Retro Replay Review
Gameplay
Mordon’s Quest presents a classic interactive fiction experience that challenges players to think creatively and explore a richly detailed world through text commands. With over 150 distinct locations and a vocabulary understanding more than 400 words, the game strikes a balance between structured puzzles and open-ended exploration. Early on, you’ll discover items like a blowpipe, black pearl, and crystal orb—each of which can be used in multiple inventive ways, depending on your problem-solving approach.
(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on 👍)
The command system goes beyond simple movement and object retrieval. You can SACRIFICE rare artifacts at ancient altars, CLIMB gnarled vines deep in primeval forests, and INSERT delicate components into time-machine fragments. Each action is parsed intelligently, allowing for complex combinations—though occasional parser ambiguities can add a layer of frustration that will delight hardcore IF enthusiasts while potentially slowing newcomers.
Time travel lies at the heart of the gameplay loop. You’ll navigate prehistoric jungles, medieval courts, and futuristic strongholds to recover the shattered pieces of the Ancients’ time machine before Bostafer claims them. The fragmented timeline means your actions in one era can ripple into another, creating satisfying “aha” moments when you realize how earlier choices unlock new paths. However, backtracking can become tedious if you miss a crucial item or clue.
Graphics
While Mordon’s Quest is purely text-based, it leverages rich descriptions and evocative prose to paint vivid mental images. There are no static illustrations or 3D environments—every mountain vista, haunted temple, and cosmic rift springs to life through narrative detail alone. This minimalistic approach demands active imagination, transforming your mind into the ultimate graphics engine.
The user interface is straightforward and utilitarian: a simple prompt, a command line, and occasional room descriptions. Despite its simplicity, the layout remains uncluttered and easy to navigate. Color-coded text highlights important objects and exits, helping you keep track of new discoveries. A built-in “LOOK” command provides expanded detail when you need more context, ensuring you rarely feel lost in the prose.
Any sense of visual flair arises from the game’s writing rather than pixel art or cinematic cutscenes. Environments shift seamlessly from misty swamp to crystalline palace as you travel through time, and carefully chosen adjectives convey atmosphere and mood. If you approach the game expecting traditional graphics, you may be underwhelmed—but if you relish descriptive storytelling, Mordon’s Quest delivers an immersive cinematic quality wholly through text.
Story
The narrative thrust of Mordon’s Quest hinges on a cosmic struggle between the Ancient Ones—benevolent guardians of creation—and Bostafer, a young member corrupted by the lust for immortality. You begin with a sterling reputation as an adventurer of high renown, which earns the trust of Mordon himself, the elder Ancient One seeking to rebuild the shattered time machine. His plea sets the stage for a quest that spans eons and dimensions.
As you journey across time and space, you uncover fragments of the Ancients’ mythology and witness the repercussions of Bostafer’s meddling. Each recovered piece of the machine carries its own legend: one is worshipped as a godly relic in a desert kingdom, another serves as the key to an underwater city protected by sentient coral. These varied cultural interactions enrich the lore, lending weight to your mission beyond mere puzzle-solving.
Character interaction is sparse but impactful. Mordon’s sage advice comes through brief but poignant messages, while occasional glimpses of Bostafer’s depravity—through overheard monologues or cursed inscriptions—heighten the tension. The game never devolves into heavy dialogue trees; instead, it trusts you to piece together the drama from environmental clues, offering a subtle, atmospheric unfolding of its central conflict.
Overall Experience
Mordon’s Quest will feel like a revival of the golden age of text adventures for veterans, and a challenging, brain-teasing introduction for newcomers willing to embrace non-visual storytelling. The blend of time-travel puzzles, richly described settings, and mythic stakes keeps the tempo brisk, though occasional backtracking and parser quirks can frustrate those used to modern point-and-click adventures.
Replayability is high, thanks to multiple ways of solving certain puzzles and the discovery of hidden shortcuts across eras. You may find yourself revisiting earlier chapters to test alternative approaches or exhaust all dialogue options with rare NPCs. Yet be prepared for a steep learning curve: the game does not hold your hand, so patience and careful note-taking are essential for success.
Ultimately, Mordon’s Quest delivers an intellectually rewarding journey loaded with imagination and lore. If you yearn for an interactive fiction title that demands both creativity and perseverance—and can envision prehistoric jungles and alien citadels without needing detailed graphics—this game is well worth your time. For fans of text-based adventures seeking a grand, time-spanning odyssey, Mordon’s Quest stands as an engaging testament to the power of words alone.
Retro Replay Retro Replay gaming reviews, news, emulation, geek stuff and more!









Reviews
There are no reviews yet.