The ScePSX Beta v0.1.7.8, an open-source Sony PlayStation 1 emulator for Windows, has been released by unknowall, based on ProjectPSX. Key features include real-time save/load, support for D2D1, D3D, and OpenGL renderers (with shader support), memory editing, and multi-axis controller compatibility. Each game offers independent save options. The latest update includes fixes for DMA OTC channel linked list transfer and other optimizations. Users can download the emulator and access the source code for further exploration.
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ScePSX Beta v0.1.7.8 has been released. ScePSX is a new open-source Sony Playstation 1 emulator for Windows, developed in C# by unknowall. Its core code is partially derived from ProjectPSX.
ScePSX Features:
Real-time saving and loading
Integrated D2D1, D3D, and OpenGL renderers; OpenGL supports shader loading, while D3D and OpenGL are compatible with ReShade
Built-in xBR functionality for magnification by 2, 4, 6, or 8 times the internal resolution
Memory editing and searching capabilities
Cheat code support
Multi-axis controller compatibility
Independent game saves and real-time saving for each game
ScePSX Changelog:
Fixes
Resolved DMA OTC channel linked list transfer issues
Some minor optimizations
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