Retro Replay Review
Gameplay
Resident Evil: Code: Veronica X retains the classic survival-horror mechanics that made the original Dreamcast release so memorable. Players navigate pre-rendered backgrounds and 3D character models, managing a limited inventory and balancing scarce ammunition against hordes of terrifying creatures. Puzzle-solving remains a core element, with intricate locks, environmental puzzles, and hidden items that reward thorough exploration.
(HEY YOU!! We hope you enjoy! We try not to run ads. So basically, this is a very expensive hobby running this site. Please consider joining us for updates, forums, and more. Network w/ us to make some cash or friends while retro gaming, and you can win some free retro games for posting. Okay, carry on 👍)
One of the most notable gameplay additions in Code: Veronica X is the inclusion of new cut-scenes that expand on character motivations and plot points. These cinematic interludes break up the tension by offering deeper insight into Claire’s determination and Chris’s struggles, yet they never feel gratuitous. They seamlessly integrate into the flow, offering players brief respites before the next wave of dangers.
Controls stick closely to the series’ traditional layout, with tank steering and context-sensitive action buttons. While modern players might find this setup a bit dated, long-time fans will appreciate the faithful recreation. Switching between Claire Redfield and Chris Redfield introduces varied objectives—Claire’s focus on puzzle-solving and item gathering contrasts with Chris’s more combat-heavy scenarios, keeping gameplay fresh across both story arcs.
Graphics
Visually, Code: Veronica X improves upon the Dreamcast original with higher-resolution character models and enhanced textures, particularly in the new cut-scenes. The environments—from the brutalist Umbrella Fortress to the abandoned islands—benefit from increased color depth and sharper environmental details. Shadows and lighting have been subtly refined, lending a more foreboding atmosphere.
The new cinematics not only deepen the narrative but also showcase character expressions and animations that were absent in the earlier release. Steve Burnside’s new haircut in these scenes is an amusing detail, subtly signaling his evolution from a frightened captive to a resilient ally. These upgraded scenes help humanize side characters and make their fates feel more impactful.
Though the game still relies on fixed camera angles, the artistic direction holds up remarkably well. Pre-rendered backdrops maintain their moody aesthetics, and the smooth integration of 3D elements ensures that monsters and protagonists move fluidly across the screen. For a title originally designed in the early 2000s, Code: Veronica X remains a visual treat for survival-horror enthusiasts.
Story
The narrative thrust of Resident Evil: Code: Veronica X centers on the Redfield siblings’ relentless pursuit of each other while uncovering Umbrella Corporation’s darkest secrets. Claire Redfield’s journey begins on an isolated prison island, where she battles both bio-organic weapons and the creeping paranoia of betrayal. Her resolve to find Chris drives her through claustrophobic corridors and labyrinthine research facilities.
Chris’s storyline unfolds on Rockfort Island, where outbreaks have turned the once-imposing fortress into a nightmarish labyrinth. Players witness Chris grappling with guilt and desperation, interwoven with the eerie backstory of Steve Burnside. The newly added cut-scenes grant Steve’s character more depth, showing off-screen moments of camaraderie with Claire and revealing his fears—making his contributions to Chris’s path feel more poignant.
Umbrella’s shadow looms large throughout, with chilling revelations about their experiments and the nature of the T-Veronica virus. The script balances tense action with occasional dark humor, and voice acting—though a bit campy at times—adds personality to each character. The story culminates in a high-stakes finale that ties together multiple plot threads, offering a satisfying payoff for both new players and longtime series fans.
Overall Experience
Resident Evil: Code: Veronica X stands as one of the most ambitious entries in the franchise, offering a robust package of exploration, puzzle-solving, and tense combat. The addition of new cut-scenes enriches the narrative without altering the core design, making this version the definitive way to experience Code: Veronica’s tale. Whether you’re reliving a childhood favorite or diving in for the first time, the enhanced storytelling elements ensure a fresh perspective.
The balance of difficulty is well-calibrated: enemies pose a genuine threat, scarce resources force careful planning, and environmental puzzles challenge the mind. Despite its age, the game’s pacing keeps players engaged from the opening sequences aboard the prison facility to the climactic showdown with Umbrella’s machinations. The contrast between Claire’s stealthy infiltration and Chris’s more action-oriented segments provides satisfying variety.
While modern horror games offer more fluid controls and dynamic camera systems, Code: Veronica X’s classic design is part of its charm. Fans of tank steering and fixed angles will find that these elements amplify the tension, forcing cautious progression and fostering a constant sense of vulnerability. In sum, Resident Evil: Code: Veronica X is a must-play for enthusiasts seeking a cinematic, suspenseful experience that blends old-school mechanics with a few well-placed enhancements.
Retro Replay Retro Replay gaming reviews, news, emulation, geek stuff and more!









Reviews
There are no reviews yet.