Tag Archives: duckstation

DuckStation Version Control (November 10, 2025)

DuckStation Git (2025/11/10) is a PlayStationโ„ข emulator focused on maintaining playability, speed, and compatibility, especially for low-end devices. It features a CPU recompiler, various rendering options (D3D11, D3D12, OpenGL, Vulkan), and support for hardware upscaling and texture filtering. Other notable features include save state support, broad file format compatibility, game-specific memory card handling, and controller support with rumble feedback. Recent updates include improvements in the user interface and game database …

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DuckStation Git Update (November 9, 2025)

DuckStation Git (2025/11/09) is a PlayStation emulator focused on performance, playability, and maintainability while supporting low-end devices. It features CPU recompiler/JIT for multiple architectures, various rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, texture filtering, and PGXP for improved accuracy. Key functionalities include save states, support for multiple file formats, controllers, and lightgun simulation. Recent updates include game-specific adjustments and bug fixes related to performance and compatibility. DuckStation emphasizes a user-friendly …

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DuckStation Git Update (November 8, 2025)

DuckStation Git (2025/11/08) is an emulator for the Sony PlayStation, designed for accuracy, speed, and compatibility with low-end devices. It features a CPU recompiler, hardware rendering options (Direct3D, OpenGL, Vulkan), upscaling, and texture filtering. Key capabilities include support for various file formats, save states, game scanning, and controller inputs (including lightgun support). The latest changelog includes performance enhancements, UI improvements, and updates to translations. Automatic updates and cheat loading are …

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DuckStation Git Update (November 7, 2025)

DuckStation Git (2025/11/07) is an emulator for the Sony PlayStation, prioritizing playability, speed, and maintainability. It aims for accuracy while offering performance suitable for low-end devices, avoiding “hack” options. Key features include a CPU Recompiler/JIT for various architectures, multiple rendering options (D3D11, OpenGL, Vulkan), upscaling, and true color support. It supports various file formats (bin/cue, CHD, PBP) and homebrew executables, as well as features like save states, automatic updates, and …

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DuckStation Version Control (2025/11/06)

DuckStation Git (2025/11/06) is an emulator for the Sony PlayStation, designed for both playability and performance, especially on low-end devices. It emphasizes accuracy with features like a CPU recompiler, various rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, PGXP for improved graphics, and save state support. The emulator supports multiple formats including bin/cue and unencrypted PBP files, along with homebrew executables and Portable Sound Format files. Additional functionalities include automatic updates, …

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DuckStation Git Update (November 5, 2025)

DuckStation Git (2025/11/05) is a Sony PlayStation emulator focused on playability, speed, and maintainability. It aims for accuracy while catering to low-end devices. Key features include a CPU recompiler (JIT) for various architectures, multiple rendering options (hardware/software), upscaling, and PGXP for improved graphics. The emulator supports various file formats, direct homebrew execution, and a range of input devices, including lightgun and multitap controllers. It also includes features like save states, …

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DuckStation Git Update (November 4, 2025)

DuckStation Git (2025/11/02) is an emulator for the Sony PlayStation, designed for playability and performance on low-end devices. It prioritizes accuracy while offering features like CPU recompiler/JIT, multiple rendering options (D3D, Vulkan), upscaling, and PGXP for enhanced graphics. The emulator supports various file formats, homebrew execution, and advanced input options, including lightgun simulations and multitap controllers. Key updates include improved UI, bug fixes, and enhanced settings management. DuckStation also offers …

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DuckStation Git Update (November 2, 2025)

DuckStation Git (2025/11/02) is a Sony PlayStationโ„ข emulator that emphasizes playability, speed, and maintainability while supporting low-end devices. It aims for high accuracy and is designed to run most games without needing hacks. Key features include a CPU recompiler, various rendering options (D3D11, OpenGL, Vulkan), upscaling, texture filtering, and state saving. It supports multiple file formats and controllers, including lightgun and multitap. Recent updates fix several rendering issues and improve …

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DuckStation Git Update (October 31, 2025)

DuckStation Git (2025/10/31) is a PlayStation emulator focused on accuracy, speed, and maintainability for low-end devices. It features a CPU recompiler, various rendering options (D3D11, D3D12, OpenGL, Vulkan), and enhancements like upscaling and texture filtering. Key capabilities include support for various game file formats, save state functionality, and multiple input devices, including light guns and multitap controllers. The latest changelog includes fixes for game speed settings, achievement displays, and language …

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DuckStation Git Update (October 30, 2025)

DuckStation Git (2025/10/30) is a Sony PlayStation(TM) emulator focused on performance, playability, and maintainability for low-end devices. It offers features like a CPU recompiler, various rendering options (D3D11, D3D12, OpenGL, Vulkan), and enhancements including upscaling and post-processing shaders. The emulator supports multiple file formats, save states, and input devices, including lightguns. Recent updates include UI improvements, game database enhancements, and functionality fixes. DuckStation is compatible with Windows, Linux, and experimental …

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DuckStation Git Build (October 26, 2025)

DuckStation Git (2025/10/26) is an emulator for the Sony PlayStation, designed for optimal playability and speed on various devices. It emphasizes accuracy while avoiding hacks, with a default configuration compatible with most games. Key features include CPU recompiler/JIT, multiple rendering options (D3D11, OpenGL, Vulkan), advanced graphical enhancements, save state support, and compatibility with various file formats. It also supports digital and analog controllers, multitap devices, and automatic updates. Recent updates …

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DuckStation Git Update (October 22, 2025)

DuckStation Git (2025/10/22) is a Sony PlayStation emulator designed for optimal playability and speed while supporting low-end devices. It emphasizes accuracy and performance with features like CPU recompiler/JIT, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and texture filtering. Notable functions include “fast boot,” save states, compatibility with various file formats (e.g., bin/cue, MDS/MDF), and support for digital and analog controllers. It offers automatic updates and content scanning alongside several …

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DuckStation Git Update (October 20, 2025)

DuckStation Git (2025/10/20) is a Sony PlayStation emulator focusing on accuracy and performance, suitable for low-end devices. It supports various rendering options, including hardware and software, with features like CPU recompiler/JIT, texture filtering, and advanced post-processing. Users can enjoy functionalities like save states, automatic updates, and memory card management. The emulator supports multiple formats, including bin/cue and MDS/MDF, and features support for digital and analog controllers, NeGcon, and lightgun simulations. …

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DuckStation Git Update (October 19, 2025)

DuckStation Git (2025/10/19) is a Sony PlayStation emulator emphasizing playability, speed, and compatibility on low-end devices while avoiding hacks. Key features include CPU Recompiler/JIT support, various rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and texture filtering. It supports diverse file formats, including bin/cue and PBP, and allows for direct booting of homebrew executables. Additional functionalities include save state support, memory card editing, and multi-controller input (up to 8 devices). Recent …

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DuckStation Git Update (October 17, 2025)

DuckStation Git (2025/10/17) is an emulator for the Sony PlayStation, emphasizing playability, speed, and maintainability while striving for accuracy. It supports low-end devices and works with various rendering options like D3D11, D3D12, OpenGL, and Vulkan. Key features include CPU recompiler/JIT, upscaling, texture filtering, save state support, and compatibility with multiple file formats (including bin/cue, MAME CHD). It also offers automatic updates, memory card management, and supports various controllers. The latest …

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DuckStation Git Update (October 16, 2025)

DuckStation Git (2025/10/16) is a PlayStation(TM) emulator focused on playability, speed, and long-term support. Designed for accurate performance on low-end devices, it avoids “hack” options, ensuring that the default settings can play most games. Key features include CPU recompiler/JIT, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), texture filtering, PGXP for enhanced graphics, save state support, and compatibility with various file formats. The update includes fixes for bugs, enhanced game database …

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DuckStation Git Update (October 15, 2025)

DuckStation Git (2025/10/15) is an emulator for the Sony PlayStation(TM), emphasizing playability and speed while targeting low-end devices. It aims for accuracy with a default configuration that supports most games. Key features include CPU recompiler/JIT, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, texture filtering, save state support, and support for various file formats. The emulator also offers direct booting of homebrew, multi-controller support, and integration for debugging and achievements. …

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DuckStation Git Update (October 14, 2025)

DuckStation Git (2025/10/14) is a PlayStation emulator designed for speed, playability, and maintainability, especially on low-end devices. It aims for high accuracy while supporting a wide range of playable games. Features include CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, PGXP for precision, save states, and support for various image formats. It also supports different controllers and includes features like automatic updates, game title scanning, memory card management, …

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DuckStation Git Version (September 30, 2025)

DuckStation Git (2025/09/30) is an emulator for the Sony PlayStation, prioritizing playability and performance, even on low-end devices. It aims for accuracy without relying on “hack” options. Key features include a CPU recompiler (JIT), various rendering methods (D3D11, OpenGL, Vulkan), upscaling, PGXP for improved geometry, and “Fast boot” for quick startup. It supports multiple image formats, homebrew executables, and digital/analog controllers, including lightgun and multitap support. The emulator allows for …

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DuckStation Git Update (September 28, 2025)

DuckStation Git (2025/09/28) is a simulator/emulator for the Sony PlayStation, emphasizing playability, speed, and maintainability. It aims for high accuracy while performing well on low-end devices, with minimal configuration needed for compatibility. Key features include CPU Recompiler/JIT support, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and save state functionality. It supports various file formats, homebrew executables, and controller configurations, including lightgun and multitap support. Recent updates focus on translations, …

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DuckStation Git Update (September 27, 2025)

DuckStation Git (2025/09/27) is a Sony PlayStation emulator designed for playability, speed, and maintainability, aiming for high accuracy on low-end devices. Key features include a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and support for various file formats (bin/cue, MAME CHD, PBP). It offers functionalities like save states, direct homebrew execution, game scanning, memory management, and input support for controllers. The latest update includes enhancements to the …

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DuckStation Git Update (September 24, 2025)

DuckStation Git (2025/09/24) is a PlayStation(TM) emulator aimed at maximizing playability and performance, particularly on low-end devices. It offers a range of features, including CPU recompiler/JIT for multiple architectures, various rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and post-processing shaders. The emulator supports numerous file formats, direct homebrew execution, and features like save states, memory card management, and multitap controller support. New updates include enhancements for the Qt UI, automatic …

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DuckStation Git Update (September 21, 2025)

DuckStation Git (2025/09/21) is a Sony PlayStation emulator aimed at maximizing playability, speed, and compatibility on low-end devices. It features a CPU recompiler/JIT, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and support for various game formats. Key functionalities include save state support, “fast boot,” automatic updates, and integrated debugging. It handles multiple controller types, including light gun support, and offers automatic memory card switching and cheat loading. Recent updates …

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DuckStation Git Release (September 20, 2025)

DuckStation Git (2025/09/20) is a PlayStation emulator focused on accuracy, performance, and maintainability, suitable for low-end devices. Key features include a CPU recompiler/JIT, hardware/software rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, PGXP for enhanced visuals, and save state support. It accommodates various image formats and allows direct booting of homebrew applications. Additional highlights are automatic updates, memory card switching, cheat loading, and support for multiple controllers, including NeGcon and lightgun …

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DuckStation Git Update (September 18, 2025)

DuckStation Git (2025/09/18) is an emulator for the Sony PlayStation, emphasizing playability and performance, particularly for low-end devices. It aims for accuracy while providing features like CPU recompiler, various rendering options (D3D11, OpenGL, Vulkan), upscaling, and save state support. The emulator supports multiple file formats, including bin/cue and PBP, and offers functionality such as automatic updates, memory card management, and integrated debugging. Recent updates include improved language detection and a …

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