Retro Replay Review
Gameplay
The heart of Constantine’s mobile experience lies in its blend of action, stealth, and puzzle-like exorcism sequences. Viewed from a top-down perspective, players guide John through eight tightly designed chapters, each with a clear progression path. Combat revolves around a mix of melee strikes, a holy shotgun, and three distinct magic abilities—Illumination to reveal hidden foes, Groundswell to damage multiple demons, and Shadowstride to slip past enemies unseen.
(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on 👍)
Resource management adds an extra layer of strategic tension. Magic points regenerate slowly, so spamming powerful abilities is rarely an option. You’ll need to decide when to press forward with fists and firearms or conserve your arcane power for tougher encounters. This pacing allows brief respites between action bursts, giving the game a steady rhythm that keeps you on your toes without becoming overwhelming.
Alongside hacking and slashing, Constantine features exorcism mini-games where you copy increasingly complex button patterns to banish possessing entities. These sequences break the combat monotony and reinforce the supernatural theme, offering a satisfying challenge for those who relish rhythmic input tasks. Conversations with NPCs are minimal but purposeful, serving mainly to unlock the next demon-hunting objective rather than derail the action.
Overall, the controls are responsive even on a touchscreen, with virtual buttons and context-sensitive prompts that adapt to each scenario. Whether you’re sneaking past a pack of demons after using Shadowstride or charging into a blood-soaked corridor with your shotgun, the gameplay loop remains engaging throughout its brief runtime. The eight-chapter structure feels concise, making this a portable title that’s easy to pick up for short bursts of demon-hunting excitement.
Graphics
Graphically, Constantine opts for a gritty, washed-out palette that mirrors the film’s atmospheric gloom. The top-down viewpoint may limit detailed character animations, but careful lighting effects—especially around water portals into hell—lend an otherworldly glow to key set pieces. Shadows and particle effects are used sparingly but effectively, accentuating dark alleyways and the flicker of demonic auras.
Character models are serviceable given the mobile hardware constraints of its era. John Constantine’s trench coat and signature features are recognizable, and demons sport a variety of grotesque silhouettes that shift unpredictably when hidden. Texture resolution is modest, but the game compensates with moody environmental design: smoky bars, rain-slicked streets, and subterranean chambers feel lived-in and ominous.
Cutscenes are presented in-engine, with static camera angles and subtle animations rather than fully cinematic sequences. While this approach may feel dated compared to console standards, it maintains a consistent visual style and transitions seamlessly into gameplay. Fans of the film will appreciate the nods to iconic locations, even if the overall presentation lacks high-definition polish.
Performance remains stable across most devices, with infrequent slowdowns when multiple spells and particle effects coincide. Frame rates dip only in the densest hellscape sections, but never enough to disrupt gameplay. In sum, Constantine’s graphics successfully evoke a dark supernatural world within the limitations of mobile platforms, making it an atmospheric journey rather than a technical showcase.
Story
Drawing inspiration from both the Hellblazer comics and the Constantine film, the narrative thrust follows John as he exorcises demons, uncovers clues, and tracks the arch-demon Balthazar. While the game hits many of the movie’s key set pieces—such as the Spanish exorcism and Papa Midnite’s club—it also introduces comic-book elements like Ellie, John’s girlfriend, whose backstory deepens his personal stakes.
Some film relationships, most notably John’s dynamic with Detective Angela Dodson, are notably absent. This streamlining allows the game to focus more narrowly on demon-hunting missions, but it may disappoint players expecting the full movie tie-in experience. Instead, you form alliances with familiar faces like Beeman, whose kidnapping triggers the central rescue quest, and glimpses of Papa Midnite’s moral ambiguity add narrative flavor.
Story pacing is brisk, with each chapter telegraphing its objectives succinctly and progressing without lengthy dialogue dumps. Exposition is delivered through short cutscenes and brief exchanges, ensuring that you spend more time in action than in text boxes. This efficiency is welcome on mobile, where grabbing quick demon-busting sessions is often the goal.
Although not groundbreaking, the plot successfully captures the tone of John Constantine’s world—equal parts macho bravado and occult dread. Casual fans might miss deeper character development, but dedicated followers of Hellblazer will appreciate the faithful representation of occult lore and the game’s willingness to venture into hellish realms through water crossings.
Overall Experience
Constantine on mobile offers a compact, atmospheric dive into the occult action genre. Its eight-chapter length translates to a 4–6 hour playthrough, making it perfect for on-the-go gaming without overstaying its welcome. You can tackle a chapter during a commute or save multiple demon hunts for longer sessions, thanks to automatic checkpointing between segments.
Fans of the film will enjoy reenacting iconic scenes, even if some narrative threads are trimmed or replaced. The blend of melee combat, shotgun blasts, and magical abilities feels fresh on a touchscreen, and the occasional exorcism quick-time events heighten the supernatural stakes. While the mobile platform imposes graphical and storytelling limitations, the core experience remains engaging and well-paced.
Replay value lies in uncovering all demon encounters and mastering the exorcism patterns, though there are no extensive side quests or alternate endings to chase. This straightforward approach may feel light for completionists, but it ensures a focused adventure free from filler content. Multiplayer or leaderboard features are absent, reinforcing its single-player, story-driven nature.
In conclusion, Constantine is a solid mobile adaptation that captures the film’s dark atmosphere and the comic’s occult charm. Its concise length, varied gameplay mechanics, and dependable controls make it a worthwhile purchase for fans of supernatural action on handheld devices. While it may not revolutionize the genre, it delivers a polished, portable demon-hunting experience that stays true to its source material.
Retro Replay Retro Replay gaming reviews, news, emulation, geek stuff and more!









Reviews
There are no reviews yet.