Playnite v10.50 is an open-source video game library manager and launcher supporting third-party services like Steam, GOG, Origin, Battle.net, and Uplay. It features game emulation for a unified gaming interface. Users can import games from these platforms and Windows Store (UWP), as well as run console games through emulators. Playnite offers three view options, custom game additions, automatic updates, and a portable installation option for running from any location. Recent …
Read More »ScePSX Beta Version 0.1.8.0
ScePSX Beta v0.1.8.0 has been released, introducing a new Sony PlayStation 1 emulator for Windows, developed in C# by unknowall. Based partially on ProjectPSX, ScePSX features real-time save/load, built-in renderers (D2D1, D3D, OpenGL), and support for shaders and ReShade. It includes memory editing, cheat code functionality, multi-axis controller support, and independent save options. The update enhances architecture for cross-platform compatibility and adds multi-language support (French, German, Russian, Italian, Japanese). Notably, …
Read More »PCSX2 Version 2.7.93
PCSX2 v2.7.93 has been released, enhancing the free and open-source PlayStation 2 emulator. It emulates PS2 hardware using MIPS CPU interpreters, recompilers, and a virtual machine for managing hardware states and memory. This allows users to play PS2 games on their PCs with added features and benefits. The latest changelog mentions a fix related to the log window’s layout. For those interested, PCSX2 v2.7.93 is available for download. PCSX2 v2.7.93 …
Read More »VisualBoyAdvance-M Git Release (February 6, 2026)
VisualBoyAdvance-M Git (2026/02/06) is an emulator for Super Game Boy, Game Boy Color, and Game Boy Advance available on Windows, Linux, and Mac. The latest build includes several fixes, such as resolving link errors for Debug builds in MINGW and MSVC, removing FFmpeg libraries for macOS vcpkg builds, and correcting FFmpeg linkage issues. Additionally, changes were made to the CMake configuration, and a function conflict was resolved. Users can obtain …
Read More »Vita3K Git Update (February 6, 2026)
Vita3K Git (2026/02/06) is an experimental PlayStation Vita emulator available for Windows, Linux, and macOS. It currently supports some homebrew applications in .vpk format but does not run commercial games. Recent updates include adding SDL_Error logging, fixing a link for the OpenSSL prebuild, and updating the Android Vulkan validation layer to SDK v1.4.341.0. Download options are available. Vita3K Git (2026/02/06) has been compiled. Vita3K serves as an experimental PlayStation Vita …
Read More »ShadPS4 Preview (February 6, 2026)
ShadPS4 Pre (2026/02/06) is an early PS4 emulator compatible with Windows and Linux, developed in C++. Recent updates in the changelog include improvements to MP3 frame size checks and enhancements to filesystem time specifications. Users can download the emulator through the provided source link. ShadPS4 Pre (2026/02/06) has been released. This is an early PS4 emulator for Windows and Linux developed in C++. ShadPS4 Changelog:* ajm mp3: verify frame size …
Read More »rpcs3 Git Update (February 6, 2026)
RPCS3 Git (2026/02/06) is an open-source emulator and debugger for Sony PlayStation 3, developed in C++ for Windows and Linux since 2011. It supports modern rendering technologies like DirectX 12, Vulkan, and OpenGL. The emulator can boot and play many commercial games, with ongoing contributions improving compatibility for even more titles. Recent updates include enhancements to friend logging and changes in ARM functionality. For the latest version, you can download …
Read More »Engage with Git! (February 6, 2026)
Play! Git (2026/02/06) is an emulator for the PlayStation 2 (PS2), designed for Windows and developed in C/C++. It enhances performance using instruction caching and recompilation techniques. Recent updates include the addition of an idle skip game configuration for Beatmania and an idle loop for Colin McRae Rally 2005. For more details, you can download Play! Git (2026/02/06) x64 from the provided source. Play! Git (2026/02/06) has been compiled. Play! …
Read More »mGBA Git Update (February 6, 2026)
mGBA is an advanced emulator for Game Boy Advance games, compiled on February 6, 2026. It prioritizes speed and accuracy, supporting both Game Boy and Game Boy Color hardware. Key features include fast emulation on low-end devices, local link cable support, automatic save type detection, and motion sensor cartridge compatibility. Additional functionalities encompass real-time clock support, built-in BIOS, customizable controls, savestate management, video recording, and extensive cheat code support. Recent …
Read More »Gearcoleco Git Update (February 6, 2026)
Gearcoleco Git (2026/02/06) is a precise cross-platform ColecoVision emulator developed in C++. It functions on various systems including Windows, macOS, Linux, and Raspberry Pi, and supports RetroArch. The open-source project features an accurate Z80 core, TMS9918 emulation, SDL Audio sound support, save states, and compressed ROM support. It offers extensive platform support, including mobile and classic consoles. Additionally, Gearcoleco includes a full debugger with tools for code analysis and memory …
Read More »Gearboy Git Update (February 6, 2026)
Gearboy Git (2026/02/06) is a C++ Nintendo Game Boy emulator emphasizing readability and compatibility. It features highly accurate CPU emulation with successful tests, precise instruction and memory timing, and support for various Memory Bank Controllers. Additional features include accurate LCD controller emulation, sound emulation via SDL Audio, Game Boy Color support, an integrated disassembler, save state functionality, and cheat support. Gearboy is multi-platform, compatible with Windows, Linux, Mac OS X, …
Read More »GearSystem Git Update (February 6, 2026)
GearSystem Git (2026/02/06) is an emulator for Sega Master System and Game Gear, designed in C++ and compatible with iOS, Raspberry Pi, Mac, Windows, and Linux. Its emphasis is on source code readability and high compatibility. Key features include an accurate Z80 core, multi-mapper support, external RAM with save files, automatic region detection, and internal ROM detection. It supports compressed ROMs and offers sound emulation via SDL Audio. Recent updates …
Read More »PPSSPP Git Update (February 6, 2026)
PPSSPP Git (2026/02/06) is a fast, portable PSP emulator for various platforms including Android, Windows, Mac, and Linux. Recent updates include reverting a change to the libretro VFS, background stretching improvements, and fixes for tilt controls, RAM copy issues, and other bugs. The emulator now supports enhanced gesture controls, fixes to the Windows build, and better handling of crashes reported by users. Additional updates involve minor cleanups, adjustments to the …
Read More »FB Neo Git Update (February 6, 2026)
FB Neo Git (2026/02/06) is an emulator for arcade games and select consoles, derived from FinalBurn and older MAME versions. The latest update includes an sg1k enhancement by gab75. For those interested, the source can be downloaded. FB Neo Git (2026/02/06) has been released. FinalBurn Neo is an emulator designed for arcade games and various consoles. It is built upon the FinalBurn emulator and earlier versions of MAME. FB Neo …
Read More »DOSBox-X Git (February 6, 2026)
DOSBox-X Git (2026/02/06) is a compiled version of DOSBox, an emulator for running old MS-DOS games on modern PCs and operating systems like Windows XP and Linux. The latest updates include bug fixes for screen capture issues that caused crashes in 256-color VGA mode, as well as addressing multiple uninitialized memory warnings and save state problems. Enhancements in window positioning for Windows and screen resource management for various graphics modes …
Read More »DuckStation Git Update (February 6, 2026)
DuckStation Git (2026/02/06) is a simulator/emulator for the Sony PlayStation(TM) that emphasizes playability, speed, and maintainability, aiming for accuracy while performing well on low-end devices. It features a CPU recompiler/JIT, various rendering options (D3D11, OpenGL, Vulkan), upscaling, and texture filtering. Key functionalities include save states, support for multiple file formats, direct homebrew execution, controller compatibility (including lightgun support), memory card management, and automatic updates. Recent changes address UI enhancements and …
Read More »DOSBox-Staging Repository Update (February 6, 2026)
DOSBox-Staging Git (2026/02/06) aims to modernize the DOSBox project through updated development tools and practices, addressing issues and enhancing features for contemporary systems. Recent changes include defining HAVE_STRUCT_DIRENT_D_TYPE in CMake, making DOS_Drive_Cache and CFileInfo final, and adjusting CFileInfo’s destructor. Additionally, the build process was refined to preserve the /tools directory during website deployment, and documentation was updated to include the ANSI Markup Editor. The latest version is available for download …
Read More »Dolphin Git Version 2512-285
Dolphin Git 2512-285 is the latest version of the Dolphin Project, an emulator for Gamecube, Wii, and Triforce arcade machines. It is the first emulator to run commercial Gamecube games and offers features not found in the original consoles. The update includes various core improvements, such as optimizing memory management and page table mappings, as well as adding new unit tests for functionality. Dolphin currently supports most Gamecube games and …
Read More »BizHawk Git Version (February 6, 2026)
BizHawk Git (2026/02/06) is a multi-system emulator developed in C#, catering to casual gamers with features like fullscreen and joypad support, along with comprehensive rerecording and debugging tools. It supports a wide range of systems, including Apple II, various Atari consoles, Nintendo systems (e.g., NES, Game Boy, Nintendo 64), Sega consoles (e.g., Genesis, Saturn), and more. Recent updates include a rebuild of mgba for Linux and the addition of a …
Read More »ClownMDemu Version 1.6.4
Clownmdemu v1.6.4, an early-stage Sega Mega Drive (Genesis) emulator, has been released with various updates. The emulator can run some games, but lacks many standard features. Key changes include the ability to load software from URLs in Emscripten builds, fixing keyboard input flicker, and enabling editing of existing keyboard bindings. New command-line options for user configurations enhance portability. The window title now updates with region settings, and the frontend can …
Read More »jgenesis version 0.11.1
jgenesis v0.11.1 has been released as a cross-platform multi-console emulator supporting various 8-bit and 16-bit gaming consoles, including Sega Genesis, Sega CD, SNES, Master System, and Game Gear. This update serves as a bugfix release following v0.11.0, addressing a significant issue with GBA audio interpolation that caused loud buzzing in certain games like Fire Emblem when enhanced interpolation was active without the PSG low-pass filter. Save states from v0.11.0 remain …
Read More »Xenia Edge Git (February 5, 2026)
Xenia Edge Git (2026/02/05) is an experimental fork of the Xenia emulator, primarily derived from Xenia Canary. It focuses on rapid improvements, particularly for the Vulkan backend and the Linux platform, while still providing full support for Windows. Enhancements made in Xenia Edge will also benefit the Windows environment. Users can download the latest version from the provided source. Xenia Edge Git (2026/02/05) has been released. Xenia Edge is another …
Read More »Vita3K Repository Update (February 4, 2026)
Vita3K Git (2026/02/04) is an experimental PlayStation Vita emulator compatible with Windows, Linux, and macOS. Currently, it supports a limited number of homebrew applications in .vpk format, with no commercial games functioning yet. Recent updates include a feature for Android users that allows them to delete files after installation. The emulator’s progress is documented in the changelog. For more details, download Vita3K Git (2026/02/04) from the source provided. Vita3K Git …
Read More »ShadPS4 Preliminary Report (February 4, 2026)
ShadPS4 Pre (2026/02/04) is an early PS4 emulator for Windows and Linux, developed in C++. The latest changes include various miscellaneous fixes (issue #3993) and a correction to prevent the posix_pthread_mutexattr_settype function from setting invalid mutex types (issue #3991). For more details and to download, visit the project source. ShadPS4 Pre (2026/02/04) has been released. This is an early PS4 emulator for Windows and Linux, developed in C++. ShadPS4 Changelog:* …
Read More »Snes9x Git Version (February 4, 2026)
Snes9x Git (2026/02/04) is a portable freeware emulator for the Super Nintendo Entertainment System (SNES), allowing users to play most SNES and Super Famicom games on their PCs. Developed over three years, it features C++ coding and assembler CPU emulation for i386 Linux and Windows. Recent updates include fixes for the hat switch d-pad and enhancements to the game controller database. The new version is available for download in x64 …
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