DuckStation Git (2025/09/03) is an emulator for the Sony PlayStation, prioritizing playability, speed, and maintainability while aiming for accuracy on low-end devices. It features a CPU recompiler/JIT, hardware/software rendering options, upscaling, texture filtering, and PGXP for enhanced graphics. The emulator supports various file formats and input methods, including digital and analog controllers, as well as lightgun simulations. Key functionalities include save states, game title scanning, automatic updates, and a memory card editor. Recent updates have refined Qt integration and improved game compatibility. DuckStation ensures a seamless experience for nostalgic gamers.
DuckStation Git (2025/09/03) has been compiled. DuckStation serves as a simulator/emulator for the Sony PlayStation(TM) console, prioritizing playability, speed, and long-term maintainability. The objective is to achieve maximum accuracy while ensuring performance that is suitable for low-end devices. “Hack” options are not recommended; the default settings should accommodate all playable games, though some enhancements may have compatibility issues.
Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32, and AArch64)
Options for hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true color (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post-processing shader chains
“Fast boot” that skips BIOS splash/intro
Support for save states
Compatibility with Windows, Linux, and highly experimental macOS
Accepts bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct boot capabilities for homebrew executables
Direct loading of Portable Sound Format (psf) files
Support for digital and analog controllers (rumble is forwarded to the host)
Simulated Namco GunCon lightgun support using the mouse
NeGcon compatibility
Qt and “Big Picture” user interface
Automatic updates for Windows versions
Automatic content scanning – game titles/hashes sourced from redump.org
Optional automatic switching of memory cards for individual games
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controller support (up to 8 devices)
RetroAchievements integration
Automatic loading/applying of PPF patches
DuckStation Changelog:
* GameDB: Disabled auto analog for Hellnight (#3551)
* Dependencies: Patching of Qt fusion style
* Dependencies: Updated Qt build options for consistency
* Qt: Attached new key glyphs
* Data: Introduced new PromptFont glyphs
* Dependencies: Updated Qt, SDL, and zlib-ng
Download:
DuckStation Git (2025/09/03):
1cloudfile
koramaup
mirrored
ranoz
send
usersdrive
Source:Here