Tag Archives: GB

Guac version 0.0.4

Guac v0.0.4, an emulator developed in Go for Gameboy and Nintendo DS consoles, has been released. It requires only ROMs, with the option to include BIOS files. Key features include highly accurate GBA emulation, a unique JIT compiler for Nintendo DS that enhances performance by 2-5x, and extensive customization options for UI and inputs. The emulator supports classic games, passing numerous timing tests. Additional updates include improved audio, boot ROM …

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Coffee GB Version 2.0.3

Coffee GB v2.0.3 is a Gameboy Color emulator developed in Java 16 and Kotlin, focusing on compatibility and performance. It supports GB, GBC, and partial Super Gameboy emulation with cycle-exact CPU operations. This version introduces a new in-screen menu for Android and an optional desktop overlay. It enhances save states, controller mapping, and game handling on Android. Two previously blocked games are now accessible thanks to HiTek and Gowin mappers. …

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Coffee GB Version 2.0.2

Coffee GB v2.0.2 is a Java and Kotlin-based Gameboy Color emulator focused on development. It offers full GB and GBC emulation, partial Super Gameboy features, and cycle-exact CPU performance. Notably compatible, it passes all Blargg’s tests, though some games may not work. This update enhances Android navigation, large-directory browsing, and strengthens native release packaging. New features include dynamic Android menus covering various functions and an improved ROM chooser to avoid …

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Coffee GB Version 2.0.1

Coffee GB v2.0.1 is a Java and Kotlin-based Gameboy Color emulator, designed as a development exercise. It features full GB and GBC emulation, partial Super Gameboy support, and cycle-exact CPU emulation. The latest update improves audio performance on Windows, enhances emulator reliability, and introduces a single-file portable EXE for Windows. Key improvements include adaptive frame skipping, restored Harry Potter intro performance, and streamlined documentation. All native packages for different architectures …

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Gearboy Version 3.8.12

Gearboy v3.8.12 is a Nintendo Game Boy emulator written in C++, emphasizing source code readability and strong compatibility. Key features include highly accurate CPU emulation, precise instruction and memory timing, support for various Memory Bank Controllers, and accurate LCD emulation with ghosting effects. It supports Game Boy Color, integrated disassembler, save states, and cheat codes. Multi-platform capabilities allow it to run on Windows, Linux, Mac OS X, Raspberry Pi, iOS, …

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Coffee GB Version 2.0.0

Coffee GB v2.0.0 is a Gameboy Color emulator developed in Java 16 and Kotlin, serving as a development exercise. It offers full GB and GBC emulation, partial Super Gameboy support, and cycle-exact CPU emulation through micro-operations. The emulator is quite compatible, passing all of Blarggโ€™s tests, though some games may still have issues. Key features include rollback-based netplay, MBC1-5 support, battery saves, and support for zipped ROMs. Compatibility tests can …

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Coffee GB Version 1.7.16

Coffee GB v1.7.16 is a Gameboy Color emulator developed in Java 16 and Kotlin, primarily for educational purposes. It offers full GB and GBC emulation, partial Super Game Boy support, and cycle-exact CPU emulation with a focus on compatibility, passing various tests. New features include a revamped distribution pipeline for Windows, macOS, and Linux, with Windows now offering a portable .exe file. Updates also exclude JSON metadata from release artifacts …

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Gearboy Version 3.8.7

Gearboy v3.8.7, a Nintendo Game Boy emulator written in C++, focuses on source code readability while delivering good compatibility. Key features include highly accurate CPU emulation, precise memory timing, and support for various Memory Bank Controllers. It accurately simulates the LCD controller and incorporates sound emulation using SDL Audio. The emulator supports Game Boy Color, provides an integrated disassembler, and allows for saving battery-powered RAM cartridges. Additionally, it features save …

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Easy-Boy v1.0.0

Simple-Boy v1.0.0 is a high-performance Game Boy (DMG-01) emulator developed in C++17. It features cycle-accurate CPU emulation, a comprehensive debugger, and optimized audio/graphics using SFML and ImGui. Key aspects include accurate CPU timing, precise PPU graphics rendering, and a multi-channel APU for sound. The emulator supports various memory mappers and automatic game save functionality. For Windows users, installation involves downloading a ZIP file and running the emulator through command prompts. …

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Ares Git Release (June 15, 2026)

Ares Git (2026/06/15) is a multi-system emulator that prioritizes accuracy and preservation, continuing development from its origins in higan and bsnes since October 14, 2004. It currently emulates 27 hardware devices including Famicom, Super Famicom, Nintendo 64, Game Boy, Master System, and more. Recent updates in the changelog include a fix for calculation errors, revamped rewind options, and improved user interface controls. The emulator aims to provide a comprehensive and …

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Ares Git Update (June 13, 2026)

Ares Git (2026/06/13) is an ongoing multi-system emulator project that began on October 14, 2004, focusing on accuracy and preservation. It emulates 27 hardware devices, including the Famicom, Super Famicom, Nintendo 64 (in development), and various other consoles like the Game Boy, Master System, and Neo Geo Pocket. Recent updates include improvements to the Developer panel, GPU sync, and a complete reorganization of the SDL device enumeration and settings, along …

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Ares Git Update (June 10, 2026)

Ares Git (2026/06/10) is a multi-system emulator developed since October 14, 2004, as a descendant of higan and bsnes, focusing on accuracy and preservation. It currently emulates 27 hardware devices, including Famicom, Super Famicom, Nintendo 64 (in development), Game Boy, Sega systems, and more. Recent updates include reduced input latency for Nintendo 64 and a fix for flickering during CPU drawing. The emulator is available for download in x64 format. …

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Ares Git Update (June 9, 2026)

Ares Git (2026/06/09) is a multi-system emulator developed since October 14, 2004, and is a descendant of higan and bsnes, focusing on accuracy and preservation. It currently emulates 27 hardware devices, including various Nintendo, Sega, and NEC systems. Recent changelog updates include enhancements to audio performance, build fixes for FreeBSD and macOS, and a cleanup of dependencies and unused files. The updates also streamline audio and controller inputs to SDL …

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Ares Version Control System (June 4, 2026)

Ares Git (2026/06/04) is the latest version of a multi-system emulator, which has been in development since October 14, 2004. It is a descendant of higan and bsnes, with a focus on accuracy and preservation. Ares emulates 27 hardware devices, including various Nintendo consoles, Sega devices, and others like the Neo Geo Pocket and ColecoVision. The recent changelog notes an update for the Nintendo 64, specifically addressing DIV/DIVU in user …

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Ares Git Release (May 31, 2026)

Ares Git (2026/05/31) is a multi-system emulator focused on accuracy and preservation, stemming from the higan and bsnes projects since its development began on October 14, 2004. It currently emulates 27 hardware devices, including Famicom, Super Famicom, Nintendo 64 (in progress), Game Boy series, and others like the Neo Geo Pocket and ColecoVision. The latest changelog notes updates to dependencies following version 148. Download options are available for the x64 …

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PyBoy Version 2.7.1

PyBoy v2.7.1 has been released, enhancing the Python-based Game Boy emulator. The update includes significant compatibility and speed improvements, as well as the addition of DMG palette cycling activated with the ‘C’ key. Notable fixes address issues with interrupt firing when LYC is set and persistent source/destination tracking during GDMA. The changes were contributed by various developers, including @Santitub, @Baekalfen, and @gVirtu. Users can download PyBoy v2.7.1 from the specified …

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Gearboy Version 3.8.6

Gearboy v3.8.6 is a Nintendo Game Boy emulator written in C++, emphasizing code readability and solid compatibility. It features highly accurate CPU emulation, precise memory timing, and supports various Memory Bank Controllers, along with accurate LCD emulation to mimic the original game’s ghosting effect. Additional functionalities include SDL Audio sound emulation, Game Boy Color support, an integrated disassembler, battery RAM saving, save states, and cheat code support. The update introduces …

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Ares Version 148

Ares v148 has been released, marking the latest update of this multi-system emulator, which has been in development since October 14, 2004. Ares is a descendant of higan and bsnes, emphasizing accuracy and preservation. It currently emulates 27 hardware devices, including the Famicom, Super Famicom, Nintendo 64 (in development), Game Boy, Mega Drive, PC Engine, MSX, ColecoVision, Neo Geo Pocket, and WonderSwan systems, among others. For those interested, Ares v148 …

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Ares Git Update (May 28, 2026)

Ares Git (2026/05/28) is a multi-system emulator focused on accuracy and preservation, developed since October 14, 2004. A descendant of higan and bsnes, Ares currently emulates 27 hardware devices, including Famicom, Super Famicom, Nintendo 64 (in development), Game Boy, Master System, Mega Drive, and others. The recent changelog notes improvements in SDL audio sync for non-stereo devices and fixes for the aspect correction menu in GTK. Users can download the …

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Ares Git Release (May 26, 2026)

Ares Git (2026/05/26) is a multi-system emulator developed since October 14, 2004, focusing on accuracy and preservation. Descending from higan and bsnes, it currently emulates 27 hardware devices, including various Nintendo and Sega consoles, as well as the MSX, ColecoVision, and Neo Geo Pocket. Recent updates include a tape position slider for the desktop UI, enhanced tape support for SC-3000 and MSX, and improved keyboard mappings for macOS. Overall, Ares …

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Ares Git Update (May 25, 2026)

Ares Git (2026/05/25) is a multi-system emulator that prioritizes accuracy and preservation, originating from higan and bsnes since October 14, 2004. It currently supports 27 hardware devices, including Famicom, Super Famicom, Nintendo 64 (in development), Game Boy, Master System, and Neo Geo Pocket. Recent updates include UI enhancements such as scalable options, fixed virtual pad overrides, and improved SDL joypad mappings. Additionally, the emulator performs optimizations for Game Boy Advance …

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Ares Git (May 22, 2026)

Ares Git (2026/05/22) is a multi-system emulator developed since October 14, 2004, focusing on accuracy and preservation. It emulates 27 hardware devices, including Famicom, Super Famicom, Nintendo 64 (in development), Game Boy systems, Master System, Mega Drive, and more. The project is a descendant of higan and bsnes. The latest changelog includes stabilization of joypad identity and duplicate device handling for the SDL driver. Ares Git is available for download …

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Ares Git (May 21, 2026)

Ares Git (2026/05/21) is a multi-system emulator that emphasizes accuracy and preservation. It has been in development since October 14, 2004, and is a descendant of higan and bsnes. Ares currently emulates 27 hardware devices, including Famicom, Super Famicom, Nintendo 64 (in development), Game Boy, Sega Master System, and Neo Geo Pocket. The latest changelog notes a fix for LaserActive video seeking issues after a CD-ROM refactor. For download, Ares …

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Gearboy version 3.8.5

Gearboy v3.8.5 is a Nintendo Game Boy emulator written in C++, emphasizing code readability with solid compatibility. Key features include precise CPU emulation, accurate instruction and memory timing, support for multiple Memory Bank Controllers (MBC), and realistic LCD controller emulation. It replicates the original Game Boy’s LCD ghosting effect and includes sound emulation via SDL Audio. Additional functionalities are Game Boy Color support, an integrated disassembler, save states, and cheat …

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Gearboy Git Release (May 19, 2026)

Gearboy Git (2026/05/19) is a Nintendo Game Boy emulator written in C++, prioritizing code readability while ensuring strong compatibility. Key features include accurate CPU and memory timing, various Memory Bank Controllers, and precise LCD controller emulation, including effects like ghosting. It supports sound emulation via SDL Audio and includes Game Boy Color compatibility. Additional functionalities encompass an integrated disassembler, save state options, and support for Game Genie and GameShark cheats. …

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