Retro Replay Review
Gameplay
The PSP version of Indiana Jones and the Staff of Kings adapts the PS2/Wii action formula to a handheld format without losing the core thrills. Players guide Indy through a variety of set-piece sequences that mix fast‐paced combat with light environmental puzzles. While the level designs are often maze-like and impose time limits, they encourage a sense of urgency that mirrors movie-style chases and escapes.
(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on 👍)
Combat is straightforward but satisfying: Indy swings his whip, trades punches in melee sequences, and switches to a pistol for ranged threats. Breakable props—chairs, spears and bottles—are scattered throughout levels, making each skirmish feel dynamic. The upgrade system, fueled by Glory and Fortune points from optional objectives and hidden artifacts, adds a light RPG layer, allowing you to boost health, defense, or unlock special moves.
Puzzle elements remain modest, usually involving levers, pressure plates and crate-pushing to open doors or raise platforms. While none of these challenges will stump seasoned players, they offer a nice contrast to the brawling and keep the pacing varied. The occasional timed sequence also boosts tension, forcing you to balance exploration with forward momentum.
Graphics
On the PSP’s smaller screen, Staff of Kings delivers crisp visuals that capture exotic locales from Maya ruins to fog-shrouded Nepalese temples. Character models are surprisingly detailed for a handheld title, with recognizable jungle foliage and period-appropriate architecture. Textures aren’t as sharp as on home consoles, but they’re clean enough to preserve immersion.
Animations are fluid during key actions—swinging the whip, climbing beams, and firing the pistol all feel weighty and responsive. Occasional frame-rate dips surface in intense firefights or during scripted events, but they rarely impact playability. Cutscenes maintain a consistent art style, blending in-engine cinematics with comic-book text overlays to drive the narrative forward.
User interface elements, including the health bar, ammo count and objective markers, remain unobtrusive. Inventory and upgrade menus are well organized, making it easy to track secondary goals and allocate points on the go. Overall, the game maximizes the PSP hardware without pushing it beyond its limits.
Story
Set in 1939 on the eve of World War II, Staff of Kings thrusts Indiana Jones into a globe-spanning quest for the legendary Staff of Moses. The adventure begins in a hidden Mayan ruin with the jade sphere—an astronomy guide coveted by both Indy and his nemesis Charles Kingston. Fast-forward a few years, and Indy finds himself embroiled in a Chinatown rescue mission to save Professor Archie Tan and his granddaughter Suzy from rival agents.
From San Francisco to Panama and finally Nepal, the plot unfolds at a brisk pace, dropping breadcrumbs of lore and mythology to gradually reveal the true importance of the Staff of Moses. Magnus Völler emerges as the primary antagonist, his betrayal and relentless pursuit adding personal stakes to Indy’s mission. While the story leans on familiar tropes—secret societies, ancient relics, and globe-trotting intrigue—it captures the pulp-adventure spirit that defines the franchise.
Voice acting and dialogue reinforce Indy’s trademark wit and bravado, even if some lines feel a bit on the nose. Comic-book-style storytelling sequences bridge gameplay and exposition effectively, though longtime fans may wish for deeper character development. Nonetheless, the narrative delivers enough twists and discoveries to keep players invested until the final showdown.
Overall Experience
Indiana Jones and the Staff of Kings on PSP offers a condensed yet robust adventure that stands on its own merits. While it doesn’t match the breadth of the PS2/Wii editions, it remains a compelling handheld action-adventure title. The blend of combat, puzzle-solving and timed challenges ensures variety, and the collectible system rewards thorough exploration.
Replay value is enhanced by secondary goals and hidden artifacts, which encourage you to revisit levels for Glory and Fortune points. Unlockable concept art and cheat codes provide additional incentives, though some players may find the upgrade grind a bit repetitive over time. Still, overcoming tougher encounters with a fully upgraded Indy is undeniably satisfying.
For fans of the archaeologist hero, this portable outing captures enough of the cinematic flair and relic-hunting excitement to justify its purchase. Its manageable length makes it ideal for on-the-go play sessions, and the story—though familiar—delivers enough action and intrigue to keep both casual and die-hard Indy fans engaged. If you’re looking for a bite-sized Indiana Jones experience on PSP, Staff of Kings won’t disappoint.
Retro Replay Retro Replay gaming reviews, news, emulation, geek stuff and more!









Reviews
There are no reviews yet.