Tag Archives: PS

DuckStation Git Update (August 20, 2025)

DuckStation Git (2025/08/20) is a PlayStation emulator focusing on playability, speed, and maintainability, compatible with low-end devices. It aims for high accuracy without unnecessary hacks. Key features include CPU recompiler/JIT, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), and enhancements like upscaling and PGXP. It supports various file formats, including bin/cue and PBP, and features save states, automatic updates, and multitap controllers. Recent updates include changes to compatibility ratings, game speed …

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DuckStation Git Update (August 15, 2025)

DuckStation Git (2025/08/15) is a versatile emulator for the Sony PlayStation, designed for high playability and performance on low-end devices. It features CPU recompilation, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and various enhancements like PGXP for precision and post-processing filters. The emulator supports various file formats and allows direct booting of homebrew executables. Key functionalities include save states, automatic updates, a memory card editor, integrated debugging, and multiplayer …

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DuckStation Git Update (August 12, 2025)

DuckStation Git (2025/08/12) is a PlayStation emulator designed for optimal playability and speed on low-end devices. It aims for accuracy with features like CPU recompiler/JIT support, diverse rendering options (D3D11, OpenGL, Vulkan), and enhancements such as upscaling and texture filtering. Key functionalities include save state support, compatibility with various file formats, and automatic updates. Additional features involve multitap support, debugging tools, and achievements. Recent changelog fixes include screenshot size adjustments …

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