Tag Archives: Console

ShadPS4 Pre-release (September 12, 2025)

ShadPS4 Pre (2025/09/12) has been released, marking an early PS4 emulator for Windows and Linux, developed in C++. The changelog includes updates such as adding a missing ioctl export, stubbing sceVideoOutSetWindowModeMargins, and adjusting the vk_rasterizer to assert only on indexed draws. The emulator is available for download from multiple sources including 1cloudfile and usersdrive. Sure! Here’s the rewritten content with the HTML tags preserved: ShadPS4 Pre (2025/09/12) has been released. …

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RPCS3 Git Update (September 12, 2025)

RPCS3 Git (2025/09/12) is an open-source PlayStation 3 emulator and debugger for Windows and Linux, developed since 2011. It supports DirectX 12, Vulkan, and OpenGL renderers, enabling the boot and play of various commercial games and SDK samples. Future developments promise to enhance compatibility with more titles. Recent updates include a debug overlay for cellMouse and an update to curl version 8.16.0. The emulator continues to evolve, supported by a …

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ShadPS4 Preview (September 11, 2025)

ShadPS4 Pre (2025/09/11) is an early PS4 emulator for Windows and Linux, developed in C++. The latest update includes several changes: adjustments to image storage usage for block-encoded formats, an updated Qt GUI translation, reduced log spam in libkernel, fixes for fullscreen loading, and corrections to MXCSR and FPUCW registers in created threads. Additionally, there’s a simple implementation of the sceGnmUnmapComputeQueue in the gnmdriver. The emulator can be downloaded from …

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rpcs3 Git Update (September 11, 2025)

RPCS3 Git (2025/09/11) is an open-source Sony PlayStation 3 emulator and debugger, developed in C++ for Windows and Linux since 2011. It supports DirectX 12, Vulkan, and OpenGL renderers, capable of running many commercial games and PlayStation 3 SDK samples. Recent updates include restoring original input defaults, adding a vibration threshold to pad settings, and simplifying motor value displays. Additionally, date and time format settings have been exposed, and selection …

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DuckStation Git Update (September 10, 2025)

DuckStation Git (2025/09/10) is a PlayStation emulator emphasizing playability, speed, and maintainability while ensuring compatibility with low-end devices. Key features include a CPU Recompiler/JIT for multiple architectures, various rendering options (D3D11, OpenGL, Vulkan), upscaling, texture filtering, and save state support. It supports numerous file formats and allows direct booting of homebrew executables. Additional features include analog and digital controller support, cheat loading, memory card editing, and integrated debugging. Recent updates …

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ChonkyStation3 Git Release (September 10, 2025)

ChonkyStation3 Git (2025/09/10) is an evolving emulator for PlayStation 3, now capable of booting a few simple commercial games. Recent updates include the implementation of an instruction for the SPU and various fixes, along with an instruction for the PPU. Users can download the latest version from multiple sources, including 1cloudfile, gofile, and others. Certainly! Here’s a rewritten version of the content while keeping the HTML tags intact: ChonkyStation3 Git …

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ShadPS4 Pre-release (September 10, 2025)

ShadPS4 Pre (2025/09/10) has been released as an early PS4 emulator for Windows and Linux, developed in C++. The update includes several enhancements: new Crowdin updates (#3537), a GUI for game-specific settings (#3533), implementation of getargc and getargv (#3562), extended IPC functionalities (#3545), and a fix for the vk_pipeline_cache log class (#3560). Users can download the emulator from various platforms including 1cloudfile, gofile, koramaup, mirrored, ranoz, send, and usersdrive. ShadPS4 …

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ShadPS4 Pre-release (September 9, 2025)

ShadPS4 Pre (2025/09/09) is an early PS4 emulator for Windows and Linux, developed in C++. Recent updates include fixes for sceKernelWaitEqueue, removal of checks for version symbols, and improved memory address validation. The GPU performance counter reporting has been enhanced, and there are updates to the Qt GUI translations. Additional fixes include adjustments to ClampRangeSize. Users can download the emulator from various links provided, including 1cloudfile, gofile, and others. The …

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ChonkyStation3 Git Update (September 9, 2025)

ChonkyStation3 Git (2025/09/09) is an evolving emulator for the PlayStation 3, capable of booting select simple commercial games. Recent updates include improvements to the RSX with inline array fixes and instruction implementations, SPU fixes, and enhancements to the operating system’s cellPad functionality. The latest version can be downloaded from various sources, including 1cloudfile and gofile. ChonkyStation3 Git (2025/09/09) has been compiled. ChonkyStation3 is an ongoing emulator project for the PlayStation …

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Citron Version 0.7

Citron v0.7 has been released, featuring a complete rewrite by Zephyron for enhanced performance and usability as a Nintendo Homebrew emulator. Key updates include a complete Vulkan rendering pipeline overhaul, advanced GPU memory integration, improved crash detection, and optimized descriptor updates. Additionally, it introduces an adaptive Vulkan turbo mode and network stability improvements for HDR multiplayer. However, the FSR2 implementation is only experimental, risking visual artifacts and crashes. Users can …

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ShadPS4 Announcement (September 8, 2025)

ShadPS4 Pre (2025/09/08) has been released as an early PS4 emulator for Windows and Linux, developed in C++. Key updates in the changelog include valid query enhancements on PixelPipeStatDump, adjustments to vblank frequency descriptions, and updates to libusb to address ABI issues. The update also removes the PKG icon from the installer, adds a Log tab in settings, enhances logging for pipeline creation, implements sceKernelIsInSandbox, and features network fixes. The …

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RPCS3 Git Update (September 8, 2025)

RPCS3 Git (2025/09/08) is an open-source PlayStation 3 emulator and debugger, developed since 2011 and compatible with Windows and Linux. Supporting modern graphics APIs like DirectX 12, Vulkan, and OpenGL, it can boot and play many commercial games and PS3 SDK samples. Recent updates include a fix for emulator crashes when a controller disconnects, the update of OpenCV to version 4.12.0, and improvements to the P2P network listener thread. Ongoing …

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DuckStation Git Update (September 8, 2025)

DuckStation Git (2025/09/08) is an emulator for the Sony PlayStation, emphasizing playability, speed, and maintainability, particularly for low-end devices. It focuses on accuracy while providing essential features like CPU recompiler, multiple rendering options (D3D11, OpenGL), upscaling, save state support, and compatibility with various file formats. Enhancements include PGXP for better precision, a “fast boot” option, and support for digital/analog controllers and light guns. Recent updates improved input handling, notifications for …

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PPSSPP Git (September 8, 2025)

PPSSPP Git (2025/09/08) is a portable and efficient PSP emulator available for Android, Windows, Mac, and Linux, developed in C++. The latest update addresses a bug that caused the “Set UI background” button to remain hidden. Users can download the emulator from various sources, including 1cloudfile, gofile, koramaup, mirrored, ranoz, send, and usersdrive. PPSSPP Git (2025/09/08) has been compiled. PPSSPP is a high-speed and versatile PSP emulator available for Android, …

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ShadPS4 Preview (September 7, 2025)

ShadPS4 Pre (2025/09/07) is an early PS4 emulator for Windows and Linux, developed in C++. The latest release features several updates including support for PointSize and ViewportIndex attributes, Qt GUI translation improvements, and adjustments to the TrophyViewer size. Other changes involve replacing the Vblank Divider with Vblank Frequency, cleanup of Np libraries, and preliminary support for AF_UNIX. The update also includes minor interface adjustments and new translations from Crowdin. For …

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