PCSX-Redux Git Update (November 13, 2025)

PCSX-Redux Git (2025/11/13) is an ongoing fork of the PCSX PlayStation Emulator, aimed at updating the codebase to modern standards. The project intends to eliminate the plugin system, creating a cohesive monolithic codebase that integrates all emulation aspects. It utilizes SDL/OpenGL3+/ImGui for enhanced portability and readability, while also focusing on improving debugging and rendering experiences. Recent changes include bug fixes related to coroutine builds on AppleClang 17, missing PKGBUILD dependencies, and directory rendering issues. Users can download the latest version from the provided source link.

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PCSX-Redux Git (2025/11/13) has been compiled. This is another iteration of the PlayStation Emulator, PCSX. Although the project is still ongoing, the main objectives are: updating the codebase to current standards, eliminating the plugin system to create a unified codebase that manages all aspects of PlayStation emulation, building everything on SDL/OpenGL3+/ImGui for better portability and readability, enhancing the debugging experience, and improving rendering quality.

PCSX-Redux Changelog::
* Merge pull request #1968 from wheremyfoodat/fix-coroutine
* Fix coroutine build on AppleClang 17
* Merge pull request #1974 from njfox/aur-ci-dependencies
* Add –syncdeps to install missing PKGBUILD dependencies
* Merge pull request #1977 from aybe/fix-icon-overlay
* Resolve spurious folder icon overlay
* Merge pull request #1976 from aybe/fix-missing-directory-extension
* Render directory node fully (including extension)
* Merge pull request #1975 from aybe/fix-wrong-c-drive
* Correct C:\ displaying the current directory

Download:
PCSX-Redux Git (2025/11/13)
Source: Here

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