DuckStation Git (2026/04/05) is a PlayStation emulator focusing on playability and performance, suitable for low-end devices. Key features include CPU recompiler/JIT, hardware rendering support (D3D11, D3D12, OpenGL, Vulkan), upscaling, PGXP for precision, and support for various image formats (e.g., bin/cue, PBP). It offers fast boot, save state support, and extensive controller options, including lightgun and NeGcon support. Additional features include memory card editing, automatic updates, and integration with RetroAchievements. The …
Read More »DuckStation Git Update (April 4, 2026)
DuckStation Git (2026/04/04) is an emulator for the Sony PlayStation, prioritizing playability and speed while ensuring compatibility on low-end devices. It features a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and texture filtering. Support includes various image formats, direct loading of homebrew executables, and integration for digital controllers including lightgun and multitap support. Enhancements like save states, automatic updates, debugging tools, and RetroAchievements are also included. The …
Read More »DuckStation Git Update (April 3, 2026)
DuckStation Git (2026/04/03) is a PlayStation emulator prioritizing playability, speed, and maintainability, aiming for accuracy on low-end devices. It features a CPU recompiler/JIT, hardware and software rendering, upscale options, PGXP for geometry precision, fast boot capabilities, and save state support. Compatible with various file formats, it supports numerous input methods, including lightgun emulation and multitap controllers. Recent updates improve UI elements and add new features. Automatic updates, content scanning, and …
Read More »PCSX-Redux Git Update (April 2, 2026)
PCSX-Redux Git (2026/04/02) is a developing fork of the PlayStation Emulator PCSX, aimed at modernizing its code standards. The project seeks to eliminate the plugin system in favor of a unified codebase for better management. It will be built using SDL/OpenGL3+/ImGui to enhance portability and readability, while also focusing on improving debugging and rendering functionalities. Recent updates include a merge for a PS1 packer fix and adjustments to KD and …
Read More »DuckStation Git Update (March 30, 2026)
DuckStation Git (2026/03/30) is an emulator for the Sony PlayStation, optimized for playability and performance on low-end devices. It features a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), and supports upscaling, texture filtering, and true color. Notable capabilities include PGXP for geometry precision, save state support, and compatibility with various file formats. The emulator supports digital/analog controllers, lightgun simulation, multitap controllers, and integrates automatic updates and content scanning. …
Read More »DuckStation Git Update (March 29, 2026)
DuckStation Git (2026/03/29) is a PlayStation emulator focusing on playability, speed, and maintainability, designed for accurate performance on low-end devices. The emulator features a CPU recompiler, hardware and software rendering options, and upscaling. It supports various file formats, including bin/cue and unencrypted PBP, and allows direct loading of homebrew executables. Key functionalities include save states, automatic updates, memory card management, and integrated debugging. The latest update addresses dependencies and enhances …
Read More »DuckStation Version (March 26, 2026)
DuckStation Git (2026/03/26) is an advanced emulator for the Sony PlayStation™, prioritizing playability and speed while ensuring long-term maintainability. It aims for accuracy and functionality, even on low-end devices, avoiding hacks. Key features include CPU recompiler/JIT, multiple graphics rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, PGXP for precision, fast boot options, and extensive game format support. Additional functionalities include save state support, direct booting of homebrew, input for digital/analog controllers, …
Read More »PCSX-Redux Git Version (March 24, 2026)
PCSX-Redux Git (2026/03/24) represents an ongoing fork of the PlayStation emulator PCSX, aiming to update the codebase to modern standards. The project intends to eliminate the plugin system and develop a single monolithic codebase for comprehensive PlayStation emulation. It focuses on using SDL/OpenGL3+/ImGui for enhanced portability and readability, while also improving debugging and rendering experiences. Recent changes include additions and fixes related to sound processing and macOS compatibility, as reflected …
Read More »StarPSX Version 0.7.0
StarPSX v0.7.0 has been released as a free and open-source PlayStation 1 emulator developed in Rust. While still a work in progress and not ready for playing games, the latest update includes the implementation of MDEC, enabling the playback of cutscenes and movies. Additionally, minor bug fixes related to memory cards have been made. For more information and downloads, visit the provided source link. The release of StarPSX v0.7.0 is …
Read More »PCSX-Redux Git Update (March 21, 2026)
PCSX-Redux Git (2026/03/21) is a work-in-progress fork of the PCSX PlayStation emulator. The project’s goals include updating the codebase, eliminating the plugin system to create a cohesive codebase for all emulation aspects, and using SDL/OpenGL3+/ImGui for better portability and readability. Additionally, enhancements aim to improve debugging and rendering experiences. The latest changelog notes a fix for the write8() function to correctly route SPU register writes. The emulator is available for …
Read More »DuckStation Git Update (March 21, 2026)
DuckStation Git (March 21, 2026) is an emulator for the Sony PlayStation, prioritizing playability, speed, and maintainability. It aims for accuracy while performing well on low-end devices. Features include a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and texture filtering. It supports various file formats, homebrew executables, and controllers, including lightgun and multitap functionality. Notable features are save state support, automatic updates, and cheats loading. The latest …
Read More »StarPSX Version 0.5.1
StarPSX v0.5.1 is a free, open-source PlayStation 1 emulator developed in Rust. Currently, it is still a work in progress and not yet suitable for gaming. The latest update includes a movable keybinds window and ensures configuration files are saved in the appropriate operating system directory. For more details, you can download StarPSX v0.5.1 and access the source. StarPSX v0.5.1 has been released. StarPSX is a free and open-source PlayStation …
Read More »StarPSX Version 0.5.0
StarPSX v0.5.0 has been released as a free, open-source PlayStation 1 emulator written in Rust. Currently a work in progress, it’s not yet suitable for playing games. The update includes several major enhancements: keyboard support, a proper GUI, a basic debugger, and a command-line interface (CLI) mode for users who prefer to bypass the GUI. For those interested in exploring the emulator, StarPSX v0.5.0 is available for download. StarPSX v0.5.0 …
Read More »DuckStation Git Update (January 20, 2026)
DuckStation Git (2026/01/20) is a PlayStation emulator prioritizing playability and performance, even on low-end devices. It aims for accuracy while supporting various enhancements. Key features include a CPU Recompiler/JIT, multiple rendering options (D3D11, OpenGL, Vulkan), upscaling, texture filtering, and PGXP for improved graphics. It also offers save states, broad format support (like bin/cue, PBP), and compatibility with digital/analog controllers. Additional functionalities include automatic updates, memory card management, game loading options, …
Read More »DuckStation Git Update (January 19, 2026)
DuckStation Git (2026/01/19) is a Sony PlayStation(TM) emulator focused on high playability and performance for low-end devices. It supports multiple rendering options, including D3D11, D3D12, OpenGL, and Vulkan, with features like upscaling, texture filtering, and PGXP for improved graphics. Key abilities include save state support, compatibility with various file formats, and support for multiple input devices, including lightguns and multitap controllers. Recent updates include UI improvements, bug fixes, and optimizations …
Read More »DuckStation Git Release (January 18, 2026)
DuckStation Git (2026/01/18) is a simulator/emulator for the Sony PlayStation, emphasizing playability, speed, and long-term support with a focus on compatibility for low-end devices. It features a CPU recompiler, hardware and software rendering options, upscaling, texture filtering, and support for various file formats. Key functionalities include save state support, direct homebrew booting, multitap controllers, and integrated debugging tools. Recent updates include UI improvements, bug fixes, and achievements enhancements. DuckStation supports …
Read More »DuckStation Git Version (January 17, 2026)
DuckStation Git (2026/01/17) is a simulator/emulator for the Sony PlayStation, emphasizing playability and performance, especially on low-end devices. It features CPU recompilation, various rendering options (D3D11, D3D12, OpenGL, Vulkan), upscale and texture filtering capabilities, and PGXP for enhanced graphical precision. Additional features include fast boot, save state support, and compatibility with multiple file formats. It supports diverse controllers and retro achievements, along with integrated debugging and automatic updates. Recent updates …
Read More »DuckStation Git Update (January 16, 2026)
DuckStation Git (2026/01/16) is an emulator for the Sony PlayStation™, designed for optimal playability and performance on low-end devices. It emphasizes accuracy with key features including a CPU recompiler, support for multiple rendering options (D3D11, OpenGL, Vulkan), upscaling, texture filtering, and save state capabilities. The emulator supports various file formats and includes features like automatic updates, memory card management, and integrated debugging. Recent updates improved the Qt interface, fixed various …
Read More »StarPSX Version 0.4.5
StarPSX v0.4.5 has been released as a free and open-source PlayStation 1 emulator developed in Rust. The project is still a work in progress and not yet suitable for gaming. The latest update addresses a Windows run issue and temporarily removes audio sync. For more details and to download the emulator, visit the source link provided. The release of StarPSX v0.4.5 is here! StarPSX is a free and open-source emulator …
Read More »DuckStation Git Update (January 15, 2026)
DuckStation Git (2026/01/15) is an emulator for the Sony PlayStation, prioritizing playability, speed, and long-term stability while ensuring compatibility with low-end devices. It features a CPU recompiler, multiple rendering options (D3D11, Vulkan, etc.), upscaling, texture filtering, and support for various game formats. Additional capabilities include save states, automatic updates, cheat loading, and multitap controller support. The latest changelog includes UI enhancements, memory card features, and error logging improvements. DuckStation focuses …
Read More »StarPSX Version 0.4.4
StarPSX v0.4.4, a free and open-source PlayStation 1 emulator developed in Rust, has been released. This emulator is still a work in progress and is not yet suitable for playing games. The latest update includes a default fallback sampling rate. Users can download StarPSX v0.4.4 and access its source. We are excited to announce the release of StarPSX v0.4.4! StarPSX is a free and open-source emulator for PlayStation 1, developed …
Read More »DuckStation Git Update (January 14, 2026)
DuckStation Git (2026/01/14) is an emulator for the Sony PlayStation™, prioritizing playability, speed, and maintainability. It aims for high accuracy while performing well on low-end devices. Notable features include a CPU recompiler, hardware and software rendering options, upscaling, texture filtering, and PGXP for enhanced graphics. It supports various file formats and input methods, including digital and analog controllers, and lightgun simulation. The latest changelog mentions improvements to input management and …
Read More »StarPSX Version 0.4.1
StarPSX v0.4.1 has been released, offering a free and open-source PlayStation 1 emulator developed in Rust. Currently in progress, it’s not yet suitable for game playback. The latest update includes the addition of performance metrics display. Download the emulator and view the source at the provided link. We are excited to announce the release of StarPSX v0.4.1! StarPSX is an open-source emulator for PlayStation 1, developed in Rust. Please note …
Read More »DuckStation Git (January 13, 2026)
DuckStation Git (2026/01/13) is an emulator for the Sony PlayStation, prioritizing playability, speed, and maintainability. It aims for accuracy while being compatible with low-end devices. Key features include a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), enhanced graphics capabilities, save state support, and diverse file format compatibility. It also allows direct booting of homebrew files and supports various controllers, including lightgun and multitap devices. The emulator offers automatic …
Read More »DuckStation Git Update (January 12, 2026)
DuckStation Git (2026/01/12) is an emulator for the Sony PlayStation, emphasizing playability and speed while targeting low-end devices. It aims for high accuracy, avoiding “hack” options to ensure compatibility with most games. Key features include CPU recompiler/JIT for various architectures, hardware/software rendering, upscaling, and texture filtering. It supports multiple formats and offers functionalities like “fast boot,” save states, automatic updates, and controller support (including lightgun simulation). The recent changelog highlights …
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