1677readme.txt
If you want to use this patch, unzip the .lua file and apply to Wizardry - Proving Grounds of the Mad Overlord (U) [!].nes using lunar IPS.exe or similar.
Nintendo Entertainment System · Bug Fix
By fatboysim13
Wizardry: Proving Grounds of the Mad Overlord · All hacks & resources →Wizardry - Proving Grounds of the Mad Overlord AC fix gameplay screenshots.
Some would think there are no major bugs in Wizardry 1 but after playing a while would see that the monsters melee hit chances remain the same for all displayed AC values.
After a more in-depth look it turned out to be a simple mistake. AC is calculated normally but not taken into account for the attack roll. A 1 byte change of code was all that was needed.
Also fixed an annoying typo (”spitits” to “spirits”).
Country: USA CRC-32: 804ef7f9 SHA-1: F324F1977D4B7840C37821990247993C26FA46FC SHA-256: 193A68E9D5629CF454A040A38BBE106580F8CF3363060973A55D75DE987339E4 MD-4: 3517414e7ca01f35203947931269a1df MD-5: 9CEE61A4394001CED4A2D2E8B08FF627 Wizardry - Proving Grounds of the Mad Overlord (U) [!].nes
RELEASE 1.0
If you want to use this patch, unzip the .lua file and apply to Wizardry - Proving Grounds of the Mad Overlord (U) [!].nes using lunar IPS.exe or similar.
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