DuckStation Git (2025/08/28) is a Sony PlayStation emulator focusing on playability, speed, and maintainability, designed for optimal performance on low-end devices. It features a CPU recompiler, various rendering options (D3D11, D3D12, OpenGL, Vulkan), and support for upscaling, true color, and PGXP for improved graphics. Additional functionalities include save state support, multiple file format compatibility, automatic updates, and support for various controllers, including lightgun simulation. The latest changelog includes enhancements like consistent OSD messages and UI improvements. Overall, DuckStation prioritizes accuracy while maintaining broad game compatibility.
DuckStation Git (2025/08/28) has been compiled. DuckStation is an emulator for the Sony PlayStation(TM) console, emphasizing playability, speed, and long-term maintainability. The objective is to achieve maximum accuracy while ensuring performance remains suitable for low-end devices. “Hack” options are discouraged; the default settings should support all playable games, though some enhancements may have compatibility issues.
Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Hardware rendering options (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) for hardware renderers
PGXP for improved geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” feature to skip BIOS splash/intro
Support for save states
Compatible with Windows, Linux, and experimental macOS support
Handles bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Support for digital and analog controllers (rumble is forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
User-friendly Qt and “Big Picture” UI
Automatic updates for Windows builds
Automatic content scanning – game titles/hashes sourced from redump.org
Optional automatic memory card switching for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
RetroAchievements support
Automatic loading/applying of PPF patches
DuckStation Changelog:
* Cheats: Standardized OSD key message
* Updated Updater Application Icon (#3535)
* Updated duckstation-qt_it.ts (#3534)
* Qt: Enhanced Sharp Bilinear scaling for memory card icons (#3536)
Download:
DuckStation Git (2025/08/28):
1cloudfile
gofile
koramaup
mirrored
ranoz
send
usersdrive
Source:Here