DuckStation Git (2025/09/08) is an emulator for the Sony PlayStation, emphasizing playability, speed, and maintainability, particularly for low-end devices. It focuses on accuracy while providing essential features like CPU recompiler, multiple rendering options (D3D11, OpenGL), upscaling, save state support, and compatibility with various file formats. Enhancements include PGXP for better precision, a “fast boot” option, and support for digital/analog controllers and light guns. Recent updates improved input handling, notifications for …
Read More »PPSSPP Git (September 8, 2025)
PPSSPP Git (2025/09/08) is a portable and efficient PSP emulator available for Android, Windows, Mac, and Linux, developed in C++. The latest update addresses a bug that caused the “Set UI background” button to remain hidden. Users can download the emulator from various sources, including 1cloudfile, gofile, koramaup, mirrored, ranoz, send, and usersdrive. PPSSPP Git (2025/09/08) has been compiled. PPSSPP is a high-speed and versatile PSP emulator available for Android, …
Read More »ShadPS4 Preview (September 7, 2025)
ShadPS4 Pre (2025/09/07) is an early PS4 emulator for Windows and Linux, developed in C++. The latest release features several updates including support for PointSize and ViewportIndex attributes, Qt GUI translation improvements, and adjustments to the TrophyViewer size. Other changes involve replacing the Vblank Divider with Vblank Frequency, cleanup of Np libraries, and preliminary support for AF_UNIX. The update also includes minor interface adjustments and new translations from Crowdin. For …
Read More »PPSSPP Git Update (September 7, 2025)
PPSSPP Git (2025/09/07) has been compiled, offering a fast and portable PSP emulator for Android, Windows, Mac, and Linux, developed in C++. The latest changelog includes a merge from pull request #20800, which adds an UNKNOWN region to replace the OTHER category. Users can download the x64 version from various sources such as 1cloudfile, gofile, and more. For details, refer to the source provided. PPSSPP Git (2025/09/07) has been compiled. …
Read More »ShadPS4 Pre-Release (September 6, 2025)
ShadPS4 Pre (2025/09/06) is an early PS4 emulator for Windows and Linux, developed in C++. Recent updates include improvements in handling null event flags, the removal of the Qt version, enhancements to log filters, and a fix for date parsing in RTC. The emulator also addresses issues with the sysmodules list and updates translation features via Crowdin. Additionally, changes to the Qt GUI build instructions were made. The emulator can …
Read More »DuckStation Git Update (September 6, 2025)
DuckStation Git (2025/09/06) is an emulator for the Sony PlayStation™ focused on playability, speed, and compatibility with low-end devices. It aims for accuracy while providing a broad feature set, including CPU recompiler/JIT for multiple architectures, various rendering options, and enhancements like upscaling and texture filtering. Key features include save state support, direct loading of various file formats, and support for multiple controllers. The latest update includes several fixes and improvements, …
Read More »DeSmuME Git Update (September 5, 2025)
DeSmuME Git (2025/09/05) is an open-source Nintendo DS emulator compatible with Linux, Mac OS, and Windows. It features save states, adjustable screen sizes, and image-quality-enhancing filters. Additionally, it supports microphone input on Windows and Linux, along with direct video and audio recording capabilities, including a built-in movie recorder. Recent updates improved code consistency in functions related to save files. The emulator can be downloaded from various sources: 1cloudfile, gofile, koramaup, …
Read More »DuckStation Git Update (September 5, 2025)
DuckStation Git (2025/09/05) is a Sony PlayStation™ emulator prioritizing playability, speed, and maintainability. It aims for accuracy while being suitable for low-end devices. Key features include CPU recompiler/JIT support, hardware rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and PGXP for improved graphics. It supports save states, multiple file formats, and direct homebrew booting. Additionally, it has input support for various controllers, automatic updates, and cheats management. Recent changelog updates include …
Read More »ShadPS4 Pre-release (September 5, 2025)
ShadPS4 Pre (2025/09/05) has been released, offering an early PS4 emulator for Windows and Linux, developed in C++. The changelog highlights several updates, including setting image flag bits in the renderer, updates to the settings dialog, adjustments to error logs, correct tile splits for shaders, game-specific configurations, and improvements to save data and hotkey configurations. To download the emulator, options include 1cloudfile, gofile, koramaup, mirrored, ranoz, send, and usersdrive. Source …
Read More »XEMU Version 0.8.97
XEMU v0.8.97 has been released, an open-source emulator for the original Xbox, enabling play on Windows, macOS, and Linux. The project aims to enhance features, performance, stability, and user experience in Xbox emulation and is an active fork of XQEMU, based on the well-maintained QEMU emulator. The latest update includes a dependency upgrade from astral-sh/setup-uv version 6.5.0 to 6.6.0. For further details, users can refer to the release notes and …
Read More »DeSmuME Git Update (September 3, 2025)
DeSmuME Git (2025/09/03) is an open-source Nintendo DS emulator compatible with Linux, Mac OS, and Windows. It features save states, adjustable screen sizes, and image quality filters. The emulator allows microphone usage on Windows and Linux, as well as direct video and audio recording, and includes a built-in movie recorder. The latest changelog clarifies the function of the scan_savestates() method, describing its process of concatenating a file extension to a …
Read More »DuckStation Git Update (September 3, 2025)
DuckStation Git (2025/09/03) is an emulator for the Sony PlayStation, prioritizing playability, speed, and maintainability while aiming for accuracy on low-end devices. It features a CPU recompiler/JIT, hardware/software rendering options, upscaling, texture filtering, and PGXP for enhanced graphics. The emulator supports various file formats and input methods, including digital and analog controllers, as well as lightgun simulations. Key functionalities include save states, game title scanning, automatic updates, and a memory …
Read More »rpcs3 Git Update (September 3, 2025)
RPCS3 Git (2025/09/03) is an open-source PlayStation 3 emulator and debugger, developed in C++ for Windows and Linux since 2011. It supports DirectX 12, Vulkan, and OpenGL, enabling it to boot and play many commercial games and PS3 SDK samples. Ongoing development continues to improve game compatibility. The latest changelog includes updates to SDL (3.2.22) and FAudio (25.09). Download options include various cloud storage services. rpcs3 Git (2025/09/03) has been …
Read More »PCSX2 Version 2.5.150
PCSX2 v2.5.150 has been released, enhancing the free and open-source PlayStation 2 emulator. This version emulates PS2 hardware through MIPS CPU Interpreters, Recompilers, and a Virtual Machine that oversees hardware states and system memory, enabling PS2 game play on PCs with added features. The changelog highlights a fix for the game Deadly Strike. For more details and the download, visit the source. PCSX2 v2.5.150 has been released. PCSX2 is a …
Read More »ChonkyStation3 Git Update (September 2, 2025)
ChonkyStation3 Git (2025/09/02) is a developing emulator for the PlayStation 3 that can boot some simple commercial games. The latest update includes various fixes and improvements: OS adds stub cellHttpClient functions, fixes for cellFsWrite and the filesystem, numerous RSX fixes including a rewrite of the vertex fetching code, and SPU support for the PUTL MFC command. Users can download the emulator from several file-sharing platforms. ChonkyStation3 Git (2025/09/02) has been …
Read More »RPCS3 Git Update (September 2, 2025)
RPCS3 Git (2025/09/02) is an open-source emulator for Sony PlayStation 3, developed in C++ for Windows and Linux since 2011. It supports DirectX 12, Vulkan, and OpenGL renderers, capable of booting and playing many commercial games and PlayStation 3 SDK samples. Ongoing developments are enhancing game compatibility. Recent updates include fixes for saved frame visibility and improvements to the VFS panel. The latest version can be downloaded from multiple sources …
Read More »ChonkyStation3 Git Update (September 1, 2025)
ChonkyStation3 Git (2025/09/01) is a developing emulator for PlayStation 3, now capable of booting some simple commercial games. Recent updates include the implementation of SPU thread restarts and enhancements to RSX with multiple texture units. The latest version can be downloaded from several sources, including 1cloudfile, gofile, koramaup, mirrored, ranoz, send, and usersdrive. ChonkyStation3 Git (2025/09/01) has been compiled. ChonkyStation3 is an evolving emulator for the PlayStation 3 system, capable …
Read More »ShadPS4 Preliminary (September 1, 2025)
ShadPS4 Pre (2025/09/01) is an early PS4 emulator for Windows and Linux, developed in C++. Recent updates include new translations from Crowdin, error handling improvements, and the implementation of message sending/receiving. Additional fixes involve semaphore wait status, logging toggles, and reorganizing QT plugins for Windows builds. These changes enhance functionality and user experience. Download options are available via multiple cloud platforms. ShadPS4 Pre (2025/09/01) has been released. This is an …
Read More »DuckStation Git Update (August 31, 2025)
DuckStation Git (2025/08/31) is an emulator for the Sony PlayStation, emphasizing playability and speed while ensuring compatibility even on low-end devices. The emulator includes a CPU recompiler, various rendering options (D3D11, OpenGL, Vulkan), and enhancements such as upscaling and texture filtering. It supports a range of formats (bin/cue, PBP) and features “fast boot,” save state options, and automatic updates. New updates address multiple bugs, improve GameDatabase functionality, and enhance the …
Read More »ShadPS4 Pre-release (August 31, 2025)
ShadPS4 Pre (2025/08/31) is an early PS4 emulator for Windows and Linux, developed in C++. The latest update includes several improvements: a fix for custom border color fallback conditions, handling of offsets and format overrides in fetch shaders, resolution of compilation errors with certain math functions, and enforcement of order in keyboard string mapping to prevent duplicate combinations. The emulator can be downloaded from various sources. ShadPS4 Pre (2025/08/31) has …
Read More »VisualBoyAdvance-M Git Update (August 31, 2025)
VisualBoyAdvance-M Git (2025/08/31) is a compiler for the VisualBoyAdvance-M (VBA-M) emulator, which supports Game Boy, Game Boy Color, and Game Boy Advance on Windows, Linux, and Mac. This build includes updates such as new translations, adjustments to the gba_darken option, and enabling the default LCD filter for GBA/GB. The changelog highlights various code updates and the removal of unnecessary code. Users can download the latest Windows version from multiple sources, …
Read More »PPSSPP Git Update (August 31, 2025)
PPSSPP Git (2025/08/31) is a portable PSP emulator compatible with Android, Windows, Mac, and Linux, developed in C++. Recent updates include support for OpenXR and enhancements to the VRManifest.xml for “Play for Dream.” Additionally, changes involve the removal of DirectX 9 SDK references, cleanup of obsolete translation strings, and fixes for various translation issues. The auto-translation of PromptScreen parameters has also been addressed. Users can download the latest version from …
Read More »bsnes (August 30, 2025)
bsnes (2025/08/30) has been released as an emulator for Super Famicom and SNES, focusing on accuracy, debugging, and clean code. The update includes enhancements such as using QScreen for desktop functions, removing Qt 4 support, and updating SameBoy integration to version 1.0.2. Additional fixes address MSVCRT limitations that affect cheat import on SDL Windows and resolve Solarium beta 4 regressions. The asset format has been updated, and non-car iOS icons …
Read More »ShadPS4 Pre-release (August 30, 2025)
ShadPS4 Pre (2025/08/30) is an early PlayStation 4 emulator for Windows and Linux, developed in C++. Recent updates include improvements in Vulkan rendering, shader recompiler functionalities, and better handling of bitwise instructions. Specific changes involve initializing Vulkan structures properly, enhancing float type usage for atomics, and supporting multiple attributes in vertex fetch shaders. The update also addresses optimizations in vector interpolation and pipeline cache management. Additionally, the Windows build instructions …
Read More »RPCS3 Git Update (August 30, 2025)
RPCS3 Git (2025/08/30) is an open-source PlayStation 3 emulator and debugger, developed since 2011 in C++ for Windows and Linux. It supports rendering via DirectX 12, Vulkan, and OpenGL, enabling the booting and gameplay of numerous commercial games and SDK samples. Ongoing contributions are enhancing compatibility with more titles. The latest update includes Qt version 6.9.2. Download options are available via several file-sharing platforms. rpcs3 Git (2025/08/30) has been compiled. …
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