Retrom v0.7.33 is a centralized game library and collection management service focusing on emulation, allowing users to configure once and play anywhere. Key features include hosting a cloud game library, automatic game scanning, and support for multiple operating systems (Windows, MacOS, Linux). Users can manage emulator profiles that are stored on the server for easy sharing and restoration. The update introduces caching for metadata images on the server, improving access speed for images. Users can download game metadata and artwork to enhance their library’s presentation. The download link for Retrom v0.7.33 is provided.
Retrom v0.7.33 has been released. It’s a centralized service for game library and collection management, emphasizing emulation. Configure once and play seamlessly anywhere.
Retrom Features
Host your own cloud-based game library service
Automatically scan your filesystem for games and platforms, adding them to your library with ease
Install, uninstall, and play games from the service on multiple desktop clients.
Compatible with Windows, MacOS, and Linux!
Access your library from anywhere using the web client.
Manage emulator profiles per client, stored on the server for easy sharing and restoration after reinstallations.
Launch all your games across various emulators or platforms using pre-configured profiles from a single interface.
Automatically obtain game metadata and artwork from supported providers to enhance your library’s presentation!
Retrom Changelog:
New Features
Cache metadata images on the server
Retrom now caches all remote image files on
the server, enabling clients to retrieve these
cached copies instead of relying on the original external URLs.
If a file isn’t cached yet, the client will still use the upstream URL, but it will be cached for future access.
fixes #366