Xenia Git (2026/03/31) has been compiled, marking an update for this experimental Xbox 360 emulator, although it currently does not run any games. Key changes include the use of ARM64 bitmask immediates for logical operations, optimizations related to floating-point operations, and various enhancements for performance in ARM architecture such as direct function calls and inlining for bit shifts. The update aims to improve DIV, MUL_HI, and vector load operations, along with optimizing FPCR switching. The latest version can be downloaded from the provided source.
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Xenia Git (2026/03/31) has been compiled. Xenia is an experimental emulator designed for the Xbox 360. Currently, it does not support game playback (yet).
Xenia Git Changelog:
* [A64] Implement ARM64 bitmask immediates for AND/OR/XOR operations with constants
* [A64] Bypass software denormal flushing when FPCR.FZ manages inputs
* [A64] Substitute RSQRT CallNativeSafe with direct blr calls
* [A64] Inline V128 bit-shifts using NEON, eliminating C helper thunks
* [A64] Enhancements for DIV, MUL_HI, SWIZZLE, LOAD_VECTOR_SHL/SHR
* [A64] Optimize FPCR transitions with lazy mode tracking
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