it worked. You could spin compact discs in your console, watch grainy actors run through a haunted …
Read More »Game Boy Camera’s Creepy Secret
Nintendo’s Weirdest Accessory In 1998 Nintendo released the Game Boy Camera, a chunky little add-on that let players snap grainy black-and-white selfies, edit them with goofy stickers, and even print them using the Game Boy Printer. Marketed as a toy rather than a serious camera, it quickly became a cult favorite for its quirky charm. Kids loved making strange portraits, while collectors today celebrate it as one of Nintendo’s boldest …
Read More »Game Emulation History Part 2: 1994 to 1996 — The Spark Catches Fire
Part 1: 1990 to 1993 —The Dinosaurs Wake Part 2: 1994 to 1996 — The Spark Catches Fire Part 3: 1997 to 1999 — The Wild West (These are the opening three sections in a six-part history of emulation series, and they are still very much a work in progress. Tracking down reliable sources for material that has long since disappeared is not always easy, so the record here will …
Read More »Game Emulation History Part 1: 1990 to 1993 — The Dinosaurs Wake
Part 1: 1990 to 1993 —The Dinosaurs Wake Part 2: 1994 to 1996 — The Spark Catches Fire Part 3: 1997 to 1999 — The Wild West (These are the opening three sections in a six-part history of emulation series, and they are still very much a work in progress. Tracking down reliable sources for material that has long since disappeared is not always easy, so the record here will …
Read More »#RetroReplayFYI – The Wildest Unused Game Idea You’ve Ever Heard
Hideo Kojima is known for pushing the boundaries of video games, but during the development of Snatcher he almost took things into a whole new dimension — smell. Kojima wanted the game’s floppy disks coated in a special chemical that, when heated by the computer, would release the scent of blood. His vision? To fill the room with the “stench of a murder scene” during key moments in the game. …
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