DuckStation Git (2026/01/27) is an emulator for the Sony PlayStation, prioritizing playability, speed, and maintainability for low-end devices. It aims for accuracy with a default configuration supporting most games, despite some enhancement compatibility issues. Key features include CPU recompiler/JIT, hardware and software rendering, upscaling, and PGXP for improved graphics. It supports various file formats and allows direct booting of homebrew executables. Additional capabilities include save state support, multitap controllers, automatic …
Read More »DuckStation Git Update (January 26, 2026)
DuckStation Git (2026/01/26) is an emulator for the Sony PlayStation, prioritizing playability, speed, and accuracy, especially on low-end devices. It features a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, texture filtering, and PGXP for enhanced graphics. It supports various file formats, cheat loading, customizable memory cards, and peripherals like controllers and lightguns. Recent updates have improved memory management, corrected graphical settings, and enhanced achievement tracking. The emulator …
Read More »DuckStation Git Update (January 25, 2026)
DuckStation Git (2026/01/25) is a PlayStation emulator designed for accuracy, speed, and compatibility with low-end devices. It features CPU Recompiler/JIT support for various architectures, hardware rendering options (D3D11, D3D12, OpenGL, Vulkan), and enhancements like upscaling and texture filtering. Key functionalities include save state support, direct booting of homebrew, configurable input options with controller support, automatic updates, and multi-controller support. The latest changelog includes improvements like optimized frame pacing, fixes for …
Read More »DuckStation Git Update (January 20, 2026)
DuckStation Git (2026/01/20) is a PlayStation emulator prioritizing playability and performance, even on low-end devices. It aims for accuracy while supporting various enhancements. Key features include a CPU Recompiler/JIT, multiple rendering options (D3D11, OpenGL, Vulkan), upscaling, texture filtering, and PGXP for improved graphics. It also offers save states, broad format support (like bin/cue, PBP), and compatibility with digital/analog controllers. Additional functionalities include automatic updates, memory card management, game loading options, …
Read More »DuckStation Git Update (January 19, 2026)
DuckStation Git (2026/01/19) is a Sony PlayStation(TM) emulator focused on high playability and performance for low-end devices. It supports multiple rendering options, including D3D11, D3D12, OpenGL, and Vulkan, with features like upscaling, texture filtering, and PGXP for improved graphics. Key abilities include save state support, compatibility with various file formats, and support for multiple input devices, including lightguns and multitap controllers. Recent updates include UI improvements, bug fixes, and optimizations …
Read More »DuckStation Git Release (January 18, 2026)
DuckStation Git (2026/01/18) is a simulator/emulator for the Sony PlayStation, emphasizing playability, speed, and long-term support with a focus on compatibility for low-end devices. It features a CPU recompiler, hardware and software rendering options, upscaling, texture filtering, and support for various file formats. Key functionalities include save state support, direct homebrew booting, multitap controllers, and integrated debugging tools. Recent updates include UI improvements, bug fixes, and achievements enhancements. DuckStation supports …
Read More »DuckStation Git Version (January 17, 2026)
DuckStation Git (2026/01/17) is a simulator/emulator for the Sony PlayStation, emphasizing playability and performance, especially on low-end devices. It features CPU recompilation, various rendering options (D3D11, D3D12, OpenGL, Vulkan), upscale and texture filtering capabilities, and PGXP for enhanced graphical precision. Additional features include fast boot, save state support, and compatibility with multiple file formats. It supports diverse controllers and retro achievements, along with integrated debugging and automatic updates. Recent updates …
Read More »DuckStation Git Update (January 16, 2026)
DuckStation Git (2026/01/16) is an emulator for the Sony PlayStation™, designed for optimal playability and performance on low-end devices. It emphasizes accuracy with key features including a CPU recompiler, support for multiple rendering options (D3D11, OpenGL, Vulkan), upscaling, texture filtering, and save state capabilities. The emulator supports various file formats and includes features like automatic updates, memory card management, and integrated debugging. Recent updates improved the Qt interface, fixed various …
Read More »DuckStation Git Update (January 15, 2026)
DuckStation Git (2026/01/15) is an emulator for the Sony PlayStation, prioritizing playability, speed, and long-term stability while ensuring compatibility with low-end devices. It features a CPU recompiler, multiple rendering options (D3D11, Vulkan, etc.), upscaling, texture filtering, and support for various game formats. Additional capabilities include save states, automatic updates, cheat loading, and multitap controller support. The latest changelog includes UI enhancements, memory card features, and error logging improvements. DuckStation focuses …
Read More »DuckStation Git Update (January 14, 2026)
DuckStation Git (2026/01/14) is an emulator for the Sony PlayStation™, prioritizing playability, speed, and maintainability. It aims for high accuracy while performing well on low-end devices. Notable features include a CPU recompiler, hardware and software rendering options, upscaling, texture filtering, and PGXP for enhanced graphics. It supports various file formats and input methods, including digital and analog controllers, and lightgun simulation. The latest changelog mentions improvements to input management and …
Read More »DuckStation Git (January 13, 2026)
DuckStation Git (2026/01/13) is an emulator for the Sony PlayStation, prioritizing playability, speed, and maintainability. It aims for accuracy while being compatible with low-end devices. Key features include a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), enhanced graphics capabilities, save state support, and diverse file format compatibility. It also allows direct booting of homebrew files and supports various controllers, including lightgun and multitap devices. The emulator offers automatic …
Read More »DuckStation Git Update (January 12, 2026)
DuckStation Git (2026/01/12) is an emulator for the Sony PlayStation, emphasizing playability and speed while targeting low-end devices. It aims for high accuracy, avoiding “hack” options to ensure compatibility with most games. Key features include CPU recompiler/JIT for various architectures, hardware/software rendering, upscaling, and texture filtering. It supports multiple formats and offers functionalities like “fast boot,” save states, automatic updates, and controller support (including lightgun simulation). The recent changelog highlights …
Read More »DuckStation Git Update (January 11, 2026)
DuckStation Git (2026/01/11) is an emulator for the Sony PlayStation, emphasizing playability, speed, and compatibility with low-end devices. It aims for accuracy while supporting various hardware rendering options (D3D11, D3D12, OpenGL, Vulkan) and providing features like CPU recompiler/JIT, upscaling, texture filtering, and PGXP enhancements. The simulator supports multiple file formats, homebrew execution, and advanced features such as save states, automatic updates, and memory card management. Recent updates include UI improvements …
Read More »DuckStation version 0.1-10530
DuckStation v0.1-10530 is a PlayStation emulator focusing on playability, speed, and maintainability. It aims for high accuracy while being efficient for low-end devices. The release includes features like CPU recompiler (JIT), hardware/software rendering with upscaling and texture filtering, and compatibility with various file formats (e.g., bin/cue, CHD). Additional features include save state support, multitap controller support, and automatic updates. The changelog highlights improvements in achievements, audio management, and performance tweaks. …
Read More »DuckStation Git Update (January 10, 2026)
DuckStation Git (2026/01/10) is a PlayStation(TM) emulator focused on playability, speed, and maintainability. It aims for accuracy while performing well on low-end devices. Key features include a CPU recompiler/JIT for various architectures, hardware and software rendering options, upscaling, PGXP for geometry precision, save state support, and extensive compatibility with game formats. Additional functionalities include digital and analog controller support, automatic updates, memory card management, and RetroAchievements. Recent changes improved UI …
Read More »DuckStation Git Update (January 9, 2026)
DuckStation Git (2026/01/09) is an emulator for the Sony PlayStation, prioritizing playability and performance, especially on low-end devices. It aims for accuracy without excessive “hack” options, supporting most playable games with some enhancements potentially causing compatibility issues. Key features include CPU Recompiler/JIT, hardware and software rendering, upscaling, PGXP, save states, and support for multiple file formats. Additional functionalities include automatic updates, memory card management, and support for various controllers. Recent …
Read More »DuckStation Git Update (January 8, 2026)
DuckStation Git (2026/01/08) is an emulator for the Sony PlayStation™ that prioritizes playability, speed, and long-term maintainability, aiming for accuracy while remaining performant on low-end devices. It features a CPU recompiler/JIT for multiple architectures, hardware rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and texture filtering. Compatibility includes popular formats like bin/cue and PBP. Additional features encompass memory card support, multitap controllers, automatic updates, and integrated debugging. Recent updates improve notification …
Read More »DuckStation Git Update (January 7, 2026)
DuckStation Git (2026/01/07) is an emulator for the Sony PlayStation, emphasizing playability, speed, and compatibility, especially for low-end devices. Key features include a CPU recompiler/JIT, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, texture filtering, and true color support. It offers a variety of file formats, save state support, and customizable controller options. Additional functionalities include debugging, automatic updates, and memory card management. The latest changelog includes UI fixes and …
Read More »DuckStation Git Update (January 6, 2026)
DuckStation Git (2026/01/06) is a Sony PlayStation(TM) emulator that prioritizes playability, speed, and maintainability, aiming for accuracy while being efficient on low-end devices. The features include CPU recompilation, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscale capabilities, and support for diverse file formats like bin/cue and MAME CHD. It also offers save state support, lightgun simulation, automatic updates, and memory card management. Recent updates improved CPU performance and fixed various …
Read More »DuckStation Version 0.1-10495
DuckStation v0.1-10495 has been released as a PlayStation emulator focused on speed, playability, and maintainability. It emphasizes accuracy while ensuring compatibility with low-end devices. Features include CPU Recompiler/JIT, hardware and software rendering, texture filtering, true color output, and save state support. It supports multiple file formats, homebrew execution, and various controllers. The update brings enhancements like improved log handling, achievement system adjustments, and a refined user interface. Additional improvements include …
Read More »DuckStation Git Update (January 4, 2026)
DuckStation Git (2026/01/04) is a Sony PlayStation emulator focusing on playability, speed, and maintainability, designed for low-end devices. It features a CPU recompiler/JIT, various rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, PGXP for geometry precision, and “fast boot” capabilities. It supports multiple image formats, save states, memory card management, and controller inputs, including lightgun and multitap support. The emulator offers automatic updates, content scanning, and integrates RetroAchievements. Recent updates include …
Read More »error code: 524
DuckStation Git (2026/01/03) is a PlayStation™ emulator focusing on playability, performance, and compatibility, suitable for low-end hardware. It features a CPU recompiler, various rendering options (D3D11, D3D12, OpenGL, Vulkan), and enhancements like upscaling and true color. Notable functionalities include save state support, automatic updates, and compatibility with various file formats (e.g., bin/cue, CHD). The emulator supports both digital and analog controllers, offers lightgun support, and allows for multitap connections. Recent …
Read More »DuckStation Git Update (January 2, 2026)
DuckStation Git (2026/01/02) is a PlayStation emulator focusing on playability, speed, and maintainability, suitable for low-end devices. It aims for high accuracy while supporting all playable games under a default configuration. Key features include a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), PGXP for precision, save state support, and compatibility with various file formats (bin/cue, MAME CHD, etc.). It allows for direct booting of homebrew, supports multiple controllers …
Read More »DuckStation Git Update (December 31, 2025)
DuckStation Git (2025/12/31) is an emulator for the Sony PlayStation, prioritizing playability, speed, and maintainability. It aims for high accuracy while supporting low-end devices, with features like a CPU recompiler/JIT, various rendering options (D3D11, OpenGL, Vulkan), and enhancements such as upscaling and texture filtering. It supports multiple file formats, controller inputs, and game functionality like save states and automatic updates. Recent changelogs include UI improvements, bug fixes, and enhanced cheat …
Read More »DuckStation Git Update (December 30, 2025)
DuckStation Git (2025/12/30) is an advanced emulator for the Sony PlayStation, prioritizing playability, speed, and compatibility on low-end devices. It features a CPU recompiler, various rendering options (D3D11, D3D12, OpenGL, Vulkan), and enhancements like upscaling and true color. Notable functionalities include save states, support for multiple file formats, direct homebrew loading, controller compatibility (including lightgun and multitap), and automatic updates. The recent changelog includes improvements in UI, sound management, and …
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