Tag Archives: Wii

Dolphin Git Model 2509-387

Dolphin Git 2509-387 is the latest build of the Dolphin Project, the first GameCube emulator capable of running commercial games. It also emulates Wii and Triforce. This version includes several enhancements, such as improved event handling and expanded framebuffer management, which will allow for multiple framebuffers. Additionally, significant updates for Android features have been made, including the conversion of the Dolphin application to Kotlin and an upgrade of the Android …

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Dolphin Version 2509-371 of Git

Dolphin Git 2509-371 is the latest build of the Dolphin Project, the first GameCube emulator capable of running commercial games. It emulates GameCube, Wii, and Triforce hardware, offering extra features beyond the original consoles, with partial Wii support. Recent updates include improvements for thread safety, removal of a non-thread-safe duplicate function, and enhancements to file handling with the new DirectIOFile class. Additionally, changes were made to JitArm64 for better performance …

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Dolphin Git Model 2509-363

Dolphin Git 2509-363 has been compiled, representing the trunk of the Dolphin Project, which is the first GameCube emulator capable of running commercial games. It supports GameCube, Wii, and Triforce emulation, with enhanced features absent in the original consoles and partial Wii support. Recent updates in the changelog include various merges addressing issues like disabling Dual Core for “Spider-Man: Web of Shadows,” fixing the Android System Update dialog, and improving …

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Dolphin Git Model 2509-341

Dolphin Git 2509-341 is the latest version of the Dolphin Project, the first Gamecube emulator that can run commercial games. It emulates Gamecube, Wii, and Triforce systems, offering features unavailable on original consoles. Recent updates include Android functionality improvements, such as the ability to reset settings and convert alert messages to Kotlin. The changelog features enhancements like CPU configuration updates, string utility cleanups, and a new imgui submodule. Additionally, the …

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Dolphin Git 2509-317 Model

Dolphin Git 2509-317 is an update for the Dolphin Project, the first GameCube emulator to run commercial games. It emulates GameCube, Wii, and Triforce arcade games, offering additional features beyond the original consoles. The latest changelog includes improvements such as removing string parameters from the HookableEvent interface, updating CubebStream to use WorkQueueThread::PushBlocking, and enhancing the Achievements Window messages. It also addresses invalid RetroAchievements tokens. Versions for both x64 and Android …

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Dolphin Git Model 2509-308

Dolphin Git 2509-308 is the latest version of the Dolphin Project, the first Gamecube emulator capable of running commercial games. It emulates Gamecube, Wii, and Triforce with enhanced features beyond the original consoles, offering partial Wii support and compatibility with most Gamecube titles. Recent updates include UI fixes for macOS dark mode, enhancements to the ControllerInterface, and build fixes for older CMake versions. Users can download it for x64 and …

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Dolphin Git Model 2509-302

Dolphin Git 2509-302 is the latest update for the Dolphin Project, the premier Gamecube emulator that also supports Wii and Triforce systems. It allows users to run commercial games, featuring enhancements absent from the original consoles. Key updates include the integration of Common::SpinLock for improved caching efficiency, introduction of AtomicMutex and SpinMutex for faster operations, and updates to the HookableEvent system. Additionally, the file saving function has been enhanced with …

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Dolphin Git Model 2509-294

Dolphin Git 2509-294 is the latest version of the Dolphin Project, the first Gamecube emulator capable of running commercial games. It also supports Wii and Triforce emulation, offering features beyond the original consoles. The recent changelog includes fixes for the glslang compiler, an update to SDL version 3.2.26, and improvements to the VideoCommon subsystem, such as renaming variables for clarity and enhancing shader code functionality. Additional cleanup of NAND state-saving …

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Dolphin Git Model 2509-283

Dolphin Git 2509-283 is the latest version of the Dolphin Project, the first GameCube emulator capable of running commercial games. It emulates GameCube, Wii, and Triforce, offering features beyond the original consoles. The latest changelog includes improvements for Android users, such as instant settings saving and expanded sheets for touch devices. It also features fixes for rendering issues, code refactoring in various components, and the removal of unnecessary parameters in …

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Dolphin Git Model 2509-258

Dolphin Git 2509-258 is the latest build of the Dolphin Project, which is the first Gamecube emulator capable of running commercial games. This emulator also supports Wii and Triforce arcade games, offering several advanced features not available on the original consoles. The update includes various bug fixes and optimizations, such as addressing unused-variable and declaration warnings, refining the AsyncRequests mechanism, and improving download functions. Dolphin continues to enhance its Gamecube …

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Dolphin Git Model 2509-248

Dolphin Git 2509-248 is the latest version of the Dolphin Project, a Gamecube, Wii, and Triforce emulator that allows the running of commercial games, boasting features not found on original consoles. It includes partial Wii support and plays most Gamecube titles. Recent updates in the changelog address various issues, including fixes for unused value warnings in Android and private field warnings in AchievementManager. Additionally, some previous changes were reverted to …

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Dolphin Git Model 2509-242

Dolphin Git 2509-242, the latest version of the Dolphin Project, is the first Gamecube emulator capable of running commercial games. It emulates Gamecube, Wii, and Triforce hardware, offering advanced features absent from the original consoles. The update includes several improvements: the addition of the Broadband Adapter (IPC), Visual Studio project files for cpp-ipc, and enhanced ConfigControls across various panes. Texture filtering settings were fixed for earlier Just Dance titles, and …

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Dolphin Git Model 2509-221

Dolphin Git 2509-221 is the latest version of the Dolphin Project, the first GameCube emulator capable of running commercial games. It also supports Wii and Triforce emulation, offering enhanced features beyond the original consoles. This release includes partial Wii support and compatibility with most GameCube titles. The changelog highlights recent updates, such as fixes for bundled glslang and moving the bzip2 dependency to a submodule. Users can download Dolphin Git …

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Dolphin Git Model 2509-217

Dolphin Git 2509-217 is the latest version of the Dolphin Project, the first Gamecube emulator that can run commercial games. It emulates Gamecube, Wii, and Triforce systems, offering numerous features absent in the original consoles. This version includes partial Wii support and supports most Gamecube titles. Recent updates in the changelog feature patches to limit FPS for certain uncapped games, enhance idle loop detection for speed hacks, and fix the …

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Dolphin Git Model 2509-213

Dolphin Git 2509-213 is the latest version of the Dolphin Project, the pioneering GameCube emulator capable of running commercial games, also supporting Wii and Triforce. This update includes various enhancements, such as improved translation handling in the EditSymbolDialog, optimizations for connecting Wiimotes, and fixes for warnings in the WiimoteReal component. Notable merges involve updates for different Qt libraries and video backend improvements to prevent render pass hazards. The emulation software …

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Dolphin Git Version 2509-202

Dolphin Git 2509-202 is a compiled version of the Dolphin Project, the first GameCube emulator capable of running commercial games. It also emulates Wii and Triforce, offering numerous features beyond the original consoles. This version includes partial Wii support and can play most GameCube titles. The changelog mentions the merging of a pull request and the addition of a check symbol in the CMakeLists. Downloads are available for both Windows …

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Dolphin Git Model 2509-200

Dolphin Git 2509-200 has been compiled as the latest trunk of the Dolphin Project, the first GameCube emulator capable of running commercial games. This emulator supports GameCube, Wii, and Triforce, offering features beyond the original consoles, with partial Wii support and the ability to play most GameCube titles. Recent updates include: – Updated Android NDK to version 29. – Improved Bluetooth device name checks for WiimoteReal. – Fixed glslang compilation …

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Dolphin Git Model 2509-188

Dolphin Git 2509-188 is a compiled version of the Dolphin Project, the first GameCube emulator capable of running commercial games. This emulator supports GameCube, Wii, and Triforce games, featuring enhanced capabilities beyond the original consoles. The latest changelog includes updates such as transferring options to the On-Screen Display (OSD) pane, customization enhancements, and code improvements using concepts. Both Windows and Android versions are available for download from various sources. Dolphin …

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Dolphin Git Model 2509-182

Dolphin Git 2509-182 has been compiled, representing the trunk of the Dolphin Project. It is the first GameCube emulator capable of running commercial games and also supports Wii and Triforce emulations. Key updates in the changelog include renaming GetName to GetConfigName, silencing log spam for missing properties in Windows, addressing issues with real Wii remotes on Android, and fixing build compatibility with Qt 6.10. The emulator offers enhanced features compared …

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Dolphin Git Model 2509-102

Dolphin Git 2509-102 is the latest build of the Dolphin Project, the first Gamecube emulator capable of running commercial games. Supporting Gamecube, Wii, and Triforce (arcade) titles, Dolphin offers features not found on the original consoles, with partial Wii support and compatibility for most Gamecube games. The recent changelog includes a fix for the dcbz regression in Jit64. Downloads are available for the x64 and Android versions through various file-sharing …

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Dolphin Git Model 2509-76

Dolphin Git 2509-76 is the latest build of the Dolphin Project, the first Gamecube emulator capable of running commercial games. It emulates Gamecube, Wii, and Triforce, offering features that the original consoles lack. The changelog highlights various updates, including improvements to gamepad support, crash fixes, optimizations, and added functionalities like a font size option for the interface. Key merges include enhancements to USB support, matrix functions, and modernized code practices. …

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Dolphin Git Model 2509-47

Dolphin Git 2509-47 has been compiled, marking it as the trunk of the Dolphin Project, the first GameCube emulator to run commercial games. Dolphin emulates GameCube, Wii, and Triforce consoles, offering additional features. The changelog highlights various updates, including new BitCastPtrType operations, improvements in USB device management, video enhancements, and shader updates. It also includes fixes for specific issues, like centering dialog boxes and updating post-processing effects. The emulator supports …

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Dolphin Model 2509

Dolphin 2506 has been released, marking it as the first GameCube emulator capable of running commercial games. This emulator supports GameCube, Wii, and Triforce (an arcade machine based on GameCube), offering features not available on the original consoles. While it provides partial support for Wii games, it successfully plays most GameCube titles. Downloads are available for both the x64 and Android versions of Dolphin 2509. Dolphin 2506 has been released. …

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Dolphin Git Model 2506-433

Dolphin Git 2506-433 is the latest build of the Dolphin Project, the first GameCube emulator capable of running commercial games. This emulator also supports Wii and Triforce, featuring enhancements not found in the original consoles. While it has partial Wii support, it effectively plays most GameCube games. Recent updates include avoiding uninitialized memory access in RetroAchievements, ensuring improved stability. The emulator is available for download on multiple platforms, including x64 …

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