Xenia Git Release (August 18, 2026)

Xenia Git (2026/08/18) is an experimental Xbox 360 emulator that currently does not run games. The latest changelog includes various updates: optimizations, fixes for D3D12 and Vulkan related to blending, texture handling, and sample layouts. Improvements were made in GPU handling, including tessellated triangle support and clamping out-of-bounds vertex fetches. Memory management and kernel updates were also addressed, alongside adding support for dash 1746 and transitioning some code to C++20. Overall, the update focuses on enhancing performance and compatibility across various graphical features and functions.

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Xenia Git (2026/08/18) has been compiled. Xenia is a prototype emulator for the Xbox 360. Currently, it does not support game execution (yet).

Xenia Git Changelog:
* [Misc] Various optimizations.
* [D3D12] Correct constant-alpha blending in the RTV pathway
* [GPU] Choose promoted tfetch1D layouts dynamically
* [D3D12] Resolve over-invalidation of bulk fetch register writes
* [D3D12] Revert to point sampling for non-filterable formats
* [Vulkan] Introduce spirv_disable_rounding_mode_rte
* [Vulkan] Address draw_resolution_scaled_texture_offsets issue
* [GPU] Manage tessellated triangle strip and fan rendering
* [Vulkan] Use back-face stencil ref/mask when only front faces are culled
* [Vulkan] Implement separate alpha blend factor map for alpha srcb/dest blend
* [Vulkan] Restrict stacked-texture layer index for Inf/NaN coordinates
* [GPU] Ensure out-of-bounds vertex fetch words are clamped to 0
* [Vulkan] Omit draws with surface_pitch==0 to align with D3D12
* [Vulkan] Correct FSI 2x-as-4x sample mask from host sample 2 to 3
* [Vulkan] Ensure float controls are applied to geometry shaders to match VS/PS
* [GPU] Retrieve guest-resolved mips from scaled resolve memory
* [Vulkan] Ensure persistent binding of shared memory for texture loads and resolves
* [Vulkan] Resolve 2x MSAA alpha-to-coverage sample layout errors
* [Vulkan] Limit scalar maxas/maxasf address register to [0, 255]
* [GPU] Simulate extended-range float16 in render target packing/unpacking
* [Vulkan] Invalidate user clip plane constants upon source registers change
* [Vulkan] Fix issues related to adaptive tessellation
* [Memory] Revise guest access resolution and manage unwatched invalidation
* [Kernel] Substituted X_DISPATCHER_FLAGS with X_OBJECT_TYPES
* [XEX] – Added support for dash 1746
* [Misc] Transition to C++20, Part 1
* [CPU] Publish JIT entry results while under the entry table lock
* [GPU] Relocate debug cvars to a new TOML block; miscellaneous cleanup

Download: Xenia Git (2026/08/18)

Source: Here

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