DuckStation Git (2026/05/30) is an emulator for the Sony PlayStation, prioritizing playability, speed, and maintainability on low-end devices. It features a CPU recompiler, hardware/software rendering, upscaling, and various enhancements like PGXP for improved graphics. The emulator supports multiple file formats and allows direct loading of homebrew executables and sound files, while also offering save state support and various input configurations, including lightgun and multitap controllers. The latest update includes UI improvements and fixes in the Qt framework. Automatic content scanning and updates are included, enhancing user experience.
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DuckStation Git (2026/05/30) has been compiled. DuckStation serves as an emulator for the Sony PlayStation(TM) console, emphasizing playability, speed, and sustainability over the long term. The aim is to achieve high accuracy while ensuring performance that suits low-end devices. “Hack” options are not encouraged, as the default settings should adequately support all playable games, with only a few enhancements potentially causing compatibility issues.
Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Rendering via hardware (D3D11, D3D12, OpenGL, Vulkan) as well as software
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP for improved geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” option to skip BIOS splash screens and intros
Support for save states
Compatible with Windows, Linux, and experimental macOS
Supports various formats including bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP
Direct booting for homebrew executables
Direct loading of Portable Sound Format (psf) files
Support for both digital and analog controllers (rumble is relayed to host)
Namco GunCon lightgun support (simulated via mouse)
NeGcon compatibility
Qt and “Big Picture” user interfaces
Automatic updates for Windows versions
Automatic content scanning with game titles/hashes sourced from redump.org
Optional automatic memory card switching per game
Ability to load cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Support for multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading and applying of PPF patches
DuckStation Changelog:
* Qt: Remove additional unused icons
* Qt: Fix missing monochrome option in controller settings
* Qt: Implement SVGWidget for icons in debugging settings
* Qt: Tint disabled icons in SVGIconEngine
* Qt: Manage icon states in SVGIconEngine
* Qt: Maintain aspect ratio in SVGIconEngine
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