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FF6ExpED

By Madsiur

Final Fantasy III · All hacks & resources →

About this project

This small editor allow to edit monster drops and stolen items. There is now 4 drops and possible items to steal per monster, with each a chance of dropping from 0/256 to 256/256. You can modify the universal chances of drop and steal.

The editor expansion code work with Imzogelmo's Multi-Steal Fix or without it. View readme.txt for more details.

Original game requirements

See the release instructions.

Creator credits

Madsiur
Listed creator

RELEASE 0.2

Readme & instructions

readme.txt

FF6ExPED version: 0.2 (Beta) release date: 2016/04/08 author: madsiur Platforms: x64, x86 Description This small editor allow to edit monster drops and stolen items. There is now 4 drops and possible items to steal per monster, with each a chance of dropping from 0/256 to 256/256. You can modify the universal chances of drop and steal.

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FF6ExPED
------------------------
version: 0.2 (Beta)
release date: 2016/04/08
author: madsiur
Platforms: x64, x86


Description
------------------------
This small editor allow to edit monster drops and stolen items. There is now 4 drops and 
possible items to steal per monster, with each a chance of dropping from 0/256 to 256/256. 
You can modify the universal chances of drop and steal. Assigning item 0xFF is same thing 
as assigning nothing, like in FF3usME.

All drop/steal chances added together must equal 256/256 or 100%. Drop lvl 4 is automatically 
ajusted. The original drops/steal items have been put in slot 1 and 2. Slot 3 and 4 have 
nothing by default.

Concerning the steal items, I did not modified the steal formula. Like in vanilla game, percentages
are taken into account when you get a successful steal, otherwise it's a failed steal attempt.
The editor code and table expansion work with Imzogelmo's Multi-Steal Fix or without it. However, 
chance to mess things up are good if you apply the patch (for v1.0) after doing the expansion with 
the editor. I have not tested this.

If you want only 3 drops/steal items, you need to put drop 1,2 or 3 at 0% and leave drop 4 as 
your third drop. The code is not made for total of first three drops to be beyond 0xFF (255).

You ROM must be expanded in order to use the editor. The editor does not expand the ROM. The
reason is that 0xC00 bytes is required for the new drop/steal table so it needs to go in expanded ROM.
There is also 0x100 bytes reserved for actual and future extra code. This must also go in expanded ROM.


Drop/Steal Examples
------------------------

0x00 25%
0xFF 25%
0xFF 40%
0x2C 10%
-65% nothing, 25% dirk, 10% item $2C


0xFF 75%
0x00 24%
0x34  0%
0x00  1%
-75% nothing, 25% dirk

0xFF 25%
0xFF 25%
0xFF 25%
0xFF 25%
-100% nothing


Offsets affected
-------------------------
-disassembly will be included in future update

Known Bugs
-------------------------
- Backup option does not work. Ignore it.
- Total % can sometimes equal 101%, but raw chances are always correct.

Version History
------------------------
version 0.2 (2016/04/08)
-Implemented steal editor
-Minor UI tweaks (icons and lists)

version 0.1.1 (2016/03/19)
- Fixed drop total bug (100% total on first three drops).
- Disabled backup feature for now.
- Misc icons changes.

version 0.1 (2016/03/14)
- Initial release

Download readme.txt ↓

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