Dolphin Git 2509-302 is the latest update for the Dolphin Project, the premier Gamecube emulator that also supports Wii and Triforce systems. It allows users to run commercial games, featuring enhancements absent from the original consoles. Key updates include the integration of Common::SpinLock for improved caching efficiency, introduction of AtomicMutex and SpinMutex for faster operations, and updates to the HookableEvent system. Additionally, the file saving function has been enhanced with a new file filter pattern. The emulator supports most Gamecube games with partial Wii functionality. Downloads are available for both x64 and Android versions.
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Dolphin Git 2509-302 has been compiled. This version represents the latest trunk of the Dolphin Project. Dolphin is the first emulator for the GameCube capable of running commercial games! It is a versatile emulator for GameCube, Wii, and Triforce (the GameCube-based arcade system), offering numerous additional features and capabilities absent in the original hardware. It includes partial Wii support and can play most GameCube titles.
Dolphin Git Changelog:
* Merged pull request #14061 from jordan-woyak/config-info-spin-mutex
* Config: Updated ConfigInfo to utilize Common::SpinLock for CachedValue protection. These locks are typically uncontested, enhancing the speed of Config::Get.
* Common: Introduced AtomicMutex and SpinMutex classes as quicker alternatives to std::mutex.
* Config/ConfigInfo: Various cleanups.
* Merged pull request #13626 from jordan-woyak/non-global-hookable-event
* Common: Adjusted HookableEvent to use non-static data.
* Merged pull request #14067 from VampireFlower/master
* MainWindow: Modified save state file filter to recognize *.s?? pattern
Download:
:Dolphin Git 2509-302 x64
Download:
:Dolphin Git 2509-302 Android
Source: Here
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