Tag Archives: PS

StarPSX Version 0.8.3

StarPSX v0.8.3 has been released as a free and open-source PlayStation 1 emulator written in Rust. The project is still a work in progress and not yet suitable for gaming. The latest update includes an audio reverb feature and an update to cargo packages. For more information and to download the emulator, visit the provided source link. StarPSX v0.8.3 has been released. StarPSX is a free and open-source emulator for …

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PCSX-Redux Git Version (April 15, 2026)

PCSX-Redux Git (2026/04/15) is a developing fork of the PCSX PlayStation emulator. The project aims to modernize the codebase by eliminating the plugin system in favor of a unified codebase using SDL/OpenGL3+/ImGui, enhancing portability and readability. Key improvements include debugging and rendering enhancements. The changelog highlights various updates, such as fixes for buffer overflow, RAM viewer issues, timer accuracy, and the introduction of new features like a greyscale toggle and …

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DuckStation Git Update (April 15, 2026)

DuckStation Git (2026/04/15) is a PlayStation emulator that prioritizes playability, speed, and maintainability while aiming for accuracy, even on low-end devices. It includes features like CPU recompilers/JIT, hardware rendering with multiple backends, upscaling, and texture filtering. The emulator supports various game file formats, state saving, and features like fast boot, automatic updates, and multitap controllers. Compatibility with digital and analog controllers is provided, along with special support for lightgun and …

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PCSX-Redux Git Update (April 15, 2026)

PCSX-Redux Git (2026/04/15) is a developing fork of the PlayStation emulator, PCSX, aiming to modernize the codebase by eliminating the plugin system for a unified architecture. It focuses on enhancing portability via SDL/OpenGL3+/ImGui, improving both debugging and rendering experiences. The latest changelog includes various updates: merge requests addressing test workflows, native concurrency, and demangler integration into the debugger UI. Other improvements involve Windows build fixes, code reorganization, and the introduction …

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StarPSX Version 0.8.1

StarPSX v0.8.1, a free and open-source PlayStation 1 emulator developed in Rust, has been released. This project is still in development and not yet ready for gaming. The latest update addresses a crashing issue in the Windows version caused by incorrect audio buffer assumptions. For more details or to download, visit the provided source link. StarPSX v0.8.1 has been released. StarPSX is a free and open-source PlayStation 1 emulator developed …

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DuckStation Git Update (April 13, 2026)

DuckStation Git (2026/04/13) is an emulator for the Sony PlayStation, prioritizing playability, speed, and compatibility on low-end devices. It features a CPU recompiler, various rendering options (D3D, OpenGL, Vulkan), and enhancements like texture filtering and geometry precision through PGXP. The emulator supports multiple formats (bin/cue, MDS/MDF, PBP), offers game-saving capabilities, and allows for customization with cheats and memory card management. Notable updates include improved UI elements and achievement integration. Automatic …

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DuckStation Git Update (April 12, 2026)

DuckStation Git (2026/04/12) is a PlayStation emulator focusing on playability, speed, and maintainability. It aims for accuracy while remaining efficient on low-end devices. Key features include CPU recompiler/JIT support, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), advanced graphics enhancements, and support for various file formats. DuckStation allows direct booting of homebrew executables, save state functionality, auto-updates, memory card management, and multi-controller support. The recent changelog highlights minor fixes and updates. …

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DuckStation Git Update (April 10, 2026)

DuckStation Git (2026/04/10) is an emulator for the Sony PlayStation, designed for playability, speed, and maintainability, especially on low-end devices. It aims for accuracy while providing a default configuration that supports most games. Key features include a CPU recompiler, various rendering options (D3D11, OpenGL, Vulkan), upscaling, PGXP for graphics precision, save state support, and compatibility with multiple file formats. It includes automatic updates, a memory card editor, and supports various …

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PCSX-Redux Git (April 9, 2026)

PCSX-Redux Git (2026/04/09) is a developing fork of the PCSX PlayStation Emulator aimed at modernizing its codebase. The project seeks to eliminate the plugin system in favor of a unified monolithic architecture for better portability and readability, utilizing SDL/OpenGL3+/ImGui. Key improvements focus on enhancing the debugging and rendering experience. Recent updates in the changelog include fixes for keyboard input, coroutine management, and memory allocation adjustments. Notable changes involve safety enhancements …

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DuckStation Git Update (April 8, 2026)

DuckStation Git (2026/04/08) is an emulator for the Sony PlayStationโ„ข, prioritizing playability and performance, especially on low-end devices. It aims for accurate gameplay while avoiding hacks. Key features include CPU recompiler/JIT, various rendering options (D3D11, D3D12, OpenGL, Vulkan), and enhancements like upscaling and texture filtering. The emulator supports multiple file formats, direct booting of homebrew, and offers features like save states, lightgun support, and controller options. Notable updates include UI …

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DuckStation Git Update (April 6, 2026)

DuckStation Git (2026/04/06) is a PlayStation emulator focused on playability, speed, and maintainability, aiming for accuracy while ensuring compatibility with low-end devices. It features a CPU recompiler, multiple rendering options (D3D, Vulkan, etc.), upscaling, texture filtering, and PGXP for enhanced graphics. Key functionalities include save state support, automatic updates, and extensive game format compatibility. Recent updates fix UI issues and improve cheat management. The emulator supports various controller inputs, multitap, …

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DuckStation Git Update (April 5, 2026)

DuckStation Git (2026/04/05) is a PlayStation emulator focusing on playability and performance, suitable for low-end devices. Key features include CPU recompiler/JIT, hardware rendering support (D3D11, D3D12, OpenGL, Vulkan), upscaling, PGXP for precision, and support for various image formats (e.g., bin/cue, PBP). It offers fast boot, save state support, and extensive controller options, including lightgun and NeGcon support. Additional features include memory card editing, automatic updates, and integration with RetroAchievements. The …

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DuckStation Git Update (April 4, 2026)

DuckStation Git (2026/04/04) is an emulator for the Sony PlayStation, prioritizing playability and speed while ensuring compatibility on low-end devices. It features a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and texture filtering. Support includes various image formats, direct loading of homebrew executables, and integration for digital controllers including lightgun and multitap support. Enhancements like save states, automatic updates, debugging tools, and RetroAchievements are also included. The …

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DuckStation Git Update (April 3, 2026)

DuckStation Git (2026/04/03) is a PlayStation emulator prioritizing playability, speed, and maintainability, aiming for accuracy on low-end devices. It features a CPU recompiler/JIT, hardware and software rendering, upscale options, PGXP for geometry precision, fast boot capabilities, and save state support. Compatible with various file formats, it supports numerous input methods, including lightgun emulation and multitap controllers. Recent updates improve UI elements and add new features. Automatic updates, content scanning, and …

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PCSX-Redux Git Update (April 2, 2026)

PCSX-Redux Git (2026/04/02) is a developing fork of the PlayStation Emulator PCSX, aimed at modernizing its code standards. The project seeks to eliminate the plugin system in favor of a unified codebase for better management. It will be built using SDL/OpenGL3+/ImGui to enhance portability and readability, while also focusing on improving debugging and rendering functionalities. Recent updates include a merge for a PS1 packer fix and adjustments to KD and …

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DuckStation Git Update (March 30, 2026)

DuckStation Git (2026/03/30) is an emulator for the Sony PlayStation, optimized for playability and performance on low-end devices. It features a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), and supports upscaling, texture filtering, and true color. Notable capabilities include PGXP for geometry precision, save state support, and compatibility with various file formats. The emulator supports digital/analog controllers, lightgun simulation, multitap controllers, and integrates automatic updates and content scanning. …

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DuckStation Git Update (March 29, 2026)

DuckStation Git (2026/03/29) is a PlayStation emulator focusing on playability, speed, and maintainability, designed for accurate performance on low-end devices. The emulator features a CPU recompiler, hardware and software rendering options, and upscaling. It supports various file formats, including bin/cue and unencrypted PBP, and allows direct loading of homebrew executables. Key functionalities include save states, automatic updates, memory card management, and integrated debugging. The latest update addresses dependencies and enhances …

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DuckStation Version (March 26, 2026)

DuckStation Git (2026/03/26) is an advanced emulator for the Sony PlayStationโ„ข, prioritizing playability and speed while ensuring long-term maintainability. It aims for accuracy and functionality, even on low-end devices, avoiding hacks. Key features include CPU recompiler/JIT, multiple graphics rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, PGXP for precision, fast boot options, and extensive game format support. Additional functionalities include save state support, direct booting of homebrew, input for digital/analog controllers, …

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PCSX-Redux Git Version (March 24, 2026)

PCSX-Redux Git (2026/03/24) represents an ongoing fork of the PlayStation emulator PCSX, aiming to update the codebase to modern standards. The project intends to eliminate the plugin system and develop a single monolithic codebase for comprehensive PlayStation emulation. It focuses on using SDL/OpenGL3+/ImGui for enhanced portability and readability, while also improving debugging and rendering experiences. Recent changes include additions and fixes related to sound processing and macOS compatibility, as reflected …

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StarPSX Version 0.7.0

StarPSX v0.7.0 has been released as a free and open-source PlayStation 1 emulator developed in Rust. While still a work in progress and not ready for playing games, the latest update includes the implementation of MDEC, enabling the playback of cutscenes and movies. Additionally, minor bug fixes related to memory cards have been made. For more information and downloads, visit the provided source link. The release of StarPSX v0.7.0 is …

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PCSX-Redux Git Update (March 21, 2026)

PCSX-Redux Git (2026/03/21) is a work-in-progress fork of the PCSX PlayStation emulator. The project’s goals include updating the codebase, eliminating the plugin system to create a cohesive codebase for all emulation aspects, and using SDL/OpenGL3+/ImGui for better portability and readability. Additionally, enhancements aim to improve debugging and rendering experiences. The latest changelog notes a fix for the write8() function to correctly route SPU register writes. The emulator is available for …

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DuckStation Git Update (March 21, 2026)

DuckStation Git (March 21, 2026) is an emulator for the Sony PlayStation, prioritizing playability, speed, and maintainability. It aims for accuracy while performing well on low-end devices. Features include a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and texture filtering. It supports various file formats, homebrew executables, and controllers, including lightgun and multitap functionality. Notable features are save state support, automatic updates, and cheats loading. The latest …

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StarPSX Version 0.5.1

StarPSX v0.5.1 is a free, open-source PlayStation 1 emulator developed in Rust. Currently, it is still a work in progress and not yet suitable for gaming. The latest update includes a movable keybinds window and ensures configuration files are saved in the appropriate operating system directory. For more details, you can download StarPSX v0.5.1 and access the source. StarPSX v0.5.1 has been released. StarPSX is a free and open-source PlayStation …

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StarPSX Version 0.5.0

StarPSX v0.5.0 has been released as a free, open-source PlayStation 1 emulator written in Rust. Currently a work in progress, itโ€™s not yet suitable for playing games. The update includes several major enhancements: keyboard support, a proper GUI, a basic debugger, and a command-line interface (CLI) mode for users who prefer to bypass the GUI. For those interested in exploring the emulator, StarPSX v0.5.0 is available for download. StarPSX v0.5.0 …

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DuckStation Git Update (January 20, 2026)

DuckStation Git (2026/01/20) is a PlayStation emulator prioritizing playability and performance, even on low-end devices. It aims for accuracy while supporting various enhancements. Key features include a CPU Recompiler/JIT, multiple rendering options (D3D11, OpenGL, Vulkan), upscaling, texture filtering, and PGXP for improved graphics. It also offers save states, broad format support (like bin/cue, PBP), and compatibility with digital/analog controllers. Additional functionalities include automatic updates, memory card management, game loading options, …

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