Timeslaughter

Step into the shoes of William Spade, a genius inventor whose groundbreaking “time portal generator” has enraged the enigmatic race of creatures known as the Takar. When they demand his device and he refuses, Spade battles them to protect his creation—but pays a steep price, losing vital body parts in the fray. Driven by vengeance and obsession, he rebuilds himself into Portal, a merciless, mechanical monster bent on unleashing chaos across time itself.

Portal revives the classic one-on-one fighting experience with a roster of 10 unique warriors, each armed with three punch types, three kick styles, and four to five devastating specialty moves, all capped by a bone-crushing slaughter move that ends every match in unforgettable fashion. Choose your fighter, hone your combos, and conquer each opponent in best-of-three rounds as you climb through the ranks. Warning: Graphic finishers and intense action make this title unsuitable for those easily offended—so brace yourself for a relentless, adrenaline-fueled brawl.

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Retro Replay Review

Gameplay

Timeslaughter delivers a classic fighting-game structure that immediately feels familiar yet bristles with its own brand of brutality. Players pick from a roster of 10 distinct fighters, each armed with three punch types, three kick variations, and a suite of four to five unique specialty moves. The hallmark “slaughter move” reserved for each character adds an extra layer of strategy: build your meter, find the opening, and unleash a bone-crushing finisher that is as gory as it is satisfying.

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The core combat loop—best two-out-of-three rounds—leans heavily on timing and memorization. Quick jabs can interrupt heavy attacks, while sweeps and high kicks counter shielding opponents. The specialty moves, ranging from time-warping projectiles to grappling finishes, inject variety into every match, forcing fighters to adapt on the fly. Combos flow smoothly once you master linking light strikes into devastating signature techniques, rewarding practice with visceral payoff.

Controls are generally responsive, though the learning curve can catch newcomers off guard. Timing windows for counterattacks feel tight, and the slaughter move’s input is intentionally elaborate to emphasize its spectacle. For competitive players, the depth here is a boon; for casual gamers, the brutality and precision may require patience. Thankfully, a tutorial mode breaks down each character’s arsenal, ensuring you’ll eventually land that time-bending fatality.

Graphics

Visually, Timeslaughter is unapologetically over-the-top. Character models are robust and detailed, showcasing every jagged edge of Portal’s mechanical limbs or the sinewy muscles of adversaries ripped from varied timelines. The color palette favors dark, metallic tones contrasted by flashes of neon energy, effectively evoking the fusion of steampunk gadgetry and interdimensional terror.

Arenas span from William Spade’s shattered laboratory to otherworldly Takar strongholds, each rendered with dynamic lighting and detailed backdrops. Sparks fly during collisions, and when a slaughter move lands, the camera dynamic shifts for a slow-motion reveal of bones cracking and flesh tearing. It’s not subtle, but it commands attention—playing into the game’s “warning: graphic content” tagline without apology.

Performance remains stable even in the most hectic exchanges, with frame rates holding firm on moderately powered hardware. Occasional screen-tear can appear during high-octane sequences, but it’s rarely enough to detract from the spectacle. Overall, the graphical presentation reinforces the game’s brutal identity and does justice to the time-bending concept at its core.

Story

The narrative of Timeslaughter centers on William Spade, an audacious inventor whose “time portal generator” upends reality and earns him the wrath of the enigmatic Takar race. Early cutscenes set a tense atmosphere: we see Spade’s lab besieged by alien intruders, his desperate fight ending in mutilation and the loss of his humanity. From these ashes rises Portal—Spade’s reconstructed, deranged alter ego.

Dialogue is minimal but impactful, favoring short exchanges and tension-laden stares over lengthy exposition. Each character’s introduction weaves into the lore: some seek to harness Spade’s technology, while others aim to destroy the portal at any cost. The Takar’s motivations remain cryptic, adding an element of mystery that spurs curiosity through successive battles.

The story unfolds between fights via stylized comic panels and brief in-engine scenes, striking a balance between pacing and context. While it doesn’t aim to be a sprawling RPG epic, Timeslaughter’s narrative thrust is effective for a fighting title—fueling each encounter with personal vendettas, time-warped stakes, and the looming question of who will control the portal generator’s power.

Overall Experience

Timeslaughter stands out as a ferociously entertaining fighter for those who crave relentless action and visceral flair. Its deep combat mechanics, supplemented by the spectacle of slaughter moves, ensure every match feels climactic. The game’s doleful warning about graphic content is well earned; this is not a title for the faint-hearted or easily offended.

Replay value is high, thanks to the ten-character roster, multiple difficulty settings, and a ranking system that challenges you to master advanced combos and perfect defensive tactics. Unlockables—alternate costumes, hidden arenas, and behind-the-scenes lore—further incentivize repeat playthroughs. Online modes add longevity, though balancing patches may be needed as the community uncovers dominant strategies.

In sum, Timeslaughter is a pulse-pounding fighting game that combines a darkly inventive premise with polished mechanics and unapologetic gore. Whether you’re a seasoned tournament contender or a newcomer willing to embrace its merciless difficulty, Portal’s world offers a uniquely twisted spectacle worth experiencing. Just be prepared: once you cross the threshold of the time portal, there’s no turning back.

Retro Replay Score

null/10

Additional information

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http://web.archive.org/web/20001006190952/http://bloodlust.zophar.net/gim2.html

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