The Sega Model 3 UI (2026/01/24) is a user-friendly interface for the Supermodel Sega Model 3 arcade emulator. Key updates include a borderless display option, a fixed refresh rate of 57.5246, and selectable resolutions from a drop-down list. New features also include “CrossHairStyle” selection, a “Write ini” button, and improved game list displays. Notably, replay support has been added for PonMi Edition, simplifying record and replay operations within the UI, reducing reliance on command-line usage. The update enhances usability, streamlines workflows, and ensures accurate playback of input data. Download is available for the new UI.
Sega Model 3 UI (2026/01/24) has been released. This is a straightforward UI for the Supermodel. Supermodel serves as a Sega Model 3 arcade emulator.
New features include:
Borderless mode can now be configured.
A window will pop up for selecting the display position.
Press the three-dot button to proceed.
Options for resolution can now be chosen exclusively from a drop-down menu. Do you need a fix?
CrossHairStyle is now customizable.
RefreshRate is now fixed at 57.5246. Do you need a fix?
PowerPC frequency can be set to 0, which means Auto
A Write ini button has been added.
It also saves to the ini file upon pressing ‘LoadRom’
The ‘Step’ display has been incorporated into the Gamelist
I chose the standard “Arial” font since I wasn’t aware of the original.
Sega Model 3 UI Changelog:
Quick fix
Added settings for “ScanlineStrength” and “BarrelStrength”.
Update for replay support (for Supermodel3 PonMi Edition)
With the introduction of replay support in Supermodel3 PonMi Edition,
the Sega Model 3 UI has been updated accordingly.
This update aims to streamline record/replay processes and enhance usability.
🔧 Key Developments
Simplified Replay Controls
Record and replay can now be completely managed via UI buttons
Less dependency on command-line options for daily use
Integration with PonMi Edition Replay System
UI updated to facilitate input capturing (record) / input playback (replay)
Replay workflow has been refined for clarity and user-friendliness
UI Behavior Enhancements
Improved usability for record/replay functions
Internal tidy-up and minor adjustments
🎮 About Replay
Replay is not video capture.
Instead, it records input data frame by frame and replays it in sync with the emulator.
This method allows for:
Very small replay file sizes
Accurate playback regardless of rendering settings or resolution
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