Worms World Party

Worms World Party takes the beloved turn-based artillery chaos of Worms: Armageddon and cranks it up with the Wormpot mechanic—mix and match up to three modifiers like rising water, slippery terrain, or gory effects for completely fresh matches every time. Rally your team through brand-new single-player missions or recruit friends in co-operative campaigns, defend your base in the addictive Forts mode, and battle across a collection of all-new predefined maps. With every scheme unlocked from the start, you’ll dive right into the explosive fun without delay.

On the Game Boy Advance, Worms World Party packs in three exclusive weapons to supercharge portable mayhem: the Homing Cluster Bomb and Homing Airstrike (both vaulted from Worms 2) plus the one-and-only Chainsaw. Whether you’re on the couch or on the move, this edition brings tactical depth, unpredictable modifiers, and lethal gadgetry straight to your hands—perfect for skirmishes or full-blown multiplayer brawls.

Retro Replay Review

Gameplay

Worms World Party expands on the tried-and-true turn-based artillery mechanics that made Worms: Armageddon a cult classic. Each team of cartoonish worms takes turns selecting weapons, aiming trajectories and timing explosions in a bid to eliminate opposing teams. The core loop of selecting from bazookas, grenades and other over-the-top armaments remains as addictive as ever.

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A standout addition is the Wormpot, a pre-match modifier system that lets you layer up to three distinct gameplay twists. Want rising water levels to force mobile strategies? Enable it. Crave the visual splatter of blood effects for an extra dash of cartoon carnage? That’s an option too. These modifiers not only keep matches fresh but also encourage experimentation and social mayhem.

The game also boasts a richer single-player offering, featuring new campaign missions with a cheeky sense of humor and escalating challenges. Whether you’re navigating timed objectives, stealth missions or defending against waves of enemy worms, the variety on tap ensures the campaign never feels repetitive. And for those who prefer collaborative mayhem, co-operative campaigns let you team up with friends to tackle missions side by side.

Graphics

Graphically, Worms World Party retains the bright, hand-drawn 2D style that defines the franchise’s charm. The environments are diverse—ranging from lush jungles and sandy beaches to industrial complexes—and each map is populated with quirky details that reward exploration and add character to every battle.

The new predefined maps showcase inventive layouts, complete with destructible terrain and themed hazards. When a well-placed explosion rips through the ground, watching the landscape crumble in satisfying detail remains one of the series’ hallmarks. The optional blood and gore toggle from the Wormpot further enhances visual feedback, letting you dial up the goopy aftermath if you so choose.

On Game Boy Advance, the visuals are surprisingly faithful to the desktop editions. The small screen doesn’t detract from the clarity of the sprites or the fluidity of animations. Even the two resurrected weapons—the Homing Cluster Bomb and Homing Airstrike—are rendered crisply, and the exclusive Chainsaw animation adds a surprising level of brutality to those up-close worm encounters.

Story

While Worms World Party isn’t a story-driven epic, it infuses lighthearted narrative elements into its campaign missions. Short, humorous briefings set the scene for each level, peppered with puns, worm-centric one-liners and playful references that keep the tone breezy and entertaining.

The cooperative campaigns add a communal storytelling dimension—each mission’s quirky objective feels like the next chapter in a wormish adventure. Teaming up with friends elevates the banter, as you collectively decide how to approach objectives, sabotage enemy war machines or simply revel in chaotic explosions.

Ultimately, the narrative is secondary to the gameplay, but Worms World Party manages to weave enough comedic flair through mission dialogue and post-match taunts to give players a sense of continuity. It never strives for emotional depth, but it doesn’t need to; it succeeds by keeping the mood light and the stakes delightfully absurd.

Overall Experience

Worms World Party stands out as one of the most replayable entries in the franchise, thanks largely to its robust customization and multiplayer options. With all schemes unlocked from the get-go, there’s no grinding for unlockables—jump straight into fully loaded matches with friends or AI opponents. The forts game mode offers a fresh twist, pitting teams in fortress-style showdowns that demand both offense and defense strategies.

The addition of co-op campaigns and the Wormpot modifiers ensures that no two matches ever feel the same, fostering a party atmosphere that’s perfect for casual gatherings or online skirmishes. Even the Game Boy Advance version packs a punch, bringing portable worm warfare with its exclusive weapons and seamless controls.

For newcomers and series veterans alike, Worms World Party delivers a perfect balance of chaos, strategy and humor. Its enduring appeal lies in its simplicity—easy to pick up yet deep enough to reward tactical creativity. If you’re looking for a game that combines cartoon violence with genuine strategic depth, this world-party is one you’ll want on your shelf.

Retro Replay Score

7.6/10

Additional information

Publisher

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Developer

Genre

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Year

Retro Replay Score

7.6

Website

https://web.archive.org/web/20010401121112/http://wwp.team17.com/

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