DuckStation Git (2026/01/08) is an emulator for the Sony PlayStation™ that prioritizes playability, speed, and long-term maintainability, aiming for accuracy while remaining performant on low-end devices. It features a CPU recompiler/JIT for multiple architectures, hardware rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and texture filtering. Compatibility includes popular formats like bin/cue and PBP. Additional features encompass memory card support, multitap controllers, automatic updates, and integrated debugging. Recent updates improve notification …
Read More »StarPSX version 0.3.3
StarPSX v0.3.3 has been released as a free and open-source PlayStation 1 emulator developed in Rust. Currently, the project is a work in progress and not suitable for playing games. The latest update includes a fix for a timer target bug. For more details and to download, visit the provided source link. Version 0.3.3 of StarPSX has been released. StarPSX is a free and open-source PlayStation 1 emulator developed in …
Read More »StarPSX Version 0.3.2
StarPSX v0.3.2, a free and open-source PlayStation 1 emulator written in Rust, has been released. It’s still a work in progress and not yet suitable for playing games. The latest update addresses a bug related to display start x. Users can download the new version from the provided source. The release of StarPSX v0.3.2 is here. StarPSX is a free, open-source emulator for PlayStation 1 developed in Rust. This project …
Read More »DuckStation Git Update (January 7, 2026)
DuckStation Git (2026/01/07) is an emulator for the Sony PlayStation, emphasizing playability, speed, and compatibility, especially for low-end devices. Key features include a CPU recompiler/JIT, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, texture filtering, and true color support. It offers a variety of file formats, save state support, and customizable controller options. Additional functionalities include debugging, automatic updates, and memory card management. The latest changelog includes UI fixes and …
Read More »StarPSX Version 0.3.1
StarPSX v0.3.1 has been released, serving as a free and open-source PlayStation 1 emulator developed in Rust. The project is still in progress and not ready for gaming. The latest update includes a fix for a crash related to the absence of a log directory and resolves issues with the SPU stub that affected SPU DMAs. For more details and to download, visit the provided source link. StarPSX v0.3.1 has …
Read More »DuckStation Git Update (January 6, 2026)
DuckStation Git (2026/01/06) is a Sony PlayStation(TM) emulator that prioritizes playability, speed, and maintainability, aiming for accuracy while being efficient on low-end devices. The features include CPU recompilation, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscale capabilities, and support for diverse file formats like bin/cue and MAME CHD. It also offers save state support, lightgun simulation, automatic updates, and memory card management. Recent updates improved CPU performance and fixed various …
Read More »DuckStation Version 0.1-10495
DuckStation v0.1-10495 has been released as a PlayStation emulator focused on speed, playability, and maintainability. It emphasizes accuracy while ensuring compatibility with low-end devices. Features include CPU Recompiler/JIT, hardware and software rendering, texture filtering, true color output, and save state support. It supports multiple file formats, homebrew execution, and various controllers. The update brings enhancements like improved log handling, achievement system adjustments, and a refined user interface. Additional improvements include …
Read More »DuckStation Git Update (January 4, 2026)
DuckStation Git (2026/01/04) is a Sony PlayStation emulator focusing on playability, speed, and maintainability, designed for low-end devices. It features a CPU recompiler/JIT, various rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, PGXP for geometry precision, and “fast boot” capabilities. It supports multiple image formats, save states, memory card management, and controller inputs, including lightgun and multitap support. The emulator offers automatic updates, content scanning, and integrates RetroAchievements. Recent updates include …
Read More »error code: 524
ScePSX Beta v0.1.7.10 is a new open-source Sony PlayStation 1 emulator for Windows, developed in C# by unknowall. It features real-time save/load, built-in D2D1, D3D, and OpenGL renderers, and supports shaders, cheat codes, and multi-axis controllers. Each game has independent save options. Key changes include the removal of VK.NET dependency, allowing compatibility with more devices, and refactoring of both Vulkan and OpenGL backends. The update also addresses bugs, including frame …
Read More »error code: 524
DuckStation Git (2026/01/03) is a PlayStation™ emulator focusing on playability, performance, and compatibility, suitable for low-end hardware. It features a CPU recompiler, various rendering options (D3D11, D3D12, OpenGL, Vulkan), and enhancements like upscaling and true color. Notable functionalities include save state support, automatic updates, and compatibility with various file formats (e.g., bin/cue, CHD). The emulator supports both digital and analog controllers, offers lightgun support, and allows for multitap connections. Recent …
Read More »DuckStation Git Update (January 2, 2026)
DuckStation Git (2026/01/02) is a PlayStation emulator focusing on playability, speed, and maintainability, suitable for low-end devices. It aims for high accuracy while supporting all playable games under a default configuration. Key features include a CPU recompiler, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), PGXP for precision, save state support, and compatibility with various file formats (bin/cue, MAME CHD, etc.). It allows for direct booting of homebrew, supports multiple controllers …
Read More »DuckStation Git Update (December 31, 2025)
DuckStation Git (2025/12/31) is an emulator for the Sony PlayStation, prioritizing playability, speed, and maintainability. It aims for high accuracy while supporting low-end devices, with features like a CPU recompiler/JIT, various rendering options (D3D11, OpenGL, Vulkan), and enhancements such as upscaling and texture filtering. It supports multiple file formats, controller inputs, and game functionality like save states and automatic updates. Recent changelogs include UI improvements, bug fixes, and enhanced cheat …
Read More »DuckStation Git Update (December 30, 2025)
DuckStation Git (2025/12/30) is an advanced emulator for the Sony PlayStation, prioritizing playability, speed, and compatibility on low-end devices. It features a CPU recompiler, various rendering options (D3D11, D3D12, OpenGL, Vulkan), and enhancements like upscaling and true color. Notable functionalities include save states, support for multiple file formats, direct homebrew loading, controller compatibility (including lightgun and multitap), and automatic updates. The recent changelog includes improvements in UI, sound management, and …
Read More »DuckStation Git Update (December 29, 2025)
DuckStation Git (2025/12/29) is a PlayStation emulator prioritized for playability, speed, and maintainability, supporting low-end devices. It aims for accuracy while minimizing compatibility issues. Key features include a CPU JIT recompiler, multiple rendering options (D3D, OpenGL, Vulkan), upscaling, PGXP for precision, and a “fast boot” option. It supports various file formats, including bin/cue and PBP, and allows direct execution of homebrew apps. Optional features include memory card management, game cheats, …
Read More »DuckStation Git Update (December 28, 2025)
DuckStation Git (2025/12/28) is an emulator for the Sony PlayStation, emphasizing playability, speed, and maintainability while ensuring compatibility with low-end devices. It features CPU recompiler/JIT for multiple architectures, various rendering options (D3D, OpenGL, Vulkan), texture filtering, and upscaling. Additional capabilities include PGXP for enhanced graphics, save state support, and compatibility with several game formats. Latest updates improve UI elements, cache management, and compatibility fixes. DuckStation supports multiple controllers, automatic updates, …
Read More »DuckStation Git Update (December 27, 2025)
DuckStation Git (2025/12/27) is an advanced emulator for the Sony PlayStation, prioritizing playability and performance on low-end devices. It supports accurate emulation while enhancing user experience through various features. Key functionalities include CPU recompiler/JIT for multiple architectures, advanced rendering options (D3D11, Vulkan), upscaling, and post-processing shaders. It can load several game formats, including bin/cue and raw files, and offers features like save state support, memory card management, and input for …
Read More »DuckStation Version 0.1-10413
DuckStation v0.1-10413 has been released, offering an emulator for the Sony PlayStation focused on playability and speed, suitable for low-end devices. Key features include a CPU recompiler, various rendering options, upscaling, post-processing shaders, and support for multiple file formats and input devices. Users can save game states and utilize memory card editing, along with automatic updates and game scanning. The latest changelog includes updates for UI enhancements, bug fixes, and …
Read More »DuckStation Git Update (December 26, 2025)
DuckStation Git (2025/12/26) is an emulator for the Sony PlayStation™, prioritizing gameplay, speed, and compatibility with low-end devices. It aims for accuracy while allowing enhancements, though some may affect compatibility. Key features include a CPU recompiler, various rendering options (D3D11, Vulkan), upscaling, PGXP for better graphics, and support for multiple file formats. It offers “fast boot,” save states, and controller support, including lightgun simulation. Recent updates improved UI elements, fixed …
Read More »DuckStation Git Release (December 25, 2025)
DuckStation Git (2025/12/25) is a PlayStation emulator that prioritizes playability, speed, and maintainability. Designed for both accuracy and compatibility with low-end devices, it includes features like a CPU recompiler/JIT, various rendering options (D3D, Vulkan), texture enhancements, and save state support. It supports multiple file formats, homebrew executables, and various controllers, including lightgun support. Key features also include automatic updates, memory card management, and integrated debugging. Recent updates improved mouse interaction, …
Read More »StarPSX Version 0.3.0
StarPSX v0.3.0 is a free, open-source PlayStation 1 emulator developed in Rust. Although still a work in progress and not yet suitable for gameplay, this update includes several improvements: numerous GPU bugs have been fixed, basic CDROM support added, and window stuttering issues resolved. Notably, it can now boot and play Mortal Kombat 2, the only tested game so far. For those interested, StarPSX v0.3.0 is available for download, with …
Read More »DuckStation Git (December 24, 2025)
DuckStation Git (2025/12/24) is a PlayStation™ emulator focused on accuracy, speed, and compatibility, suitable for low-end devices. It discourages hacks, ensuring the default configuration supports most games with some enhancements having compatibility issues. Key features include CPU recompiler/JIT, hardware and software rendering options, upscaling, and PGXP for improved geometry. Additional functionalities include save state support, direct loading of various image formats, multi-controller support, and integrated debugging. The latest changelog introduces …
Read More »ePSXe version 2.0.18
ePSXe v2.0.18, a Sony PlayStation emulator for PC and Linux, has been released with various updates and fixes. Key changes include improvements to the emulator core, support for CHD format ISOs, and DPI Awareness for high resolutions. It addresses a bug related to configuration reading that caused crashes and enhances reverb and volume management in SPUCORE, benefiting several games. Compatibility has been improved for titles like Metal Gear Solid – …
Read More »DuckStation Git Version (December 23, 2025)
DuckStation Git (2025/12/23) is an emulator for the Sony PlayStation, emphasizing playability, speed, and compatibility on low-end devices. It features a CPU Recompiler/JIT, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, and advanced texture handling. It supports various file formats, homebrew executables, and features like save state support, automatic updates, memory card management, and integrated debugging. The latest update enhances GPU functions and optimizes audio and user interface elements. DuckStation …
Read More »DuckStation Git Update (December 22, 2025)
DuckStation Git (2025/12/22) is a PlayStation(TM) emulator focused on playability, speed, and compatibility, designed for low-end devices. It emphasizes accuracy while avoiding “hack” options. Features include CPU Recompiler/JIT support, multiple rendering options (D3D11, D3D12, OpenGL, Vulkan), upscaling, texture filtering, PGXP for geometry precision, adaptive downsampling, fast boot, and save state support. The emulator supports various file formats (bin/cue, MAME CHD, etc.), offers direct booting of homebrew executables, and allows controller …
Read More »ScePSX Beta Version 0.1.7.8
The ScePSX Beta v0.1.7.8, an open-source Sony PlayStation 1 emulator for Windows, has been released by unknowall, based on ProjectPSX. Key features include real-time save/load, support for D2D1, D3D, and OpenGL renderers (with shader support), memory editing, and multi-axis controller compatibility. Each game offers independent save options. The latest update includes fixes for DMA OTC channel linked list transfer and other optimizations. Users can download the emulator and access the …
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