PCSX-Redux Git (2025/11/18) is a developing fork of the PlayStation Emulator PCSX, aiming to modernize the codebase. This project seeks to eliminate the plugin system, creating a unified codebase that incorporates all emulation components. The focus is on utilizing SDL/OpenGL3+/ImGui to enhance portability and readability, as well as improving debugging and rendering experiences. Recent updates include merges of various branches, fixes for Visual Studio project files, enhancements to the GUI, and a new splash screen generation script. The project is still in progress, with ongoing improvements noted in the changelog.
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PCSX-Redux Git (2025/11/18) has been compiled. This is another iteration of the Playstation Emulator, PCSX. Although the project is still ongoing, the primary objectives include: updating the codebase to modern standards, eliminating the plugin system to create a unified codebase that covers all aspects of Playstation emulation, building everything on SDL/OpenGL3+/ImGui for better portability and readability, enhancing the debugging experience, and improving rendering performance.
PCSX-Redux Changelog::
* Merged pull request #1957 from wheremyfoodat/splash
* Merged branch ‘main’ into splash
* Nix: Ceased using the outdated version of stb from nixpkgs (#7)
* Merged branch ‘main’ into splash
* Corrected VS project files
* GUI: Enhanced splash image and fixed bugs
* Introduced splash screen generation script
* Initial draft of splash image
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