Gearboy Git (2026/05/05) is a Nintendo Game Boy emulator written in C++, emphasizing code readability while maintaining high compatibility. Key features include highly accurate CPU and memory timing emulation, support for multiple Memory Bank Controllers, precise LCD controller emulation, sound playback via SDL Audio, and Game Boy Color support. It also features an integrated disassembler, save states, and supports compressed ROMs and cheat codes. Gearboy runs on various platforms, including …
Read More »Gearboy Git Update (May 4, 2026)
Gearboy Git (2026/05/04) is a Nintendo Game Boy emulator developed in C++, emphasizing source code readability while maintaining good compatibility. It features accurate CPU emulation, instructional and memory timing, support for various Memory Bank Controllers (MBCs), and precise LCD controller emulation. Additional functionalities include sound emulation with SDL Audio, Game Boy Color support, an integrated disassembler, save states, and compatibility with ZIP-compressed ROMs. It supports cheats and runs on multiple …
Read More »Gearboy Git Update (May 3, 2026)
Gearboy Git (2026/05/03) is a Nintendo Game Boy emulator developed in C++, prioritizing readable source code while ensuring strong compatibility. Features include accurate CPU emulation, timing, support for various Memory Bank Controllers (MBCs), and advanced LCD emulation that replicates original Game Boy effects. Additional capabilities include sound emulation via SDL Audio, Game Boy Color support, an integrated disassembler, battery-backed RAM saving, save states, and cheat support. Gearboy is multi-platform, operating …
Read More »Gearboy Repository Update (May 1, 2026)
Gearboy Git (2026/05/01) is a Nintendo Game Boy emulator developed in C++. It emphasizes source code readability while ensuring good compatibility. Key features include accurate CPU and memory timing, support for various Memory Bank Controllers (MBC), and a realistic LCD controller emulation. It also emulates sound using SDL Audio, supports Game Boy Color, and offers an integrated disassembler. Additional functionalities include battery-powered RAM saving, save states, compressed ROM support, and …
Read More »Gearboy Git Release (April 30, 2026)
Gearboy Git (2026/04/30) is a Nintendo Game Boy emulator developed in C++, prioritizing source code readability while maintaining good compatibility. Key features include accurate CPU and memory emulation, support for various Memory Bank Controllers, and precise LCD controller emulation that mimics original Game Boy ghosting effects. It also offers sound emulation, Game Boy Color support, an integrated disassembler, and features like save states, battery RAM file saving, and cheat support. …
Read More »Ares Git Release (April 30, 2026)
Ares Git (2026/04/30) is a multi-system emulator developed since October 14, 2004, focusing on accuracy and preservation, with origins in higan and bsnes. It currently emulates 27 hardware devices, including Famicom, Super Famicom, Nintendo 64 (in development), Game Boy, Sega Master System, Mega Drive, PC Engine, and others like Neo Geo Pocket and WonderSwan. The latest changelog includes a fix to the versionconfig.cmake, modifying the git command for commit date …
Read More »Gearboy Git Update (April 28, 2026)
Gearboy Git (2026/04/28) is a Nintendo Game Boy emulator developed in C++, prioritizing source code readability and good compatibility. It features accurate CPU emulation, instruction and memory timing, and supports various Memory Bank Controllers (MBCs). Key features include precise LCD emulation, sound using SDL Audio, Game Boy Color support, integrated disassembler, save states, and battery-backed RAM saving. It can run on multiple platforms such as Windows, Linux, macOS, Raspberry Pi, …
Read More »Ares Git Update (April 29, 2026)
Ares Git (2026/04/29) is a multi-system emulator focused on accuracy and preservation, developed since October 14, 2004. A descendant of higan and bsnes, it currently emulates 27 hardware devices, including Famicom, Super Famicom, Nintendo 64 (in development), Game Boy, Master System, Mega Drive, and more. Recent updates include changes in emux v1.1, which removed dashes from instruction names, and improvements in the “mia” refactor for identifying files with shared extensions. …
Read More »Gearboy Version 3.8.3
Gearboy v3.8.3 is a Nintendo Game Boy emulator developed in C++, emphasizing readable code and solid compatibility. Key features include accurate CPU, instruction, and memory timing, support for various Memory Bank Controllers, LCD controller emulation, and sound using SDL Audio. It accommodates Game Boy Color, offers an integrated disassembler, enables save states, and allows for Game Genie/GameShark cheats. The update added rewind support, enhanced debugging, and a new RPM repository, …
Read More »Ares Git Release (April 28, 2026)
Ares Git (2026/04/28) is a multi-system emulator developed since October 14, 2004, focusing on accuracy and preservation, and derived from higan and bsnes. It currently emulates 27 hardware devices, including Famicom, Super Famicom, Game Boy, Nintendo 64 (in development), Mega Drive, and Neo Geo. The latest changelog includes comments about fastSUV usage with SPV for the N64 and minor Qt6 cleanups on Linux. Users can download the latest version for …
Read More »Gearboy Git Release (April 27, 2026)
Gearboy Git (2026/04/27) is a Nintendo Game Boy emulator developed in C++. It prioritizes readable source code while ensuring good compatibility. Key features include accurate CPU and memory timing, support for various memory bank controllers, and precise LCD emulation that mimics original ghosting effects. It also offers sound emulation, Game Boy Color support, an integrated disassembler, save states, cheat support, and multi-platform capability, running on Windows, Linux, Mac OS X, …
Read More »Gearboy Git Update (April 26, 2026)
Gearboy Git (2026/04/26) is a Nintendo Game Boy emulator developed in C++, emphasizing code readability while maintaining compatibility. Features include accurate CPU and memory timing, support for various Memory Bank Controllers (MBCs), and precise LCD controller emulation that mimics original ghosting effects. Additional functionalities encompass sound emulation, Game Boy Color support, an integrated disassembler, save state capabilities, and cheat support (Game Genie/GameShark). Gearboy operates on multiple platforms, including Windows, Linux, …
Read More »Ares Git (April 24, 2026)
Ares Git (2026/04/24) is a multi-system emulator focused on accuracy and preservation, tracing its roots to higan and bsnes. It currently emulates 27 hardware devices, including various Nintendo consoles, Sega systems, and others. Recent updates include enhancements for the Nintendo 64’s RSP JIT, like new opcodes, JIT tracing support, and adjustments to handle constant addresses. Additionally, improvements to build processes on different compilers and fixes for multiple extensions were implemented. …
Read More »Gearboy Version Control (April 15, 2026)
Gearboy Git (2026/04/15) is a Nintendo Game Boy emulator written in C++. It prioritizes source code readability while maintaining good compatibility and follows object-oriented programming principles. Key features include highly accurate CPU and memory timing, support for various Memory Bank Controllers, and precise LCD controller emulation. It also offers sound emulation, Game Boy Color support, an integrated disassembler, and features like save states and cheat support. Gearboy is multi-platform, compatible …
Read More »Gearboy Git Update (April 14, 2026)
Gearboy Git (2026/04/14) is a C++ Nintendo Game Boy emulator emphasizing readability and simplicity while offering good compatibility. Key features include highly accurate CPU emulation, precise instruction and memory timing, support for multiple Memory Bank Controllers (MBC1, MBC2, MBC3 with RTC, MBC5), and accurate LCD and sound emulation. It supports Game Boy Color, integrated disassembler, save states, and Game Genie/GameShark cheats. Gearboy runs on various platforms, including Windows, Linux, Mac …
Read More »Gearboy Git Update (April 12, 2026)
Gearboy Git (2026/04/12) is a Nintendo Game Boy emulator developed in C++, prioritizing source code readability while ensuring solid compatibility. Key features include highly accurate CPU emulation, precise instruction and memory timing, support for various Memory Bank Controllers (MBC), and an accurate LCD controller that mimics original Game Boy ghosting effects. It offers sound emulation, Game Boy Color support, an integrated disassembler, save state functionality, and cheat support. Gearboy is …
Read More »Gearboy Git Update (April 10, 2026)
Gearboy Git (2026/04/10) is a C++ Nintendo Game Boy emulator emphasizing source code readability while maintaining good compatibility. Key features include highly accurate CPU and timing emulation, support for various Memory Bank Controllers, an accurate LCD controller with ghosting effects, and sound emulation via SDL Audio. It supports Game Boy Color, an integrated disassembler, save states, and battery-backed RAM saving. Gearboy is multi-platform, available on Windows, Linux, Mac OS X, …
Read More »Ares Git Update (April 10, 2026)
Ares Git (2026/04/10) is a multi-system emulator, developed since October 14, 2004. Descended from higan and bsnes, it emphasizes accuracy and preservation. Currently, it emulates 27 hardware devices, including Famicom, Super Famicom, Nintendo 64 (in development), Game Boy, Game Boy Advance, and more. Recent changelogs feature a refactor moving the reset state from MOS6502 to system-level CPU. Users can download the latest version of Ares Git for x64 systems. For …
Read More »Gearboy Git Update (April 8, 2026)
Gearboy Git (2026/04/08) is a Nintendo Game Boy emulator developed in C++. It prioritizes code readability and offers strong compatibility. Key features include accurate CPU emulation, memory timing, and support for various Memory Bank Controllers (MBCs). It also simulates the LCD ghosting effect, provides sound emulation, and supports Game Boy Color. The emulator includes an integrated disassembler, save states, and Game Genie/GameShark cheat functionalities. Gearboy runs on multiple platforms, including …
Read More »Ares Git Update (April 8, 2026)
Ares Git (2026/04/08) is a multi-system emulator developed since October 14, 2004, focusing on accuracy and preservation. It emulates 27 hardware devices, including Famicom, Super Famicom, Nintendo 64 (in development), Game Boy series, Sega consoles, and more. The latest changelog includes added support for the Dendy region and allows re-triggering keypad IRQ for Game Boy Advance when input changes. The emulator is a descendant of higan and bsnes. Download Ares …
Read More »Ares Git (April 7, 2026)
Ares Git (2026/04/07) is a multi-system emulator developed since October 14, 2004. It is a descendant of higan and bsnes, prioritizing accuracy and preservation. Ares currently emulates 27 hardware devices, including Famicom, Super Famicom, Nintendo 64 (in development), Game Boy, Game Gear, and more. Recent updates include an implementation of xioctl for fast/slow download in the N64 emulation. Ares aims to deliver a comprehensive gaming experience across various classic platforms. …
Read More »Gearboy Git (April 6, 2026)
Gearboy Git (2026/04/06) is a C++-based Nintendo Game Boy emulator emphasizing source code readability and strong compatibility. It features accurate CPU emulation, instruction and memory timing, and supports various Memory Bank Controllers (MBCs). Key functionalities include precise LCD controller emulation, sound emulation via SDL, Game Boy Color support, an integrated disassembler, save state functionality, and multi-platform compatibility across systems like Windows and Linux. Recent updates to the changelog include adding …
Read More »Gearboy Git Update (April 5, 2026)
Gearboy Git (2026/04/05) is a Nintendo Game Boy emulator written in C++, prioritizing source code readability while maintaining good compatibility. Key features include highly accurate CPU and memory timing, support for various Memory Bank Controllers, and accurate LCD controller emulation, including the original game’s ghosting effect. It also offers sound emulation, Game Boy Color support, an integrated disassembler, battery-backed RAM saving, save states, and support for compressed ROMs and cheats. …
Read More »Ares Git (April 5, 2026)
Ares Git (2026/04/05) is a multi-system emulator developed since October 14, 2004, and is a descendant of higan and bsnes, prioritizing accuracy and preservation. It currently emulates 27 hardware devices, including Famicom, Super Famicom, Nintendo 64 (in development), Game Boy variants, Master System, Mega Drive, PC Engine, and more. The latest changelog includes a fix for the GBA wave RAM bank selection. Ares Git is available for download in x64 …
Read More »Gearboy Git Update (April 3, 2026)
Gearboy Git (2026/04/03) is a C++ Nintendo Game Boy emulator emphasizing readability and good compatibility. It features highly accurate CPU, instruction, and memory timing emulation, with support for various Memory Bank Controllers (MBC1, MBC2, MBC3 with RTC, MBC5). It mimics the original Game Boy’s LCD ghosting effect and offers sound emulation via SDL Audio. Additional capabilities include Game Boy Color support, an integrated disassembler, save states, cheat support (Game Genie …
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