Natsume Championship Wrestling

Step into the squared circle with Natsume Championship Wrestling, a classic unlicensed gem that packs all the high-energy action fans crave. Choose from 12 over-the-top fighters—Asteroid, The Viper, Spike, Python, M. Roach, The Phantom, Big Ape, K-Bruto, H. Snake, Fangz, J. Kraze, and Conan—and challenge the CPU or go head-to-head with a friend in electrifying one-on-one bouts. Ready for more competition? Jump into a solo or tag team tournament, or test your endurance in a round-robin showdown, each mode delivering heart-pounding matches that will keep you on the edge of your seat.

Every wrestler commands an extensive arsenal of moves tailored to every moment in the ring. From grapples and holds to high-speed dashes, ground attacks, and thrilling rope maneuvers, every match feels dynamic and unpredictable. While all combatants share core punches, kicks, and bodyslams, signature piledrivers and powerbombs add a unique flair—capped off by a devastating finisher that can turn the tide in an instant. Whether you’re a hardcore strategist or a button-mashing brawler, Natsume Championship Wrestling brings nonstop, arcade-style thrills straight to your living room.

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Retro Replay Review

Gameplay

Natsume Championship Wrestling offers a surprisingly deep wrestling experience for an unlicensed NES title. With twelve distinct fighters – from the agile Asteroid to the powerhouse Conan – each match feels fresh, even though the base move set is shared. The game allows characters to execute grappling moves, holds, dashes, ground attacks, and rope‐based maneuvers, which provides a sense of situational strategy as you work to wear down your opponent.

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The control scheme is intuitive yet offers layers of complexity. Beyond standard punches and kicks, you can chain together combos, transition seamlessly between ground and standing positions, and unleash signature finishers like piledrivers or powerbombs when your opponent is sufficiently weakened. Learning the timing for each move type, especially during rope rebounds or corner strikes, is key to gaining an edge in solo or multiplayer bouts.

Mode variety keeps the action engaging: you can jump into a quick 1P vs CPU match to practice your favorite wrestler’s repertoire, challenge a friend in 1P vs 2P mode, or test your skills in tournaments. Both the single and tag team tournaments, as well as the round robin option, offer a satisfying progression system. Winning titles feels rewarding, and the tournament brackets add replay value as you experiment with different wrestlers and tag‐team combinations.

Graphics

While Natsume Championship Wrestling debuted on 8‐bit hardware, its graphics stand out for clarity and character. Each wrestler is well‐differentiated through color palettes and sprite design, making it easy to identify fighters even in the heat of a fast‐paced match. The ring mat, turnbuckles, and referee all come together to create an authentic wrestling atmosphere despite the system’s graphical limits.

Animations are surprisingly smooth: you’ll see fluid transitions when grappling, realistic knockdowns, and distinct finishing move sequences that give each wrestler personality. The developers paid attention to small details, like the referee’s reactions and dynamic crowd sprites, which react differently to near‐falls or high‐impact moves. These touches enhance immersion and inject excitement into every match.

The color schemes used for both characters and arenas strike a good balance between vibrancy and readability. Background elements, such as cheering spectators and flashing ring lights, never distract from the action. Though we’re dealing with 8‐bit visuals, the game manages to convey the spectacle of professional wrestling, making each match feel like a mini‐showcase under the bright lights.

Story

Natsume Championship Wrestling doesn’t present a traditional narrative campaign, but it sets the stage through its roster and tournament progression. Each wrestler comes with a name and style that imply a backstory – you can imagine Asteroid as a high‐flying daredevil or Fangz as a fearsome brawler. It’s up to players to fill in the blanks, crafting their own rivalries and title reigns.

The tournament modes serve as a loose narrative framework. Competing in the single or tag team brackets allows you to build momentum, facing increasingly tough opponents until you reach the final. This structure mirrors real wrestling promotions, giving a sense of story development as you climb the ranks. Winning the championship belt feels akin to the culmination of your in‐game journey.

Though there are no cutscenes or voiceovers, the game invites creativity. Fans often create backstories for characters like M. Roach or The Phantom online, imagining motivations and alliances. This open‐ended approach to storytelling turns every playthrough into a unique mini‐drama, encouraging replayability in search of alternative matchups and outcomes.

Overall Experience

Natsume Championship Wrestling is a hidden gem for retro wrestling enthusiasts and newcomers alike. Its balance of accessibility and strategic depth ensures that casual players can have fun right away, while more dedicated gamers will appreciate mastering each wrestler’s nuances. The blend of solid mechanics and varied game modes provides lasting entertainment.

Multiplayer matches shine brightest, with the friendly competition between friends elevating the experience. Tag team tournaments, in particular, create memorable moments, whether you’re coordinating double‐team attacks or executing surprise roll‐ups. Even solo players will find the CPU challenging as they aim for championship glory.

Considering its era and hardware, the game holds up well today. It delivers a complete wrestling package without the need for licensed stars or flashy extras. If you’re after straightforward, fun wrestling action with depth and personality, Natsume Championship Wrestling should be on your radar. Its combination of tight controls, engaging modes, and charm make it a worthy addition to any retro game collection.

Retro Replay Score

6.7/10

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Retro Replay Score

6.7

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