RPCS3 Git (2026/01/25) is a compiled open-source PlayStation 3 emulator and debugger, developed since 2011 for Windows and Linux. It supports modern rendering APIs like DirectX 12, Vulkan, and OpenGL, enabling booting and playing many commercial PS3 games and SDK samples. Ongoing development by contributors continues to enhance game compatibility. Recent updates include improvements to USB support, RSX fixes, macOS optimizations, and expanded codec support in cellVdec. The emulator aims for better performance and functionality, accommodating user feedback and resolving bugs. Download and source links are available.
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rpcs3 Git (2026/01/25) has been compiled. RPCS3 is an open-source emulator and debugger for Sony PlayStation 3, developed in C++ for both Windows and Linux. This emulator has been in continuous development since early 2011, now offering support for modern DirectX 12, Vulkan, and OpenGL renderers. It is capable of booting and playing a substantial number of commercial titles and PlayStation 3 SDK samples, with many more becoming playable through ongoing contributions.
rpcs3 Git Changelog:
* USB: Complete Summonride figures
* rsx: Reduce non-critical errors to warnings
* rsx: Fix decoding for convolution filters
* vk: Include GCM format in debug names for temporary texture-cache resources
* rsx/zcull: Correct minor copy-paste issues
* CI: Download dependencies if name remains the same but checksum changes
* Addressed review comments
* [macOS] Specify plist version
* [macOS] Correct naming for releases
* cellVdec: Remove resolved TODOs
* cellVdec: Document all supported codecs
* cellVdec: Add support for all MPEG4 profile levels
* Adjust velocity for RB3 pro guitar when it remains unchanged consecutively (#18064)
* Qt: Update UI labels based on product type
* Migration bug fixes
* Transition from Flatbuffers to Protobuf (#18082)
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