VisualBoyAdvance-M Git (2026/08/04) is a game emulator for Windows, Linux, and Mac, supporting Game Boy, Game Boy Color, and Game Boy Advance. The latest development build includes numerous updates and fixes, such as improved Pokรฉmon trading, GB multiplayer support, and adjustments for the MinGW build. Enhancements also include the implementation of GP link support and updates to the README for Android architecture. Multiple translation updates were performed, and issues with …
Read More »Xenia Git Update (August 4, 2026)
Xenia Git (2026/08/04) is an experimental Xbox 360 emulator that currently does not run games. The latest changelog includes various GPU and Vulkan updates, such as implementing gradient exponent bias, vertex kill support, and improvements for texture formats. Key fixes address issues like Z-fighting decals, texture border colors, and coordinate handling for textures. Additionally, it implements wide 1D texture support and addresses a regression in the X_OBJECT_HEADER struct. These updates …
Read More »Vita3K Repository Update (August 4, 2026)
Vita3K Git (as of August 4, 2026) is an experimental PlayStation Vita emulator compatible with Windows, Linux, and macOS. Currently, it supports a limited number of homebrew programs in .vpk format, but commercial games are not yet playable. The latest changelog highlights a fix in the OpenSSL version in the CMakeLists file. For more information, source details can be accessed. Vita3K Git (2026/08/04) has been compiled. Vita3K is an experimental …
Read More »SharpEmu Git Update (August 4, 2026)
SharpEmu Git (2026/08/04) has been compiled, offering an experimental PlayStation 5 emulator for Windows, Linux, and macOS. The latest changelog highlights improvements, including a fix for the audio output trace counter and resolving a lease leak in GuestDataPool on non-GPU compute dispatch paths. Users can download the emulator from the provided source link. SharpEmu Git (2026/08/04) has been compiled. This is an experimental PlayStation 5 emulator available for Windows, Linux, …
Read More »rpcs3 Git Update (August 4, 2026)
RPCS3 Git (2026/08/04) is an open-source PlayStation 3 emulator and debugger for Windows and Linux, developed since 2011. It supports DirectX 12, Vulkan, and OpenGL, enabling it to boot and play many commercial games and SDK samples. Ongoing contributions continue to improve game compatibility. Recent updates include fixes for exception data_heap in debug builds, alpha testing for all primitive types, and various improvements for MSVC. Users can download the latest …
Read More »NxEmu Developer Version 0.7.0-529-e1c6180
NxEmu Dev v0.7.0-529-e1c6180 has been released by N3xoX1, featuring updates to the experimental open-source Nintendo Switch emulator. Key changes include a new UI option to open save data/mod folders, a cleanup of common files, and the addition of a README and license. The CMake has been updated to support desktop nxemu builds and x86_64 externals, while the Rasterizer’s CPU write functionality has improved. For more details and to download the …
Read More »NooDS Git Update (August 4, 2026)
NooDS Git (2026/08/04) is a fast NDS emulator available for Linux, macOS, Windows, and Nintendo Switch. To use it, install wxWidgets on Linux/macOS or the latest Visual C++ runtime on Windows. High-level BIOS emulation is not yet supported; you’ll need “bios7.bin,” “bios9.bin,” and “firmware.bin” files in the same directory as the executable. For the Switch, a ROM file named “rom.nds” is required, as it lacks a file browser. Recent updates …
Read More »mGBA Git Update (August 4, 2026)
mGBA Git (2026/08/04) is an emulator designed for Game Boy Advance games, focusing on speed and accuracy. It supports Game Boy and Game Boy Color hardware, operates well on low-end devices, and offers both heavy and light-weight frontends through Qt and SDL. Key features include local link cable support, save type detection, real-time clock functionality, solar sensor support for Boktai, built-in BIOS, and extensive control remapping. Additional capabilities include savestate …
Read More »DOSBox-X Git (August 4, 2026)
DOSBox-X Git (2026/08/04) has been compiled. This branch of DOSBox emulates an Intel x86 PC, enabling the execution of old MS-DOS games that are incompatible with modern operating systems like Windows XP, Vista, Linux, and FreeBSD. A notable update in the changelog includes setting the carry flag (CF) when INT 2F is called and not handled, preventing Microsoft LAN Manager SETUP from mistakenly indicating that NET WORKSTATION is already running. …
Read More »FB Neo Git (August 4, 2026)
FB Neo Git (2026/08/04) is the latest version of FinalBurn Neo, an emulator for arcade games and select consoles, based on FinalBurn and earlier MAME versions. Recent updates include typo fixes and naming adjustments in the d_megadrive.cpp file, various improvements in d_snes.cpp and d_nes.cpp, and enhancements in cd_img.cpp related to sector loading. Notable changes emphasize the importance of knowing positions in code, along with specific updates from contributor gab75 for …
Read More »Dolphin Git Versions 2606 to 280
Dolphin Git 2606-280 has been compiled, serving as the trunk of the Dolphin Project. It is the first Gamecube emulator capable of running commercial games, supporting Gamecube, Wii, and Triforce. The emulator offers additional features absent in the original consoles, with partial Wii support and compatibility for most Gamecube titles. Recent updates in the changelog include a fix for message alignment in the Mach exception thread. Download links are provided …
Read More »PPSSPP Git Version (August 4, 2026)
PPSSPP Git (2026/08/04) is a versatile PSP emulator compatible with Android, Windows, Mac, and Linux, developed in C++. Recent updates include fixes for WASAPI related to audio channel mapping and error handling, improvements in SDL window management, and corrections to OpenGL retry loops. Additionally, it addresses game exit issues when switching tasks on Android and implements texture replacement unit tests. The update enhances performance and stability with dedicated error checks …
Read More »BizHawk Git Update (August 4, 2026)
BizHawk Git (2026/08/04) is a C# multi-system emulator featuring full-screen support, joypad compatibility, and comprehensive re-recording and debugging tools. It supports a wide range of systems, including the Apple II, various Atari consoles, the Commodore series, Nintendo systems (like the NES and Nintendo 64), Sega consoles, and more. Recently, updates include fixes to previous commits and adjustments to the SDL2Gamepad to address device race conditions. More systems may be added …
Read More »Redream Version 1.5.0-1229-g7932898
Redream v1.5.0-1155-g0056e35 has been released. Originally named Dreavm, Redream is an ongoing emulator project for the SEGA Dreamcast, aiming to provide an enhanced gaming experience. This update offers improvements and bug fixes to optimize performance and compatibility with Dreamcast titles, making it easier for gamers to enjoy classic games on modern systems. As the project evolves, it continues to strive for high-quality emulation and user experience. Redream v1.5.0-1155-g0056e35 has been …
Read More »HBMAME Version 0.289.1
HBMAME v0.289.1 has been released, serving as a derivative of MAME that features various hacks and homebrews absent from the standard MAME package. This version is based on the latest MAME source from SVN at the time of release. You can download HBMAME v0.289.1 for x64, as well as HBMAMEUI v0.289.1 for x64. The source is also available for access. HBMAME v0.289.1 has been released. HBMAME (HomeBrew MAME) is a …
Read More »NgpCraft Emulator Version 2.9.5
NgpCraft Emulator v2.9.5 offers a Neo Geo Pocket/Color emulation experience with a native C++ core. It accurately replicates hardware timing, ensuring games run at their intended 30 fps. Features include a library with thumbnails, sorting options, customizable console booting, and video scaling options. Save states and in-game saves are supported, alongside speed control and rewind functions. Controller support is integrated, with customizable buttons and turbo options. The emulator allows themes …
Read More »Erings Version 0.3.4
Erings v0.3.4, a work-in-progress Sega Saturn emulator, has been released. It supports many of the console’s major hardware components, enabling numerous games to run, some at full speed. Although not intended to be a perfect emulator, it aims to facilitate a positive user experience while focusing on officially licensed games. Certain features will intentionally remain unsupported. Notable bug fixes include audio track indexing and specific game compatibility improvements for titles …
Read More »KytyPS5 (August 4, 2026)
KytyPS5 (2026/08/04) has been released as a compatibility layer for PlayStation 5. Currently in early development, it offers limited compatibility, and features may rapidly change between updates. For detailed changes, refer to the changelog available on GitHub. You can download the latest version and access the source code through the provided links. KytyPS5 (2026/08/04) has been launched. KytyPS5 serves as a compatibility layer for PlayStation 5. As the project is …
Read More »MAME4droid 2026 (version 0.289) Update 1.38
MAME4droid 2026 (0.289) v1.38, developed by David Valdeita, is an updated emulator that supports over 40,000 ROMs, including arcade games, ZX Spectrum, and Amstrad CPC systems. Key features include customizable screen orientation, physical and virtual keyboard support, and Bluetooth/USB gamepad compatibility. The latest update enhances graphical fixes, collision detection for Virtua Fighter, and audio stability, particularly for games using the SCSP sound chip. It also introduces support for Sega’s Flash …
Read More »Xenia Git (August 3, 2026)
Xenia Git (2026/08/03) is an experimental Xbox 360 emulator that currently does not support game execution. The latest changelog includes enhancements such as the addition of mutexes for audio clients, fixes to the X_OBJECT_HEADER, and stubs for functions like XamQueryLiveHive. Improvements in the Xbox kernel involve adding missing structs for IoCreateDevice and file signatures. Furthermore, the GPU section sees updates to sample locked mip unnormalized fetches and addresses issues related …
Read More »Vita3K Repository Update (August 3, 2026)
Vita3K Git (2026/08/03) is an experimental PlayStation Vita emulator available for Windows, Linux, and macOS. It currently supports a limited number of homebrew programs in .vpk format, but commercial games are not playable. The latest update includes a fix for the shader issue ‘ids can’t be 0’ (#4074). For more information and to download, visit the source link. Vita3K Git (2026/08/03) has been released. Vita3K is a trial PlayStation Vita …
Read More »VisualBoyAdvance-M Git Release (August 3, 2026)
VisualBoyAdvance-M Git (2026/08/03) is an emulator for Super Game Boy, Game Boy Color, and Game Boy Advance, available on Windows, Linux, and Mac. The latest development build for Windows can be downloaded, along with updates. Key changes include updates to translations and fixes for LAN and IPC links. Download options are available for both x64 Windows and Android versions. For additional information, refer to the source. VisualBoyAdvance-M Git (2026/08/03) has …
Read More »ShadPS4 Preliminary (August 3, 2026)
ShadPS4 Pre (2026/08/03) is an early PS4 emulator for Windows and Linux, developed in C++. The latest update includes fixes (#4795) and the addition of draw call and dispatch counts to the frame info overlay (#4791). Users can download the emulator from the provided source link. ShadPS4 Pre (2026/08/03) has been released. This is an early PS4 emulator for Windows and Linux developed in C++. ShadPS4 Changelog:* Fixed issue (#4795) …
Read More »RPCS3 Git Update (August 3, 2026)
RPCS3 Git (2026/08/03) is an open-source PlayStation 3 emulator and debugger, developed in C++ for Windows and Linux since 2011. It supports DirectX 12, Vulkan, and OpenGL, enabling it to boot and play many commercial games and SDK samples. Recent updates include fixes for memory leaks, improved CellError formatting, and various emulation bug fixes. Enhancements also address Windows/MSVC build issues and optimize settings dialog code. The emulator continues to evolve, …
Read More »PCSX-Redux Git (August 3, 2026)
PCSX-Redux Git (2026/08/03) is a work-in-progress fork of the PCSX Playstation emulator. The project aims to modernize the codebase by eliminating the plugin system and creating a unified codebase for better portability and readability, utilizing SDL/OpenGL3+/ImGui. Key updates include enhancements to debugging and rendering experiences. The changelog highlights various improvements, such as xmake fixes, updates to the ISO builder, corrections to CD read/write operations, and enhancements to memory views in …
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