DSP Emulator Version 0.24 Work in Progress 3

DSP Emulator v0.24WIP3 has been released, enhancing emulation for ZX Spectrum models, Amstrad CPC 464, NES, and Game Boy. Key updates include various visual changes, improved ROM/sample data handling, automatic tape loading for all computers, and a new game selection feature. The controls engine has unified input handling, while the sound engine received notable fixes and simplifications. Specific enhancements for each system, like automatic tape loading and bug fixes for Spectrum and Amstrad CPC, further improve functionality. Additionally, new drivers have been added and sound issues for several games, including “Operation Wolf,” have been resolved.

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DSP Emulator v0.24WIP3 has been released. DSP Emulator is the latest version for the ZX SPECTRUM +3, ZX Spectrum 128, ZX Spectrum 48, Arcade, Amstrad CPC 464, NES, and Game Boy emulator.

DSP Emulator Changelog:
-General
+Numerous visual updates
+Integrated additional Delphi & Lazarus form functions
+Discovered a method to read ROM and sample file info directly from drivers for export, eliminating duplicate ROM/sample data. This resolves inconsistencies in ROM/sample details and incorporates clone info into necessary drivers.
+Removed Windows unit dependencies from all drivers
+Implemented automatic tape type loading for all computers (can be disabled in the main settings)
+Game selection interface: you can now input a game name for automatic selection
+Controls Engine
-Eliminated initialization across all drivers
-Streamlined input management from keyboard, joystick, and arcade (resolves unusual key presses when mapped to arcade controls)
-Introduced reset function
+Sound Engine
-Konami sound: declaration simplified, clock parameter removed, amplification value added
-Samples: rectified values when loading a WAV file
-Taito sound: corrected A-DPCM register, resolves ‘Operation Wolf’ reset failures
-Spectrum
+Automatic tape loading added; the emulator automatically types loading commands when a tape is loaded
+Resolved Spectrum 128K/+2/+3 snapshot loading issues
+Enhanced keyboard functionalities
+Corrected scanline value
+Fixed bug when resetting Spectrum 16K
+When a custom ROM is loaded for Spectrum 48K, the default ROM is reinstated after a reset (resolves resets after loading ‘Shadow of the Unicorn’)
-Amstrad CPC
+Automatic tape loading implemented; the emulator types loading commands when a tape is inserted
+Several video corrections, ensuring correct screen display in rare instances (fixes ‘Batman Forever’ intro and ‘Pinball Dreams’ table score display)
+Fixed IRQ IM2 timing issues (resolves ‘Survivor’ line artifacts)
-Commodore 64
+Added automatic tape loading; the emulator types loading commands when a tape is inserted
-Oric Atmos
+Implemented automatic tape loading; the emulator types loading commands when a tape is inserted
-MSX 1
+Automatic tape loading added; the emulator types loading commands when a tape is inserted
-Dr. Micro
+Introduced driver
-Final Starforce
+Corrected sound issues
-Galaxian HW
+Moon Cresta: fixed sound sample issues, added new samples
+Mars: New driver added
+Devil Fish: New driver added
-HangOn HW
+Corrected scanline value (fixes driver freezes)
-Lastduel HW
+Added DIP switches
-Operation Wolf
+Implemented DIP switches
-Rally X HW
+New Rally X: resolved sound issues
-Rastan
+Added DIP switches
+Player 2 controls integrated
-Shootout
+Corrected coin insertion and added a second coin input

Download: DSP Emulator v0.24WIP3
Source: Here

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