Tag Archives: Console

DuckStation Git Update (August 31, 2025)

DuckStation Git (2025/08/31) is an emulator for the Sony PlayStation, emphasizing playability and speed while ensuring compatibility even on low-end devices. The emulator includes a CPU recompiler, various rendering options (D3D11, OpenGL, Vulkan), and enhancements such as upscaling and texture filtering. It supports a range of formats (bin/cue, PBP) and features “fast boot,” save state options, and automatic updates. New updates address multiple bugs, improve GameDatabase functionality, and enhance the …

Read More »

ShadPS4 Pre-release (August 31, 2025)

ShadPS4 Pre (2025/08/31) is an early PS4 emulator for Windows and Linux, developed in C++. The latest update includes several improvements: a fix for custom border color fallback conditions, handling of offsets and format overrides in fetch shaders, resolution of compilation errors with certain math functions, and enforcement of order in keyboard string mapping to prevent duplicate combinations. The emulator can be downloaded from various sources. ShadPS4 Pre (2025/08/31) has …

Read More »

VisualBoyAdvance-M Git Update (August 31, 2025)

VisualBoyAdvance-M Git (2025/08/31) is a compiler for the VisualBoyAdvance-M (VBA-M) emulator, which supports Game Boy, Game Boy Color, and Game Boy Advance on Windows, Linux, and Mac. This build includes updates such as new translations, adjustments to the gba_darken option, and enabling the default LCD filter for GBA/GB. The changelog highlights various code updates and the removal of unnecessary code. Users can download the latest Windows version from multiple sources, …

Read More »

PPSSPP Git Update (August 31, 2025)

PPSSPP Git (2025/08/31) is a portable PSP emulator compatible with Android, Windows, Mac, and Linux, developed in C++. Recent updates include support for OpenXR and enhancements to the VRManifest.xml for “Play for Dream.” Additionally, changes involve the removal of DirectX 9 SDK references, cleanup of obsolete translation strings, and fixes for various translation issues. The auto-translation of PromptScreen parameters has also been addressed. Users can download the latest version from …

Read More »

bsnes (August 30, 2025)

bsnes (2025/08/30) has been released as an emulator for Super Famicom and SNES, focusing on accuracy, debugging, and clean code. The update includes enhancements such as using QScreen for desktop functions, removing Qt 4 support, and updating SameBoy integration to version 1.0.2. Additional fixes address MSVCRT limitations that affect cheat import on SDL Windows and resolve Solarium beta 4 regressions. The asset format has been updated, and non-car iOS icons …

Read More »

ShadPS4 Pre-release (August 30, 2025)

ShadPS4 Pre (2025/08/30) is an early PlayStation 4 emulator for Windows and Linux, developed in C++. Recent updates include improvements in Vulkan rendering, shader recompiler functionalities, and better handling of bitwise instructions. Specific changes involve initializing Vulkan structures properly, enhancing float type usage for atomics, and supporting multiple attributes in vertex fetch shaders. The update also addresses optimizations in vector interpolation and pipeline cache management. Additionally, the Windows build instructions …

Read More »

RPCS3 Git Update (August 30, 2025)

RPCS3 Git (2025/08/30) is an open-source PlayStation 3 emulator and debugger, developed since 2011 in C++ for Windows and Linux. It supports rendering via DirectX 12, Vulkan, and OpenGL, enabling the booting and gameplay of numerous commercial games and SDK samples. Ongoing contributions are enhancing compatibility with more titles. The latest update includes Qt version 6.9.2. Download options are available via several file-sharing platforms. rpcs3 Git (2025/08/30) has been compiled. …

Read More »

Project64 Git Update (August 29, 2025)

Project64 Git (2025/08/29) is a proprietary Nintendo 64 emulator for Windows that utilizes a plug-in system for third-party development. It enables users to play Nintendo 64 games from ROM images, either sourced from cartridges or created as homebrew. Initially developed by Jabo and zilmar as a programming exercise, Project64 is now open source. Recent updates have included the ability to process elements for Zelda. The emulator is available for download …

Read More »

ShadPS4 Preview (August 28, 2025)

ShadPS4 Pre (2025/08/28) is an early PlayStation 4 emulator developed for Windows and Linux, utilizing C++. This emulator aims to enable users to run PS4 games on their PCs, providing a platform for gamers to experience PlayStation titles outside of the original console environment. As a pre-release version, it may still have limitations and bugs, but it marks a significant step in PS4 emulation development. The community is encouraged to …

Read More »

DuckStation Git Update (August 28, 2025)

DuckStation Git (2025/08/28) is a Sony PlayStation emulator focusing on playability, speed, and maintainability, designed for optimal performance on low-end devices. It features a CPU recompiler, various rendering options (D3D11, D3D12, OpenGL, Vulkan), and support for upscaling, true color, and PGXP for improved graphics. Additional functionalities include save state support, multiple file format compatibility, automatic updates, and support for various controllers, including lightgun simulation. The latest changelog includes enhancements like …

Read More »

ShadPS4 Preliminary (August 27, 2025)

ShadPS4 Pre (2025/08/27) is an early PlayStation 4 emulator for Windows and Linux, developed in C++. The recent update includes several changes: it replaces direct usage of wrgsbase and rdgsbase for better portability, tests the 6.9.2 update, and adds stubs for the libSceVrTracker libraries. Various download options are available, including links to 1cloudfile, gofile, and more. For further details, refer to the source. ShadPS4 Pre (2025/08/27) has been released. This …

Read More »

BizHawk Git Update (August 27, 2025)

BizHawk Git (2025/08/27) is a multi-system emulator developed in C# that caters to both casual gamers and enthusiasts. It features full-screen mode, joypad support, and comprehensive rerecording and debugging tools for various system cores. Supported systems include iconic platforms like the Apple II, Atari consoles, Commodore systems, Nintendo consoles (including 3DS, NES, and SNES), Sega consoles (like Genesis and Saturn), and others. Recent updates limit log flooding to Debug config …

Read More »

rpcs3 Git Update (August 26, 2025)

RPCS3 Git (2025/08/26) is an open-source PlayStation 3 emulator and debugger for Windows and Linux, developed since early 2011. It features support for modern graphics APIs like DirectX 12, Vulkan, and OpenGL, allowing it to boot and play many commercial games and PlayStation 3 SDK samples. Ongoing contributions continue to enhance its compatibility with more titles. Recent updates include a fix for build failures related to mvk formulae. The emulator …

Read More »

Xenia Manager Version 3.1.2

Xenia Manager v3.1.1 has been released to enhance the usability of the Xenia Emulator, allowing for easier gameplay and installation of game patches. The update features a user-friendly interface for adjusting settings and includes crucial library updates, notably Magick.NET to version 14.8.0, which addresses several exploits, as well as an update to SteamKit2 (version 3.3.1). This version aims to streamline the experience for users of the experimental Xbox 360 emulator. …

Read More »

RPCS3 Git Update (August 25, 2025)

RPCS3 Git (2025/08/25) is an open-source PlayStation 3 emulator and debugger developed in C++ for Windows and Linux since 2011. It supports DirectX 12, Vulkan, and OpenGL renderers, allowing it to boot and play many commercial games and PS3 SDK samples, with ongoing improvements from contributors. Recent updates include consistency adjustments to functions, enhancements to the virtual file system dialog for item selection, and improved patch management. The emulator continues …

Read More »

DuckStation Git Update (August 24, 2025)

DuckStation Git (2025/08/24) is a PlayStation(TM) emulator prioritizing speed, playability, and long-term maintainability. It aims for high accuracy while remaining performant on low-end devices. Key features include JIT recompiler, various rendering options (D3D11, Vulkan), upscaling, PGXP for improved visuals, and “Fast boot” options. It supports multiple file formats, including bin/cue and PBP, and offers advanced input features, including support for various controllers and multitap connections. Automatic updates and memory card …

Read More »

ShadPS4 Pre-Release (August 24, 2025)

ShadPS4 Pre (2025/08/24) has been released as an early PS4 emulator for Windows and Linux, developed in C++. The update includes several improvements: cleanup of the graphics key refresh, fixes for struct comparisons in the video core, enhanced accuracy in shader exports, and new translations in “Common Config” settings. Additionally, the update optimizes image download queues based on image address values. For more details, download links are available on various …

Read More »

PPSSPP Git Update (August 24, 2025)

PPSSPP Git (2025/08/24) has been compiled and is available as a fast, portable PSP emulator for Android, Windows, Mac, and Linux, developed in C++. Recent updates include merging pull requests, reinstating ARCH, fixing a typo, and simplifying dependency installation with Mesa not linked to LLVM. Download options include multiple file sharing services like 1cloudfile, gofile, koramaup, mirrored, ranoz, and usersdrive. For source access, visit the provided link. PPSSPP Git (2025/08/24) …

Read More »

DuckStation Git Update (August 23, 2025)

DuckStation Git (2025/08/23) is a PlayStation(TM) emulator focusing on playability, speed, and compatibility, ideal for low-end devices. It employs features like a CPU Recompiler/JIT for multiple architectures, hardware and software rendering options, and enhancements like upscaling and texture filtering. DuckStation supports various file formats, including bin/cue and MAME CHD, and offers capabilities like save state support, automatic updates, and integrated debugging. The latest changelog includes improvements to the debugger, CPU …

Read More »

ShadPS4 Pre-release (August 22, 2025)

ShadPS4 Pre (2025/08/22) has been released as an early PS4 emulator for Windows and Linux, developed in C++. Key updates in the changelog include improved libSceHmd stubs, a change to classify audio queue messages as INFO, and setting ShadPS4 as the default repository for patches. Users can download the emulator from various sources, including 1cloudfile, gofile, and others. ShadPS4 Pre (2025/08/22) has been released. This is an early PS4 emulator …

Read More »

PPSSPP Git Update (August 22, 2025)

PPSSPP Git (2025/08/22) is an updated version of a fast and portable PSP emulator compatible with Android, Windows, Mac, and Linux, developed in C++. The latest changelog notes a correction to a test value in the frame rate check. Users can download the emulator from various links, including 1cloudfile, gofile, and others. For more information, a source link is available. PPSSPP Git (2025/08/22) has been compiled. PPSSPP is a fast …

Read More »

RPCS3 Git Update (August 21, 2025)

RPCS3 Git (2025/08/21) is an open-source PlayStation 3 emulator for Windows and Linux, written in C++. Under development since 2011, it supports DirectX 12, Vulkan, and OpenGL renderers. The emulator can boot and play many commercial games as well as PlayStation 3 SDK samples, with ongoing contributions enhancing its compatibility. Recent updates include new settings for screenshot and recording hints, alongside simplified audio volume management. For downloads, visit links on …

Read More »

DuckStation Git Update (August 20, 2025)

DuckStation Git (2025/08/20) is a PlayStation emulator focusing on playability, speed, and maintainability, compatible with low-end devices. It aims for high accuracy without unnecessary hacks. Key features include CPU recompiler/JIT, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), and enhancements like upscaling and PGXP. It supports various file formats, including bin/cue and PBP, and features save states, automatic updates, and multitap controllers. Recent updates include changes to compatibility ratings, game speed …

Read More »

RPCS3 Git Update (August 20, 2025)

RPCS3 Git (2025/08/20) is an open-source emulator for the Sony PlayStation 3, developed in C++ for Windows and Linux since 2011. It supports modern rendering technologies like DirectX 12, Vulkan, and OpenGL, enabling it to boot and play many commercial games and PlayStation 3 SDK samples. Ongoing contributions continue to expand its game compatibility. Recent updates include improvements to SPU’s Busy Wait detection, enhancing performance. The latest version is available …

Read More »

melonDS Git (August 15, 2025)

melonDS Git (2025/08/15) is a compiled open-source Nintendo DS emulator, part of a new wave of DS emulators. Key features include a nearly complete core for CPU, video, and audio emulation, a JIT recompiler for speed, OpenGL rendering with 3D upscaling, and support for savestates and joystick control. It also offers various display modes and is working on features like local multiplayer, DSi emulation, and GBA slot add-ons. The latest …

Read More »