Citron-NEO Git (2026/04/29) has been released, reviving the yuzu emulator with minimal requirements. Key updates include a major Neo Theme overhaul, re-adding game directories, and various performance improvements in the Vulkan video core, such as caching descriptor sets and bindless buffers. Several fixes were implemented, including issues with the mk8d applet and crash problems related to linking. Additionally, a Dummy Thread was added to prevent spinning or deadlocks, and framework updates were made to enhance async rendering. The release is available for download on both x64 and Android platforms.
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Citron-NEO Git (2026/04/29) has been released. It is a revival of the now-defunct yuzu emulator, reduced to its essential features.
Citron-NEO Changelog:
* feat: Extensive Neo Theme Revamp with additional customization / Reintroduce Game Directories for List Display
* Merge remote-tracking branch ‘origin/perf/bindless-cbuf-cache’
* video_core/vulkan: replace descriptor scratch arrays with small_vector
* video_core/vulkan: cache committed descriptor sets for each command buffer
* fix: Implement Dummy Thread to prevent spinning/deadlock issues
* fix: mk8d applet
* fix: encapsulate unused functions for macOS CI
* mmm forget you SDL
* fix: eliminate unused vendor check
* fix: Address Crash issue linked to
* Update sdl_driver.cpp
* Enhance from 6 to 32 for proper Async rendering
* video_core/vulkan: separate descriptors so uniforms maintain push descriptor path
* video_core/vulkan: cache bindless cbuf snapshots to prevent per-draw rewalk
* Perf/bindless cbuf cache (#184)
* fix: Add Dummy Thread to prevent spinning/deadlock
* fix: mk8d applet
Download: Citron-NEO Git (2026/04/29) x64
Download: Citron-NEO Git (2026/04/29) Android
Source:Here
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