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Final Fantasy IV (English)

By Joelsmith380, necrosaro, AnusP, Ian Kelley

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About this project

FF4 - Cosmetic Changes

This is a hack based on the J2E translation of Final Fantasy 4. The author of this patch loved playing the original version but there were several changes J2E made that (in his opinion) seemed to change the feel of the game. This hack changes these things to look more like Final Fantasy 2 US.

Changes:

  • Changed the font to the original 8x8 font.
  • renamed a few spells and items.
  • changed names such as Golbeze to Golbez.
  • changed in battle dialogue and item/spell box from two lines to one line.
  • rearranged some text on the status screens.

Original game requirements

Database match: Final Fantasy IV (Japan) (Rev 1)
Database: No-Intro: Super Nintendo Entertainment System (v. 20180813-062835)
File/ROM SHA-1: EAC14578B3465FFCE874119005F9B244E8565A79
File/ROM CRC32: CAA15E97

Creator credits

Joelsmith380
Hacking
Author of FF4 - Cosmetic Changes
necrosaro
Original Hacking
J2e Translations
AnusP
Original Hacking
J2e Translations
Ian Kelley
Original Translation
J2e Translations

RELEASE 1.0

Readme & instructions

2601readme.txt

Final Fantasy 4 Cosmetic Changes Joelsmith380 This is a hack based on the J2E translation of Final Fantasy 4. I loved playing the original version but there were several changes J2E made that in my opinion seemed to change the feel of the game. This hack changes these things to look more like Final Fantasy 2 US.

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Final Fantasy 4 Cosmetic Changes
Joelsmith380
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This is a hack based on the J2E translation of Final Fantasy 4. I loved playing the original version but there were several changes J2E made that in my opinion seemed to change the feel of the game. This hack changes these things to look more like Final Fantasy 2 US. 

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Changes

-Changed the font to the original 8x8 font.
-renamed a few spells and items.
-changed names such as Golbeze to Golbez.
-changed in battle dialogue and item/spell box from two lines to one line.
-rearranged some text on the stautus screens.

Bugs

-During the "prophecy" text in the end sequence a T appears as an I. I could change it in 2 seconds but I couldn't find text for the end sequence in the hex code.
-On the status screen I had to sacrafice the word "experience" for "exp." due to space limitations in the code.

This hack was a learning experience for me. I'm sure the hex code is a mess but I played it through and everything seems to be in order. I can be contacted at joelsmith380@gmail.com if you find any more bugs, have any suggestions, or feel like fixing the bugs listed. I'd be grateful!

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The ips must be applied to an unheadered japanese Final Fantasy 4 rom. 

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Credit

holyplasmadragonfox for his online collaboration and his hex map of the game
Snowbro for Tile Layer Pro
J2E for the translation

Download 2601readme.txt ↓

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