Xenosaga: Episode II – Jenseits von Gut und Böse

Step into an epic science-fiction odyssey with Xenosaga: Episode II – Jenseits von Gut und Böse. Picking up immediately after the first installment’s cliffhanger, you’ll join Shion Uzuki and her legendary android creation, KOS-MOS, on the enigmatic world of Second Miltia. Hunt down the lost legacy of genius scientist Joachim Mizrahi, unravel the dark schemes of Albedo and Margulis, and discover the surprising role Shion’s brother, Jin Uzuki, plays in this galaxy-spanning conflict. As humanity rebuilds across the stars to escape a ravaged Earth—now called Lost Jerusalem—you’ll confront the unstoppable alien Gnosis and probe the mysteries at the heart of your own team’s origins.

Experience enriched turn-based combat where every enemy is visible on the battlefield and every explosion or collapsing wall can turn the tide in your favor. Chain height-based strikes, aerial suspensions, and devastating “break” combos to exploit unique weaknesses, or charge up overwhelming attacks by strategically waiting turns. Face story-driven AGWS mech battles that demand mastery of each giant war machine’s special abilities, and customize your crew through all-new character-specific skill trees—no shops or gold required. With environmental puzzles lurking in every dungeon, breathtaking cutscenes, and a revamped art style that blends realism with its anime heritage, Xenosaga Episode II delivers a thrilling, immersive RPG adventure for both newcomers and fans alike.

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Retro Replay Review

Gameplay

Xenosaga: Episode II continues the turn-based combat tradition of its predecessor while introducing refinements that deepen tactical possibilities. Enemies remain visible in the field, allowing you to choose engagements or skirt around tougher foes. Destructible objects on the battlefield can be used to your advantage—shatter a pillar to slow an approaching Gnosis or topple crates to set up chain-attacks. This environmental interaction gives each encounter a sense of dynamism beyond standard menu-driven battles.

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The core combat system still revolves around two basic attack types—one strong against aerial enemies and another optimized for ground-bound adversaries—but now incorporates new special moves that can suspend foes midair or pin them to the ground. These states drastically alter enemy vulnerabilities, rewarding players who combine the right attacks in sequence. Additionally, the “break” mechanic returns, forcing you to crack enemy defenses with precise attack chains before delivering high-damage follow-ups.

A notable addition is the turn-skipping feature: you can charge powerful moves by holding your turn for two or three rounds. Timing these charged attacks against weakened or “broken” enemies injects a satisfying risk–reward layer into every fight, especially against boss-tier Gnosis or rival human commanders like Albedo. Understanding when to conserve your turn for a later, devastating blow becomes a key strategic decision in tougher battles.

Outside of standard combat, AGWS mech encounters remain scripted to pivotal story moments rather than being freely accessible. These giant-robot battles emphasize distinct weapon loadouts and movement mechanics, ensuring they feel different from on-foot skirmishes. The removal of shops, currency, and traditional equipment management streamlines progression: characters learn new abilities via individual skill trees unlocked through key items. This shift keeps the focus on tactical depth and story momentum rather than gear-grinding.

Graphics

Graphically, Episode II takes a bold step toward realism, toning down the anime-influenced character proportions seen in the first game. Shion, KOS-MOS, and the rest of the cast adopt more lifelike facial features and body language, which enhances emotional engagement during dialogue-driven cutscenes. Character animations appear smoother, thanks to refined motion-capture data, though a few stiff transitions remain, particularly in lower-end cutscenes.

The game’s pre-rendered backgrounds are richly detailed, from the gleaming corridors of the Vector Industries vessel to the decaying ruins of Second Miltia. These environments benefit from dynamic lighting and particle effects, creating moody atmospheres that underscore the series’ science-fiction drama. In-battle arenas also feature subtle details—smoldering wreckage, shifting sand dunes, and flickering emergency lights—that give each fight a distinct visual identity.

Non-interactive cutscenes, which play a large role in narrative delivery, are presented in full 3D, combining character models with cinematic camera angles and voice-over. While occasional clipping or texture pop-in surfaces on older hardware, the overall presentation remains impressive for a sixth-generation console. Fans of CG movie sequences will appreciate the occasional high-resolution movie clips that punctuate major story revelations.

Performance is generally stable, with load times that feel appropriate for the era and minimal frame drops during hectic battle animations. The UI design is clean and functional: menus are clearly laid-out, skill-tree nodes light up as you acquire new abilities, and battle HUD elements—attack icons, turn indicators, and enemy status—are easy to read even during the frenzy of charged assaults.

Story

The narrative picks up immediately after the cataclysmic events of Episode I, plunging you into a galaxy under siege by the mysterious Gnosis. Writing staff build on the cosmic mythology of Lost Jerusalem (formerly Earth) and the Zohar Resonance, weaving religious symbolism and philosophical questions into a serial-killer plot that spans star systems. New protagonist Jin Uzuki’s emergence and his ties to the enigmatic Albedo deepen the series’ recurring themes of identity and destiny.

Shion Uzuki remains the emotional anchor, her engineer’s pragmatism contrasting with the cast’s burgeoning conspiracies. As she and KOS-MOS journey to Second Miltia to unearth secrets left by Joachim Mizrahi, character relationships blossom through interspersed downtime scenes. The late-game revelations surrounding Jr.’s origins and Joachim’s hidden experiments deliver genuine “jaw-drop” moments, but can feel overwhelming if you haven’t revisited Episode I recently.

Cinematic pacing leans heavily on lengthy cutscenes, and while some players may find stretches of exposition sluggish, diehard RPG fans will appreciate the depth of worldbuilding. Voice acting is solid across the board—Shion’s English dub conveys her tenacity, and KOS-MOS’s measured tone adds to her otherworldly presence. The translated script occasionally slips into verbose technobabble, but overall dialogue quality remains high.

Puzzles interspersed throughout dungeons break up the dialogue-heavy narrative, offering light environmental and logic challenges that feel purposeful rather than filler. Although puzzle difficulty remains modest, their integration into story locales (such as manipulating ancient machinery on Second Miltia) enriches the sense of exploration and discovery.

Overall Experience

Xenosaga: Episode II – Jenseits von Gut und Böse is a bold sequel that refines its predecessor’s strengths while streamlining certain systems. Combat feels more tactical, with added mechanics like charged turns and deeper specialization through distinct skill trees. While the removal of shops and equipment might disappoint players who enjoy loot collecting, the tighter focus accelerates narrative momentum and reduces downtime between key story beats.

Graphically, the game stands out on the PlayStation 2 with its polished character models, detailed backgrounds, and polished CG cutscenes. Even by modern standards, the art direction and lighting hold up, especially during pivotal mecha battles and climactic set pieces. Occasional technical hiccups are rare and generally do not detract from immersion.

On the narrative front, Episode II demands patience and investment. Its blend of high-concept sci-fi, theological overtones, and intricate plot twists may overwhelm newcomers, but those who relish deep, multilayered stories will find a richly rewarding experience. The pacing can be uneven—punctuated by long expository scenes—but moments of payoff (both emotional and plot-driven) resonate powerfully.

Ultimately, Xenosaga: Episode II offers a mature RPG journey for fans of thoughtful storytelling and strategic turn-based combat. While not without its flaws, it delivers a compelling continuation of the Xenosaga saga that lays the groundwork for the series’ epic conclusion. Potential buyers looking for narrative depth, robust mech encounters, and refined gameplay mechanics will find much to admire in this installment.

Retro Replay Score

7.1/10

Additional information

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Retro Replay Score

7.1

Website

https://web.archive.org/web/20041129020751/http://xenosaga2.namco.com/episodeII.php

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