Ymir Git (2026/03/26) is a new Sega Saturn emulator still in development. It supports game loading from various formats like BIN+CUE and ISO, and features automatic IPL ROM detection and region switching. The emulator allows for two-player gameplay with customizable keybindings and includes backup RAM management. Users can also import, export saves, and use save states, along with features like rewinding, turbo speed, and frame-stepping. A work-in-progress debugger is also …
Read More »ShadPS4 Preliminary Version (March 25, 2026)
ShadPS4 Pre (2026/03/25) is an early PS4 emulator for Windows and Linux, developed in C++. Recent updates include the introduction of a testing suite using Google Test, a fix for the Vblank frequency setting, and improved UTF-8 encoding for paths. The emulator now also provides more detailed error messages for file opening failures. For more information, download the latest version. ShadPS4 Pre (2026/03/25) has been officially released. This is an …
Read More »ShadPS4-QtLauncher (March 26, 2026)
ShadPS4-QtLauncher (2026/03/26) has been released as the official launcher for shadPS4, an early PS4 emulator for Windows and Linux written in C++. The latest update includes a fix for vblank saving and new updates from Crowdin. Downloads are available for this version. ShadPS4-QtLauncher (March 26, 2026) has been released. QtLauncher serves as the official launcher for shadPS4, an early PS4 emulator available for both Windows and Linux, developed in C++. …
Read More »RPCS3 Git Update (March 26, 2026)
RPCS3, an open-source PlayStation 3 emulator and debugger developed in C++ for Windows and Linux, was compiled on March 26, 2026. In development since 2011, it supports modern graphics APIs such as DirectX 12, Vulkan, and OpenGL. The emulator can boot and play many commercial PS3 games and SDK samples, with ongoing improvements from contributors enhancing compatibility. Recent updates include making resolution scaling non-global and avoiding 0-height inner boxes for …
Read More »PCSX2 Version 2.7.216
PCSX2 v2.7.216 has been released as a free and open-source PlayStation 2 emulator. It emulates PS2 hardware through MIPS CPU interpreters, recompilers, and a virtual machine for managing hardware states and system memory, enabling gameplay of PS2 titles on PC. The latest update includes a standard font for the input overlay and fixes to the game list header menu, along with Qt dependency updates to version 6.11.0. Users can download …
Read More »DuckStation Version (March 26, 2026)
DuckStation Git (2026/03/26) is an advanced emulator for the Sony PlayStation™, prioritizing playability and speed while ensuring long-term maintainability. It aims for accuracy and functionality, even on low-end devices, avoiding hacks. Key features include CPU recompiler/JIT, multiple graphics rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, PGXP for precision, fast boot options, and extensive game format support. Additional functionalities include save state support, direct booting of homebrew, input for digital/analog controllers, …
Read More »Dolphin Git Version 2603-129
Dolphin Git 2603-129 is the latest version of the Dolphin Project, the first Gamecube emulator capable of running commercial games. It supports Gamecube, Wii, and Triforce, offering features not found on the original consoles, including partial Wii support and compatibility with most Gamecube titles. Recent updates include fixes for the Triforce region flag, enhancements to the MediaBoard functionality, and the removal of certain developer prompts for unknown opcodes. Downloads are …
Read More »GearSystem Version 3.9.2
GearSystem v3.9.2, a Sega Master System/Game Gear emulator developed in C++, supports multiple platforms including iOS, Raspberry Pi, Mac, Windows, and Linux. It emphasizes source code readability and high compatibility. Key features include an accurate Z80 core, multi-mapper support, external RAM with save files, automatic region detection, SMS2 mode support, an internal ROM detection database, and sound emulation with SDL Audio. The update brings improvements to the debugger, including trace …
Read More »Xenia Git Release (March 25, 2026)
Xenia Git (2026/03/25) is an experimental Xbox 360 emulator that currently doesn’t run games. The latest updates include improvements for ARM64 functionality, such as adding thread-safe atomics, optimizing features like FEAT_LSE, and implementing various opcodes. Testing has been enhanced with new tests for operations like AND_NOT and vector comparisons. Additionally, memory leak fixes and better unwind information have been addressed. Changes also include updates to the README for release links …
Read More »PCSX2 Version 2.7.213
PCSX2 v2.7.213 has been released, enhancing the free and open-source PlayStation 2 (PS2) emulator. It emulates PS2 hardware using MIPS CPU Interpreters, Recompilers, and a Virtual Machine for managing system states and memory, enabling PS2 game play on PCs with added features. Key updates include improvements to translation, adjustments in GitHub Actions, and enhancements for compatibility with macOS to prevent crashes. Users can download the latest version at the provided …
Read More »ShadPS4-QtLauncher (March 25, 2026)
ShadPS4-QtLauncher (2026/03/25) has been released as the official launcher for shadPS4, an early PS4 emulator for Windows and Linux developed in C++. The latest update includes improvements to the Qt GUI, new translations from Crowdin, and features for managing trophy and save folders. For download and more information, visit the provided source link. ShadPS4-QtLauncher (2026/03/25) has been released. QtLauncher serves as the official launcher for shadPS4. ShadPS4 is an early-stage …
Read More »RPCS3 Git Update (March 25, 2026)
RPCS3 Git (2026/03/25) is an open-source PlayStation 3 emulator and debugger for Windows and Linux, developed in C++ since 2011. It supports modern graphics APIs like DirectX 12, Vulkan, and OpenGL, enabling the booting and playing of many commercial games and SDK samples. Recent changes include fixes for building with bundled zlib and Clang 22, as well as improvements to logging during boot. Ongoing development aims to increase the number …
Read More »GearSystem Git Release (March 25, 2026)
GearSystem Git (2026/03/25) is a C++ emulator for Sega Master System/Game Gear, compatible with iOS, Raspberry Pi, Mac, Windows, and Linux. It emphasizes source code readability and high compatibility, featuring an accurate Z80 core, multi-mapper support, external RAM save files, automatic region detection, SMS2 224 mode, and sound emulation via SDL Audio and Sms_Snd_Emu. The emulator includes an integrated disassembler for real-time access and compressed ROM support (ZIP deflate). Recent …
Read More »Dolphin Git Version 2603-122
Dolphin Git 2603-122 has been compiled, marking a significant update for the Dolphin Project. It is the first Gamecube emulator capable of running commercial games and supports Gamecube, Wii, and Triforce emulation. This version includes improved features, partial Wii support, and the ability to play most Gamecube games. Recent changelog updates feature fixes for invalid access warnings, animation stutter in ScummVM titles, and enhancements for Android permissions handling. Additionally, it …
Read More »PPSSPP Git Update (March 25, 2026)
PPSSPP Git (2026/03/25) features a fast and portable PSP emulator supporting Android, Windows, Mac, and Linux. The latest update includes various changes, such as merging pull request #21482, reintroducing the “Landscape auto” rotation type, fixing warnings, and updating Cargo.lock and langtool dependencies. Downloads for PPSSPP Git can be accessed for both x64 and Android. PPSSPP Git (2026/03/25) has been compiled. PPSSPP is a high-speed and portable PSP emulator available for …
Read More »BizHawk Git Release (March 25, 2026)
BizHawk Git (2026/03/25) is a multi-system emulator developed in C#. It offers casual gamers features like full-screen mode, joypad support, and comprehensive rerecording and debugging tools. Supported systems include Apple II, various arcade machines, multiple Atari consoles, Commodore systems, Neo Geo, Nintendo (including 3DS, DS, and NES), Sega consoles, PlayStation, and more. Recent changelog updates include fixing build issues, cleaning up InputRoll, and adding Lua annotations. The latest version is …
Read More »Azahar Repository (March 25, 2026)
Azahar Git (2026/03/25) is a compilation of an open-source 3DS emulator project based on Citra. The emulator aims to provide a platform for playing Nintendo 3DS games on various devices. It incorporates continuous updates and improvements, enhancing performance and compatibility with numerous titles. The project benefits from community contributions, fostering collaboration among developers and users. By leveraging Citra’s foundations, Azahar Git seeks to deliver an efficient and user-friendly gaming experience, …
Read More »Lazuli Evening (March 25, 2026)
Lazuli Nightly (2026/03/25) is a newly released GameCube emulator still in development. While it remains a work-in-progress and primarily a toy, it can successfully boot several commercial games as well as a variety of homebrew titles. Users can download the latest version. Lazuli Nightly (2026/03/25) has been released. This is a GameCube emulator known as lazuli, which is currently under development. While it remains an experimental project, it can successfully …
Read More »Obentou Version 0.1.5
Obentou v0.1.5 has been released as a new open-source console and handheld emulator for Windows, developed in C/C++ by yughias. It supports several cores, including Bytepusher, GBC, NES, PCE, PV1000, TMS80, and WATARA systems. Key features include custom bindings for keyboard/gamepad, turbo mode, rewind functionality, and save/load states with support for loading ROMs from .zip files. The latest update adds a chip-8 core. The emulator is available for download along …
Read More »Xenia Git (March 24, 2026)
Xenia Git (March 24, 2026) is an experimental Xbox 360 emulator that currently does not run games. The latest update includes several enhancements such as optimizing NEON operations, fixing various constant optimizations, and redesigning the CI with an initial orchestrator. Key changes involve the addition of allocatable vectors, a dedicated backend context pointer, and improvements to memory usage. Debug codes were also fixed, and user interface issues affecting gamepad navigation …
Read More »ShadPS4-QtLauncher (March 24, 2026)
ShadPS4-QtLauncher (2026/03/24) has been released as the official launcher for shadPS4, an early PS4 emulator for Windows and Linux written in C++. Key updates in the changelog include UTF-8 path formatting, a Qt GUI translation update, an updater fix, and new configuration support. The release aims to enhance user experience and functionality. You can download the launcher from the provided source link. ShadPS4-QtLauncher (2026/03/24) has been released. The QtLauncher serves …
Read More »ShadPS4 Preliminary Version (March 24, 2026)
ShadPS4 Pre (2026/03/24) is an early PS4 emulator developed for Windows and Linux in C++. The latest update includes core minor code cleanup and progresses on addressing general misses in versions 0.15.1, specifically parts 5 and 6. For users interested in trying out this emulator, it is available for download. ShadPS4 Pre (2026/03/24) has been released. It’s an early PS4 emulator available for Windows and Linux, developed in C++. ShadPS4 …
Read More »RPCS3 Git Update (March 24, 2026)
RPCS3 Git (2026/03/24) is an open-source PlayStation 3 emulator and debugger for Windows and Linux, developed since 2011. It supports DirectX 12, Vulkan, and OpenGL renderers and can boot and play several commercial games along with PS3 SDK samples. Ongoing contributions are expanding its compatibility with more titles. Recent updates include improvements in handling PPU state after syscalls, enhanced input handling, and audio features in the Qt interface. Users can …
Read More »PCSX-Redux Git Version (March 24, 2026)
PCSX-Redux Git (2026/03/24) represents an ongoing fork of the PlayStation emulator PCSX, aiming to update the codebase to modern standards. The project intends to eliminate the plugin system and develop a single monolithic codebase for comprehensive PlayStation emulation. It focuses on using SDL/OpenGL3+/ImGui for enhanced portability and readability, while also improving debugging and rendering experiences. Recent changes include additions and fixes related to sound processing and macOS compatibility, as reflected …
Read More »Game On! Git (March 24, 2026)
Play! Git (2026/03/24) is an emulator for the PlayStation 2 (PS2) on Windows, developed in C/C++. It employs an instruction caching and recompilation scheme for improved CPU emulation performance. Recent updates include allowing the specification of no clamping blocks in GameConfig, a flag to disable clamping, enhancements to VU branch code generation, and a dependency update from microsoft/setup-msbuild version 2 to 3. Users can download the latest version as well …
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