The direlera-rs v0.5.1 has been released, a Rust-based server utilizing the Kaillera protocol for online multiplayer support in emulators. Key features include a basic implementation of the Kaillera 0.83 protocol, multi-room game hosting, global and in-game chat, ping calculation, and TOML configuration. It also includes a Wireshark protocol dissector in Lua and supports EUC-KR encoding. Recent updates in the changelog note the addition of LAN connection requirements, start/stop operation scripts, improved sync behavior, compatibility enhancements, and performance documentation. The new version is available for download.
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We are excited to announce the release of direlera-rs v0.5.1. This Rust-based server utilizes the Kaillera protocol to enable online multiplayer gaming for emulators.
Current Features:
Basic implementation of the Kaillera 0.83 protocol
Hosting for multiple game rooms
Global and in-game chat features
Ping measurement functionality
TOML configuration file support
Wireshark protocol dissector available (Lua)
Supports EUC-KR encoding
direlera-rs Changelog:
LAN connection type now required
Introduction of start/stop operation scripts
Enhanced sync behavior and compatibility
Added documentation for performance
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